Interests
What actors want to achieve from political action
3 basic categories of human interests
Power/Security, Economic/Material welfare, and ideological goals
Power/Security
Desire for power and ability to dominate others or as essential survival or human nature in a competitive international environment (means to an end)
Economic/Material Welfare
Political actors presumed to desire a higher standard of living or quality of life (long term goal)
Ideological Goals
Ideas often play a key role in shaping what actors want or believe to be good and desirable
State
Central authority that has ability to make and enforce laws, rules, and decisions within its territory
Failed State
When countries face breakdown of central authority
Sovereignty
Expectation that states have legal and political supremacy within its borders
Anarchy
No legal authority higher than or above the state to make and enforce laws that bind international actors
Interactions
Ways in which the choices of two or more actors combine to produce political outcomes
Two assumptions about interactions
(1) Actors behave with intention of producing a desired result (2) Actors adopt strategies according to what they believe to be the interests/likely action of others
Strategic Interactions
Each actor's strategy depends on the anticipated strategy of another
Cooperation
When two or more actors adopt policies that make at least one actor better off without making any other actor worse (potential for mutual gain)
Cooperation Example
Example: A group of people decide to throw a party together because none can afford it on their own. This way they can enjoy the benefits of throwing a party. This is an example of what
Bargaining
Interaction in which actors must choose outcomes that make one better off at the expense of another (Incentive not to comply; zero-sum gain)
Bargaining Example
Example: two states want the same piece of territory. The more territory one side gets, the less the other side will get. This is an example of what
Coordination
Arises when actors coordinate their actions together and, once done, none receive any benefit from defecting
Coordination Example
Examples: All cars driving on the same side of the road to avoid crashing. This is an example of what
Collaboration
Arises if actors have an individual incentive to defect from cooperation, even though cooperation would be the most beneficial for everyone
Collaboration Example
Example: Prisoner's Dilemma, Nuclear Arms Race...these are examples of what
Public Goods
Products such as national defense, clean air and water, and eradication of communicable diseases
Two qualities of public goods
(1) others cannot be excluded from enjoying good if it is provided to one person (2) quantity of good is not diminished if one person consumes or benefits from it
Private Goods
Products that only one person can possess and consume
Private Good Example
Example: A sandwich is available to you and not automatically to others and if you eat it it is not available to be eaten by others, making it what kind of good?
Collective Action Problem
When actors have incentives to collaborate but each acts with the expectation that others will pay the costs of cooperation
Collective Action Problem Example
Example: Everybody wants to save the Earth from further damage but only a small fraction of those people are willing to make a change in order to achieve that goal while others are willing to continue their environmentally damaging actions to serve their own interests
Free Ride
To fail to contribute to a public good while benefiting from the contributions of others. Leads public goods to be provided at lower level than what is desired by other actors
Factors that affect cooperation
Iteration, Linkage, and Information
Iteration
Repeated interactions with the same partner
Iteration Example
Example: Actors can prevent one another from cheating by threatening to withhold cooperation in the future
Linkage
Linking of cooperation on one issue to interactions on a second issue
Linkage Example
Example: Defection of military affairs might be punished by withdrawing cooperation on other issues
Information
When actors lack knowledge about the actions taken by another party
Information Example
A state might defect under the mistaken belief that it can get away with it because it doubts whether one party will abide by its terms
Power
The ability to get the other side to make concessions and to avoid having to make concessions oneself
Compulsory Power
Ability of an actor to compel an other in certain ways
Reversion Bargaining
Outcome that occurs when no bargain is reached
Reversion Bargaining Example
if a car buyer and prospective seller cannot make a deal, the buyer keeps her money and the seller keeps the car.
3 ways to shift the reversion outcome
Coercion, Outside Options, and Agenda Setting
Coercion
Use ability to impose costs on others to demand more favorable bargain than they would otherwise receive
Outside Options
The actor with the better outside option can use its leverage, the threat of leaving negotiations, to get a better deal (Used after bargaining fails)
Agenda Setting
Actions taken before or during bargaining that make the reversion outcome more favorable for one party
Agenda Setting Examples
Examples: Sponsoring legislative proposals, calling public attention to issue, and cajoling individual legislators
Institutions
Set of rules, known and shared by the relevant community, that structure interactions in a certain way.
International Economic Institutions
WTO (World Trade Organization), IMF (International Monetary Fund), and WB (World Bank)
Political Institutions
United States Congress and United Nations
War
An event by at least two parties that reaches a minimum threshold (1,000 deaths) of severity which uses the organized military force
Interstate War
A war where the main participants are states
Why wars happen
(1) War is inevitable result of international anarchy (2) decision makers inaccurately estimate their chances of winning or the costs that will have to be paid (3) war serves the interests of influential groups within the state
What do states fight over
(1) territory (2) policies (3) regime type
Crisis Bargaining
Interaction where at least one actor threatens to use force if its demands are not met
Coercive Bargaining
The use of threats to advance specific demands in a bargaining interaction
Bargaining Range
Set of deals that both parties in a bargaining interaction prefer over the reversion outcome
Bargaining Range Example
Example: If the reversion outcome is war, this is the set of deals that both sides prefer over war.
Status Quo
The factor which determines how much a state is willing to go to war or not
Status Quo Example
If a state is already getting as much as it expects to get through war, then nothing will be gained by threatening war to change this and vise versa
Compellence
Intended to coerce the target state into making a concession or changing current policy
Compellence Threats Example
Example: Threats which take the form of "give me y, or else" or "stop doing x, or else"
Deterrence
Used to preserve the status quo by threatening the other side with unacceptable costs if it seeks to alter the current relationship.
Deterrent Threats Example
Example: takes form of "don't do x, or else"..."don't attack me, or I'll fight back"
Extended Deterrence
Occurs when a state seeks to protect a friend
Extended Deterrence Example
Example: "Don't attack my ally X, or else"
General Deterrence
The effort to deter attacks on one's own country
Incomplete Information
Arises in crisis bargaining when states cannot readily observe or measure the key political and military factors that determine their adversaries' expected value for war
Capabilities
The states' physical abilities to prevail in war
Capabilities Example
Example: Number of troops a state can mobilize, number/quality of military equipment, economic resources it has to sustain the war effort, quality of a country's military leadership and strategies
Resolve
Determines whether a state is willing to fight and also how much of the state's potential capabilities would actually be mobilized in the event of war
Total War
States mobilize their entire military and economic resources
Limited War
States fight with something less than their full potential, often because their aims are limited or of relatively low value
Risk-Return Trade-Off
In crisis bargaining, the trade-off between trying to get a better deal and trying to avoid a war. Between these two extremes, a state can reduce the risk of war by making generous offers which stray further from their ideal outcome
Credible Threat
Threat that the recipient believes will be carried out
Credible Commitment
Commitment/Promise that the recipient believes will be honored
What makes credibility hard to achieve
(1) carrying out on threats is costly (2) conflicting interests at the heart of a bargaining interaction
Brinkmanship
Strategy in which adversaries take actions that increase the risk of accidental war, with the hope that the other will lose its nerve first and make concessions
Brinkmanship Crisis
Each side bids up the risk of war until one side decides to give in or they both go down
Brinkmanship Strategy
States bid up the risk of accidental war to prove their resolve in hopes that the adversary will 'blink' and in doing so, war is avoided
Audience Cost
Negative repercussions which arise if a leader does not follow through on their threat
Two audiences which can impose costs
(1) international audience (2) leader's own country
Military Mobilization
Gives states the material it needs to back up their threats. Could persuade adversary to yield, they can also provoke the other side to strike first
Preventative War
War fought with the intention of preventing an adversary from becoming stronger in the future. Arise because a state whose power grows stronger can't commit to not use that newfound power over the other state and demand new deals/promises
First Strike Advantage
Arises when military technology, strategies, and/or geography give a significant advantage to whichever state attacks first in war. Exists when there is considerable benefit to being the first to launch an attack
Preemptive War
War fought with the anticipation that an attack by the other side is imminent. Neither side will make concessions through bargaining and often both are eager to strike first after failed negotiations
Divisible Goods
A good is divisible if there are ways to split it into smaller shares
Divisible Goods Example
Examples: 100 pennies divided by a group of people; the pennies will still hold their value
Indivisible Goods
Cannot be divided without destroying its value
Indivisible Goods Example
Example: $1 bill divided by a group of people; the dollar bill will no longer hold its value
General Interest
Can be referred to as national interests or interests that are so widely shared that they could be attributed to that state as a whole
General Interest Example
Example: A country's security and economic well-being is an example of what
Narrow Interests
Particularistic interests. Interests held only by a relatively small number of actors within the country
Narrow Interest Example
Example: Particular business, ethnic minority group, individuals within the government are examples of what
Domestic Institutions
Help determine who runs government, how decisions are made, how disputes are resolved, how much power an individual leader has to make decisions, and which actors' interests are taken into account
4 categorical actors of domestic interests
(1) leaders who make foreign policy decisions (2) organized groups which have enough information/resources to influence decisions made by political leaders (3) interest groups (4) general public
Interest Groups
can influence foreign policy in a manner that furthers their particular interests
Interest Groups Example
Example: Companies, groups with companies, and ethnic lobbies
Organized Groups Example
Example: military, diplomatic corps, and intelligence agencies
Diversionary Incentive
Temptation to spark an international crisis in order to rally public support at home
Diversionary Theory
Conflict is more likely to be initiated by leaders after an election as opposed to right before it
Net Cost
Total costs to both states minus the additional political benefit
Military-Industrial Complex
An alliance between military leaders and the industries that benefit from international conflict, such as arms manufacturers
Interest Groups
Interest groups can influence foreign policy in a manner that furthers their particular interests