Animism HRF30

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23 Terms

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Animism

Belief that animals, plants, and inanimate objects hae a soul and posseses a spirtual essence.

<p>Belief that animals, plants, and inanimate objects hae a soul and posseses a spirtual essence.</p>
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Rituals

Vison quest, morning dance, sun dance, potlatch, shaking tents. sweat lodge.

<p>Vison quest, morning dance, sun dance, potlatch, shaking tents. sweat lodge.</p>
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Symbols

Dream catcher - made of the 4 elemets needed for life.

<p>Dream catcher - made of the 4 elemets needed for life.</p>
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Geographical Areas

Arctic, Subarctic, Northwest Pacifc Coast, The Plateau, The Great Plains, Northeast Woodlands.

<p>Arctic, Subarctic, Northwest Pacifc Coast, The Plateau, The Great Plains, Northeast Woodlands.</p>
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Beliefs

- Aboriginals have a holistic view of the world.

- Believe everything in the world is alive and connected.

- Believe all things have souls and the souls live on after death.

- Believe that in the afterlife spirits return to the environment.

<p>- Aboriginals have a <strong>holistic </strong>view of the world.</p><p>- Believe everything in the world is alive and connected. </p><p>- Believe all things have souls and the souls live on after death. </p><p>- Believe that in the afterlife spirits return to the environment. </p>
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The Fours

Native children are taught to honor the fours of the earth and the powers of medicine.

- Four directions
- Four elements
- Four seasons
- Four ages ( infant, child, adult, elder )
- Four tribes ( yellow, brown, red, white )

<p>Native children are taught to honor the fours of the earth and the powers of medicine. <br><br>- Four directions<br>- Four elements <br>- Four seasons<br>- Four ages ( infant, child, adult, elder ) <br>- Four tribes ( yellow, brown, red, white )</p>
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Medicine Wheel

Anything good is deemed medicine.

First Principle - There are unique points of view, which are in harmony w/ one another.

Second Principle - We are not born w/ knowledge of this great harmony. All things in the universe have spirit / life but only humans determine this harmony and balance. We must share this harmony w/ each other.

<p><strong>Anything good is deemed medicine.</strong></p><p></p><p><span class="bgY">First Principle</span> - There are unique points of view, which are in harmony w/ one another. </p><p><span class="bgY">Second Principle</span> - We are not born w/ knowledge of this great harmony. All things in the universe have spirit / life but only humans determine this harmony and balance. We must share this harmony w/ each other.</p>
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Vision Quest

A Ritual.

1) Seeker is purified ( ussually in a sweat lodge )

2) Youth goes far from camp

3) Seeker prays - fasts from food and water

4) Seeker awaits a vision

5) Shaman helps interpert vision

<p><strong>A Ritual.</strong></p><p></p><p>1) Seeker is purified ( ussually in a sweat lodge ) </p><p>2) Youth goes far from camp</p><p>3) Seeker prays - fasts from food and water</p><p>4) Seeker awaits a vision</p><p>5) Shaman helps interpert vision</p>
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Morning Dance

A Ritual.

- AKA Wabeno

- Pays homage to the "Tree of the universe"

- Particenpants fast and cleanse before ritual

- Male elder plays drums and leads the dance around selected tree

- Dance is from dawn to noon

- At noon they feast of meat and fish

<p><strong>A Ritual.</strong></p><p></p><p>- AKA Wabeno</p><p>- Pays homage to the "Tree of the universe"</p><p>- Particenpants fast and cleanse before ritual</p><p>- Male elder plays drums and leads the dance around selected tree</p><p>- Dance is from dawn to noon</p><p>- At noon they feast of meat and fish</p>
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Earth

Dream Catcher

Symbolized by the hoop and beads used in making the supports. As the the metal, rock and clay theyre made from come from mother earth

<p><strong>Dream Catcher </strong></p><p></p><p>Symbolized by the hoop and beads used in making the supports. As the the metal, rock and clay theyre made from come from mother earth</p>
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Air

Dream Catcher

Symbolized by the feathers and by the breeze that blows through and around it.

<p><strong>Dream Catcher</strong></p><p></p><p>Symbolized by the feathers and by the breeze that blows through and around it. </p>
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Fire

Dream Catcher

Symbolized by all things that make the dreamcatcher, as none would exist w/out father sun.

<p><strong>Dream Catcher</strong></p><p></p><p>Symbolized by all things that make the dreamcatcher, as none would exist w/out father sun. </p>
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Water

Dream Catcher

Symbolized by the materials that make the dreamcather, w/out water none could exist.

<p><strong>Dream Catcher</strong></p><p></p><p>Symbolized by the materials that make the dreamcather, w/out water none could exist.</p>
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Totem Poles

Cedar trees carved and painted red, blue - green, and white.

Memorial: Describes a special event ( defeat, hunt, dream ) or the life and deeds of a person or clan.

House: Emblem of a family, tells us what rights and privlages they have.

Mortuary: Marked grave, at the top is a box that holds the remians, below descibes a persons accomplishments.

<p>Cedar trees carved and painted red, blue - green, and white.</p><p></p><p><span class="bgY">Memorial:</span> Describes a special event ( defeat, hunt, dream ) or the life and deeds of a person or clan. </p><p><span class="bgY">House:</span> Emblem of a family, tells us what rights and privlages they have.</p><p><span class="bgY">Mortuary:</span> Marked grave, at the top is a box that holds the remians, below descibes a persons accomplishments. </p>
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Totem

A protective entity in the form of an animal, natural object, or plant. Link you to mythical ansestors.

<p>A protective entity in the form of an animal, natural object, or plant. Link you to mythical ansestors.</p>
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Shaman

Person regarded as having acsess to the world of good and evil spirts.

<p>Person regarded as having acsess to the world of good and evil spirts.</p>
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Elders

Provide wisdom and leadership for tribes.

<p>Provide wisdom and leadership for tribes.</p>
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Faithkeeper

Act as spiritual advisors for the people. Carryout what the Chief and Clan Mothers say.

<p>Act as spiritual advisors for the people. Carryout what the Chief and Clan Mothers say.</p>
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Supreme Being

The great spirt. An omnipresent supreme life force, central component in many indiginous cultures.

<p>The great spirt. An omnipresent supreme life force, central component in many indiginous cultures.</p>
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Brother Bear

Kenai is transformed into a bear as punishment for killing a bear out of anger. As a bear, Kenai embarks on a transformative journey with a bear cub named Koda, learning about empathy, love, and the interconnectedness of all living things. By the end, Kenai chooses to remain a bear to protect Koda. Understanding that brotherhood transcends species and personal grudges.

<p>Kenai is transformed into a bear as punishment for killing a bear out of anger. As a bear, Kenai embarks on a transformative journey with a bear cub named Koda, learning about empathy, love, and the interconnectedness of all living things. By the end, Kenai chooses to remain a bear to protect Koda. Understanding that brotherhood transcends species and personal grudges.</p>
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Potlatch

Place of distributing wealth and sharing songs + dances. Celebrating important events.

<p>Place of distributing wealth and sharing songs + dances. Celebrating important events.</p>
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Shaking Tent

- common in Northern Indigenous communities
- Shaman enters tent and calls spirit
- used for communication with spirit, healing, searching for food etc.

<p>- common in Northern Indigenous communities <br>- Shaman enters tent and calls spirit <br>- used for communication with spirit, healing, searching for food etc.</p>
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Sweat Lodge

A structure built for ritually cleansing and purifying the body.

<p>A structure built for ritually cleansing and purifying the body.</p>