Robotics Kinematics

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Description and Tags

Definitions for robotics kinematics and example of robotic arms

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23 Terms

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Anthropomorphic Robot Arm (RRR)

Spherical Workspace

Used for dexterous activities, i.e., welding or spray painting

<p><span>Spherical Workspace</span></p><p><span>Used for dexterous activities, i.e., welding or spray painting</span></p>
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Spherical Robot Arm (RRT)

Spherical Workspace

Used for simple tasks that don’t require complex motion

Trades heavy loads for higher accuracy

<p>Spherical Workspace</p><p>Used for simple tasks that don’t require complex motion</p><p>Trades heavy loads for higher accuracy</p>
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SCARA (Selective Compliant Articulated Robot for Assembly) (RRT)

Cylindrical Workspace

Used for factory assembly in single planes

<p>Cylindrical Workspace</p><p>Used for factory assembly in single planes</p>
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Cylindrical Robot Arm (RTT)

Cylindrical Workspace

Used for basic jobs

<p>Cylindrical Workspace</p><p>Used for basic jobs</p>
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Cartesian Robot Arm (TTT)

Prism Workspace

Known for high accuracy with less capacity for high loads

<p>Prism Workspace</p><p>Known for high accuracy with less capacity for high loads</p>
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Kinematics Definition

The study of motion without considering the forces and moments which are responsible for the motion.

The motion is described by trajectories, velocities and accelerations - in robotics the main interest is in trajectories and velocities.

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Forward/Direct Kinematics

Given joint variables calculated the pose of end-effector

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Forward/Direct Kinematics Additional Information

The solution is unique

Represents the simpler problemI

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Inverse Kinematics

Given the pose of the end-effector calculate joint variables

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Inverse Kinematics Additional Information

The equations are generally nonlinear

No closed form solution

No / Multiple / Infinite solutions may exist

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Differential/Instantaneous Kinematics

Given joint velocities determine the end-effector linear and angular velocities

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Inverse Differential Kinematics

Given end-effector velocities determine the joint velocities

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Reachable Workspace

Set of points that can be reached by end-effector

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Dexterous Workspace

Set of points that can be reached by end-effector with arbitrary orientation

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Mechanical Structure of Robot Manipulator

Consists of a sequence of rigid bodies (links) interconnected by means of articulations (joints)

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Characterisation of Robot Manipulator

An arm that ensures mobility, a wrist that grants dexterity, and an end-effector (gripper) that performs the task required

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Task of Manipulator

Place an object grasped by the gripper to an arbitrary position and orientation in 3D

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Path

Locusts of points required for travel of the manipulator

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Trajectory

The path plus the timings involved for those point

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Kinematic Redundancy

  • Number of DOF > number of variables needed to describe task

  • Can be obvious (7 DOF) or less obvious (task makes it redundant)

  • Adds dexterity and versatility

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Accuracy

  • Actual and computed kinematics not the same

  • Varies across the workspace

  • Error typically <1mm

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Repeatability

  • Ability to return to same position

  • Depends on mechanical structure, sensors and controllers

  • Difference typically < 0.1mm

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Singularities

  • Arise when Jacobian is rank deficient as the inverse is ill defined

  • Close to singular configurations small velocities in end-effector may cause large joint velocities

  • There may be infintie solutions to inverse kinematics, configurations where mobility is reduced