Week 6-15 film 1022 (from quizlet)

0.0(0)
studied byStudied by 1 person
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/167

flashcard set

Earn XP

Description and Tags

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

168 Terms

1
New cards
Some Like It Hot
Director: Billy Wilder
Actors: Tony Curtis, Jack Lemmon, Marilyn Monroe
1959, USA
2
New cards
Rear Window
Director: Alfred Hitchcock
Actors: Jimmy Stewart, Grace Kelly, Raymond Burr
1954, USA
3
New cards
Contrast
the comparative difference between the lightest and darkest areas of a frame
Can help guide the viewers eye to certain areas in the frame
High - Stark difference, dramatic
Low - More shades, emotional qualities
4
New cards
Exposure
regulates how much light passes through the camera lens
Unbalanced exposure can create different effects - film noir
5
New cards
Filters
Slices of glass or gelatin put before the lens to reduce certain frequencies of light reaching the film
Ex. Blue filters may be added to create the illusion of nighttime
6
New cards
Tinting vs. Toning
Both methods of adding colour to black and white film
Tinting - dipping strips in dye after they developed
Toning - added dye to film as it was developing
7
New cards
Digital Intermediate
Allowed color to be applied to only portions of the shot
Can be used to express darkness or lightness in the scene
8
New cards
Speed of motion
The apparent speed of motion depends on the relation between the rate at which the film was shot and the rate of projection.
Ideally, the frame rate correlates with the rate of projection
Silent films look jerky because they were shot at 16-22 fps, but projected at 24
9
New cards
Ramping
Changing the speed of motion within a shot
Also changed the exposure, so lighting must be adjusted
Can be a motif, or create parallels
10
New cards
Cinematography
The manipulations of the film strip in both the shooting and developing phases (by camera and lab, respectively)
Literally, "Writing in Movement"
Always connected to the MES
11
New cards
Shot
One uninterrupted image, with a single static framing (from the viewer's perspective)
12
New cards
Take
The shot produced from one uninterrupted run of the camera. One take may be chosen and used out of several similar takes.
13
New cards
3 Aspects of the Scene
The photographic, the framing, and the duration
14
New cards
Photographic Aspects
What type of filmstock is used, BW vs. colour, celluloid vs. digital, speed of stock, speed of motion
15
New cards
Perspective Relations
Size and depth perspectives within a certain space
The lens of the camera mimics the eye, but it is not perfect. There is some distortion.
Different lenses render PR differently.
16
New cards
Focal Length
The distance from the centre of the lens to the point where the rays converge to a point of focus
17
New cards
Wide Angle Lens
Distorts vertical lines - they appear to bulge outwards
Space appears deeper than it is
Exaggerates depth - figures appear farther apart
18
New cards
Normal Lens
Distortion is minimal, lines are straight
We have the illusion of 3D space
19
New cards
Telephoto Lens
Depth and volume are reduced. Planes seem squished together. Movement is slower, as actors are moving a greater depth than they appear.
20
New cards
Zoom Lens
Allows the continued varying of Focal Length. Acts as a combination of the other lenses. Came into use in the 1950's.
Developed by the military in WWII. Used to substitute the mobile camera.
Adjusting the lens changes the PR. It is very notiecable.
21
New cards
Anamorphic lens
Used in the 50's to create Widescreen films in 35mm
Required a special projector - the film would squeeze the wideview onto the film, then the projector would 'unsqueeze' it
22
New cards
Depth of Field
the range of distances in front of the lens in which objects can be photographed in sharp focus
23
New cards
Depth of Field vs. Deep Space
Deep Space does not require sharp focus
24
New cards
Racking Focus
The focus of the planes changes within the shot
25
New cards
Framing
Using the edges of the film frame to select and compose what will be onscreen
26
New cards
Aspect Ratios
Initially a near perfect square
Silent: 1.33:1
Academy (1932, Former Standard of Hollywood): 1.37:1
Widescreen: Anything wider than 1.37:1
New Academy: 1.85:1
European: 1.66:1, 1.75:1
Cinemascope: 2.35:1
27
New cards
6 zones of Offscreen Space
Noel Birch
1. Right
2. Left
3. Above
4. Below
5. Behind the Camera
6. Behind the Set
28
New cards
Four Aspects of Camera Work
Angle, Distance, Height, and Level
29
New cards
Camera Angle
Straight On - Directly Facing
High Angle - Looking down on the subject
Low Angle - Looking up at the subject
30
New cards
Camera Level
Typically Level
Bears on the sense of gravity
Canted angles can show that something is wrong, supernatural, etc.
31
New cards
Camera Height
Can be placed at any height
32
New cards
Camera Distance
The sense of how far/close you are to the MES

Extreme long - dwarfs the subject, focuses on the setting (also an establishing shot)
Long - background still dominates, but the figures are more prominent
3 quarter - mid-calf to the top of the head (plan American)
Medium Long shot - knees up
Medium shot - waist up
Medium close up - chest up
Close up - the full face
Extreme close up - part of the face
33
New cards
Natural Masks
FMs use part of the set/MES to create a Mask
Ex. The doorway in the Searchers
34
New cards
The Shining
Director: Stanley Kubrick
Actors: Jack Nicholson, Shelley Duvall
1980, USA/UK
35
New cards
Mobile Framing
Allows the filmmaker to change the camera angle, level, distance, and height during the shot
36
New cards
Pan
Camera swivels on a vertical axis, scanning the space horizontally
Creates a 'turn of the head' look
37
New cards
Tilt
Camera rotates on a horizontal axis
Scans space from bottom to top
38
New cards
Tracking/Dolly shot
the whole camera moves, going in any direction along the ground
(The term tracking comes from the fact that it follows tracks)
39
New cards
Crane Shot
Moves vertically, or at some angle forward or backwards
40
New cards
Body Mounted Cameras
Operator steers the camera while walking. Servo mechanisms counter the shakiness so the camera seems like it's gliding
The Steadicam was introduced in The Shining
Can access more places than the dolly
41
New cards
Handheld Cameras
Can reach virtually anywhere, but are very shaky
Good for improvising unusual camera mounts
42
New cards
Camera movement vs. Zooming
Camera Movement - PR changes. Planes appear the pass one another. Gives us the feeling of movement.
Zooming - Our vantage point stays the same
Zooming in an optical effect
43
New cards
Frame Mobility
Camera movement can reveal new previously offscreen space, or change perspective
Can reveal new objects/characters, give more volume, change focus, provide new ideas, guide our eyes, etc.
The camera is motivated by the needs of the narrative
44
New cards
Reframing
short panning or tilting movements to adjust for figure movement, keeping them onscreen or centered
45
New cards
Camera Movements and Time
The speed of a camera movement can affect how we see the passage of time in the movie, our sense of rhythm
46
New cards
Long Take
Unusually lengthy shots, as opposed to a series of short of shots
Reflects real time
47
New cards
Swish pan
The camera pans so quickly that it blurs the image
Used to show the passage of time, mask edits or transitions
Ex. Citizen Kane
48
New cards
Motivated vs. Unmotivated Camera Movement
Motivated follows a certain character/object. POV shots, indirect character perspective, etc.
Unmotivated has a mind of its own, may reveal something of significance, draw our eye
49
New cards
Shot Duration
Held longer in the days of the CHC (more emphasis on MES)
Intro of sound increased duration
1905-1916 - shot duration was roughly 5s, Today's average is 5-8s
50
New cards
Editing
In film making - The task of selecting and joining camera takes
In the finished film, the set of techniques that governs relations among shots
51
New cards
Cut
Joining two filmstrips through a splice, creating an instantaneous shift from one shot to another
Supports the forward thrust of a film
52
New cards
Cut in
Instantaneous shift from a distant framing to a closer shot
53
New cards
Dissolve
The light of the first shot decreases, while the second incoming shot increases
Can be used to show the passage of time
54
New cards
Wipe
A line/shape passes across the screen
55
New cards
Fade
Can show forward movement, typically end a film
56
New cards
Graphic Match
AKA 'match cut'
Links two shots of graphic similarity together, maintaining Graphic relations between two shots
57
New cards
Graphic Contrast
Can be jarring, change the momentum of the film, introduce new scene
Used in Citizen Kane
58
New cards
Areas of Graphic Relations
Colours in the scene, elements of the MES (lighting, figure behaviour, costumes, etc.), Cinematography
59
New cards
Steady vs. Irregular Rhythmic Relations
Steady follows a pattern of acceleration and deceleration. There is no pattern in irregular
60
New cards
Flash Frames
Inserting white frames to signal a scene change, flashback, etc.
61
New cards
Impact on Rhythmic Relations - Apparent Speed
Moving cameras, having a cluttered MES, using music and dialogue can all make scenes seem faster than they are
62
New cards
Establishing Shot
Presents a complete view of the scene, establishing Spatial relations between character, objects, and setting
The climax of the scene gives us the closest view we will have
63
New cards
Accordion Structure
Establishing shot, progressively closer shots to the climax, further shots, reestablishing shot
64
New cards
Lev Kuleshov
Experimented with editing to create meaning, manipulate film space
-Created performance by juxtaposing a man's face against the image of a bowl of soup, a prone woman, and a child in a coffin
-Used Creative Geography: Juxtaposed two different shots of men walking in Moscow, made it appear that they were walking together to the White House
65
New cards
Creative Geography
Editing to create the illusion of a spatial connection between two shots
Ex. A cannon firing, then an explosion
A singer on stage, then a cheering crowd
66
New cards
Crosscutting/ Parallel Editing
Showing two different events that are happening simultaneously
67
New cards
Ellipses
Cutting a time out of the setting. Events that we don't see.
68
New cards
Ways to achieve Temporal Relations
Having no gaps in narrative progression, the use of a soundtrack, and match on action
69
New cards
Order
Do events occur in chronologically, or with flashbacks/fowards?
70
New cards
Duration
Do we see the story in its entirety, or do we cut out dead time?
71
New cards
Elliptical Editing - 3 Ways to create ellipses
sustains continuity between shots, but omits part of the duration of story events.
Three ways to create ellipses:
1) Cutting/Fading/Wiping/Dissolving
2)Using empty frames
-have a man walk out of a shot, and then into the next one
3) Using cutaways/inserts
-show different events going on at the same time, then returning
72
New cards
Overlapping Editing
When the action of one shot is partially repeated in the next
73
New cards
Frequency
How often do we see the story events occuring?
74
New cards
Axis of Action
The imaginary line that passes from side to side, creating a semi circle in which the camera can be placed to maintain spatial relations
-Maintains consistent eyelines, screen direction, and relative frame positions, relative space between characters
In the Kuleshov Effect:
As there is no establishing shot, the scene depends on having consistent spatial relations
75
New cards
Shot Reverse Shot
The alternation of shots between two different characters that follows the 180 rule
-May follow accordion structure
-Re est. shot may be used to show how characters have moved within the scene, show dynamic between characters
76
New cards
Eyeline Match
A cut in which a character is looking offscreen, and the next shot reveals what they are looking at
-always a two shot structure
-offers directional cues, maintains spatial continuity
- POV is a special version of an EM
77
New cards
Match on Action
A cut that splices together two different shots of a movement at the same moment in the action
Ex. Two shots of a man walking through a doorway
-Always a two shot structure
-Difficult to do in CHC: One camera means having to readjust and film again - risk accidental manipulation of MES
-Maintains Temporal continuity
78
New cards
Montage
Compresses a large amount of time into a shorter sequence
79
New cards
Continuity Editing: 5 Aspects
1. Gives the impression of a natural diagesis
2. Editing techniques are seamless/invisible
3. Editing serves the narrative progression
4. Spectator needs little conscious effort to make sense of what is on the screen
5. Encourages passivity in the spectator
80
New cards
Discontinuity Editing: 5 Aspects
1. Unnatural diagesis - stylistic techniques interrupt space and time in the movie
2. Editing techniques are highly visible/in your face
3. Editing serves film form, not content
4. Spectator needs conscious effort to understand what is on the screen - minimum coherence
5. Activity needed to understand the filmmaker
81
New cards
Discontinuity Editing
Any style of editing that contradicts continuity
May violate the AoA
Ex. Breathless
82
New cards
Jump cuts
Elliptical cut that appears to be an interruption of a single shot
Popularized by Breathless
Makes the viewer aware that they are watching a construction
May look like a shot is missing frames, can look like a mistake
83
New cards
Non-diagetic Insert
Shots shown from outside the time and space of the story, prompting the viewer to search for implicit meanings
Ex. Bandwagon - shots imply the failure of the show
Interrupt the story flow, but can bring more meaning - toss up for the FMs
84
New cards
Continuity as an Ideological System
The viewer is passive, thus politically submissive
Hollywood films help construct societal norms and values
In this sense, Discontinuity editing acts as a revolution
85
New cards
Soviet Montage
1920's
- Films are clearly linked to the 1917 revolution/communist takeover
- The FMs of the Soviet Montage were influenced by continuity editing - action packed films, as Czarist Russia was focused on melodramas
- Used the Kuleshov Effect
- Focused on Graphic and dynamic relations
- Looked at social constructs rather than individual characters
86
New cards
Cheat Cut
FM may use a cut to hide a change to the MES
(actor/prop positioning, etc.)
87
New cards
The Kuleshov Effect
The idea that no single shot is complete or self contained
-meaning comes from editing
- it is the opposite of the long take aesthetic
- We must find the meaning - fill in the spatial hole
88
New cards
Five Central Directors of the French New Wave
Claude Chabrol, Jean-Luc Godard, Jacques Rivette, Eric Rohmer, Francois Truffaut
89
New cards
Three Qualities of French New Wave Film
Independent, Experimental, and Self Reflexive
90
New cards
Breathless
Jean-Luc Godard, 1960
Took CHC style and made it Parisian
-Both and homage and a parody of CHC
Homage: Recognized the worth and beauty in the films
Parody: Mocked the similarity in film form between CHC FMs, pointed out the overuse of conventions
Discontinuity Editing: Use of natural lighting, crossing the AoA, lingered on insignificant details, use of handheld cameras,
Only followed EMs, MoAs, etc. at important points of the film, where the audience needed to understand what was happening
Viewer was very aware of editing
91
New cards
Soviet Montage: Definition
a form of editing developed by Soviet filmmakers in the 1920's, which emphasizes the graphic, rhythmic and conceptual relations between shots over CHC's primacy of narrative—thus, relations between shots are often dynamic and discontinuous
92
New cards
Government in the Russian Revolution
- Sought to privatize company, so filmmakers refused to distribute to government owned venues
- FMs hoarded film stock after limitations were put on the existing supply
- American films circulated in the empty theatres, making them very influential
93
New cards
Typage
A character's behaviour and appearance are typical to a certain social class
94
New cards
Marxist Historical Dialectic
A way of looking at human history as aperpetual conflict in which a force (thesis) collides with a counterforce (antithesis) to produce from their collision a wholly new phenomenon
So, A + B /=/ C
A + B = X
Can be seen in class systems - the clash of the serfs and the peasants
Brought into film by Sergei Eisenstein
95
New cards
Sergei Eistenstein
Brought the Marxist Historical Dialectic into film, applying it to aesthetics
Believed dialectic conflicts should not only be in the film's content, but in its form
Aimed for maximum collision between shots - Kuleshov effect bringing out implicit meanings
We are active in synthesizing the thesis and the antithesis
The image is more important than the content of the piece
96
New cards
Battleship Potemkin
Eisenstein, 1925
The Odessa Steps Sequence
Clash of the proletariat (thesis) with the Cossacks (antithesis), leading to the sailors and the crowd uniting against the government (synthesis)
The steps represented class hierarchy, the lions represented the viewer
97
New cards
The Untouchables
Brian De Palma, 1987
Paid Homage to BP, but turned DE into CE
- Focused on individual characters instead of classes
- Turns the message of the film - where Battleship Potemkin was clearly anti-government, The Untouchables put the FBI agent in a good light, as he saves the baby who is falling down the stairs in the crossfire
-Look at American Individualism - Everyone who is unaware of the struggle between good and evil is fodder
Here we see how editing style can change the politics and meaning of the film
98
New cards
The Limey
Director: Steven Soderbergh
Actors: Terence Stamp, Peter Fonda
1999, USA
99
New cards
Singin' in the Rain
Director: Stanley Donen and Gene Kelly
Actors: Gene Kelly, Debby Reynolds, Donald O' Conner
1952, USA
100
New cards
The Bicycle Thieves
Director: Vittorio De Sica
Actors: Lamberto Maggiorani and Enzo Staiola
1948, Italy