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Sense Memory
A technique in which an actor draws on the memory recalling the physical sensations of similar circumstances—taste, touch, sight, smell, sounds—can induce a similar sensory state while acting, creating a truthful representation.
Externals
A physical adjustment made by the actor that either aids in the telling of the story or illustrates an imaginary circumstance of the play.
Bodily adjustment
Extrernal. Examples include limp, hump, lisp.
Ornament
Extrenal. Makeup / costumes.
Physical state
external. Examples include drunk, cold, injured.
Myth of the character
Bringing ourselves and experiences to the character.
GOAT
The Holy Grail of the Actor.
Given Circumstances
The 4 Ws: Who, When, Where, What.
Who
Background, Family, Socioeconomic status, Age, Gender, Race, Religion, Relationship, Mental Health, Habits, Worldview.
When
Time period, Time of day, Season.
Where
Location, Country, City.
What
What's happening (e.g., Romance, conflict), What are they talking about?
Objective
What does the character want?
Super Objective
What is the goal by the end of the play?
Action
What do I want to get the other person to do or say?
Through-Line Action
Action that you're taking to achieve the super objective.
Scene Action
In support of through-line action, building blocks to the through-line action.
Cap
When the action is successfully executed.
Tactics
How will you go about achieving your action?
Beat
A single unit of action; a scene may have one or more.
Beat change
The point in a scene a new action begins.
Scene Structure
Includes Exposition, Inciting Incident, Rising Action, Climax, and Resolution.
Exposition
Background information of the play or scene, including given circumstances and introduction of the characters.
Inciting Incident
A specific event which sets the conflict of the play in motion.
Rising Action
Obstacles leading to the point of new return.
Climax
Turning point; Point of No Return; should include the main character.
Resolution
Anything that happens after the climax; unresolved questions are answered; wraps up the story.
Konstantine Stanislavski
Famous Russian acting theorist who laid the groundwork for all acting technique in the 20th century.
As if or Magic if
Using the actor's imagination to gain an understanding of the action and the consequences of not completing that action.
Requirements of a good action
1. Be physically capable of being done. 2. Be fun to do. 3. Be specific. 4. Have its test in the other person. 5. Not be an errand. 6. Not presuppose any physical or emotional state. 7. Not be manipulative. 8. Have a 'cap.' 9. Be in line with the intentions of the playwright.
Stage Directions
Includes Upstage, Center, Left, Right, Downstage, and Audience.