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Learning
the process of acquiring through experience new and relatively enduring information or behaviors.
Associative learning
learning that certain events occur together. (classical & operant conditioning)
Habituation
when repeated stimulus produces decreasing responsiveness
How does the process of learning take form in CLASSICAL CONDITIONING
we learn to associate two stimuli and thus to anticipate events.
How does the process of learning take form in OPERANT CONDITIONING
we learn to associate a response (our behavior) and its consequence.
Stimulus
any event or situation that evokes a response.
Respondent behavior
behavior that occurs as an automatic response to some stimulus.
Operant behavior
behavior that operates on the environment, producing a consequence.
Behaviorism
A psychological approach that focuses on observable behavior, not thoughts or feelings.
cognitive learning
the acquisition of mental information, whether by observing events, by watching others, or through language
Classical conditioning
A type of learning where you connect two stimuli, so one (like a tone) makes you expect the other (food) and causes a response (drooling).
Ivan Pavlov’s discovery
Classical conditioning
John B Watson’s discovery
Behaviorism & little albert
BF skinner’s discovery
Operant conditioning
Thorndike
Law of effect
UCS (Unconditioned Stimulus)
a stimulus that unconditionally — naturally and automatically — triggers an unconditioned response (UCR).
UCR (Unconditioned response)
naturally occurring response (such as salivation) to an unconditioned stimulus (UCS) (such as food in the mouth).
NS (neutral stimulus)
a stimulus that elicits no response before conditioning.
CS (conditioned stimulus)
an originally neutral stimulus that, after association with an UCS, comes to trigger a conditioned response.
CR (conditioned response)
a learned response to a previously neutral (but now conditioned) stimulus (CS).
Acquisition
when one links a NS and a UCS so that the NS begins triggering the CR (NS->CS)
higher-order conditioning
A process where a learned stimulus is paired with a new neutral stimulus, so the new one also causes a response, but usually weaker (second-order conditioning).
extinction
When a conditioned response gets weaker because the unconditioned stimulus no longer follows the conditioned stimulus.
spontaneous recovery
the reappearance, after a pause, of a weakened conditioned response.
Generalization
when stimuli similar to the conditioned stimulus trigger the same response.
discrimination
the learned ability to tell the conditioned stimulus apart from other stimuli and respond only to the one linked with reinforcement.
How does classical conditioning apply to food cravings?
Tastes, smells, or situations linked to sugary foods can trigger cravings even without hunger, showing how conditioned stimuli can cause automatic responses.
How does classical conditioning apply to immune responses?
The immune system can be conditioned too—when a taste is paired with a drug that affects immunity, the taste alone can trigger an immune response.
preparedness
a biological predisposition to learn associations, such as between taste and nausea, that have survival value.
operant conditioning
a behavior becomes more likely to recur if followed by a reinforcer or less likely to recur if followed by a punisher.
Difference between classical cond. & operant cond
Classical conditioning is respondent, involuntary behavior, operant conditioning is voluntary, has the choice to behave a certain way
Law of effect
Behaviors with rewards (reinforcers) increase, and behaviors with punishments decrease.
Shaping
reinforcers guide behavior toward closer and closer approximations of the desired behavior.
Reinforcer
anything that causes an behavior to INCREASE
Punishment
anything that causes an behavior to DECREASE
discriminative stimulus
A stimulus that triggers a response because it has been linked to reinforcement.
Positive reinforcement
increasing behaviors by adding something pleasant (+ more allowance)
Negative reinforcement
increasing behaviors by subtracting something displeasure (-curfew, screentime)
positive punishment
Adding something unpleasant to decrease a behavior (extra hw for talking in class)
negative punishment
Taking away something desirable to decrease a behavior (phone taken away)
primary reinforcer
an innately reinforcing stimulus, such as one that satisfies a biological need (food, pain relief)
conditioned (secondary) reinforcer
a stimulus that gains its reinforcing power through its association with a primary reinforcer. (money to buy food)
Delayed gratification
the ability to delay what we desire to get it (choosing to study now instead of hanging out with friends to get good grades later.)
Reinforcement schedule
a pattern that defines how often a desired response will be reinforced.
continuous reinforcement schedule
reinforcing the desired response every time it occurs. (giving a sticker to a student every time they answer correctly)
partial (intermittent) reinforcement schedule
Reinforcing a behavior only sometimes, which makes learning slower but the behavior harder to stop. (A parent praises their child for cleaning their room only sometimes, but the child keeps cleaning anyway.)
Limits of continuous reinforcement & learning
Rapid extinction, when continuous reinforcement stops, so does the behavior
Fixed ratio schedules
reinforcement occurs after a set number of responses (gift cards, points)
Fixed interval schedules
reinforcement occurs after a set length of time (paychecks, monthly allowance)
variable ratio schedules
reinforcement occurs after an unpredictable # of responses (gambling)
Variable interval schedules
reinforcement occurs after an unpredictable length of time (stocks)
applications of operant conditioning
at school, in sports, computer programs, at work, in parenting, changing your own behavior
How to change your own behavior
state a realistic goal and announce it, reduce the rewards gradually
instinctive drift
The tendency for learned behavior to slowly return to natural, biological patterns.
cognitive map
a mental representation of the layout of one’s environment
latent learning
Learning that happens but isn’t shown until there’s a reason or reward to show it.
insight learning
solving problems through sudden insight
observational (social) learning
learning by observing others.
modeling
the process of observing and imitating a specific behavior (BOBO doll experiment)
mirror neurons
Neurons that activate when we do an action or watch someone else do it, helping with imitation and empathy.
Humans are..?
natural imitators
prosocial behavior
positive, constructive, helpful behavior
antisocial behavior
negative, destructive, harmful behavior
violent programming
glorifying violence often in media -> people usually expect people to be violent
desensitization
viewers become progressively less shocked/scared at violence due to video games and violent programs
Extrinsic motivation
external source (studying to get good grades)
intrinsic motivation
internal source (playing video games for fun)
Overjustification
relied too heavily on extrinsic motivation that the person won't do the action without getting that extrinsic motivation (reward/punishment)
Learned helplessness
occurs when a person could do the things they want to/make choices but never attempt to because they're not used to doing it.
Locus (loci) of control
where do you think your control of life is located
Internal (locus of control)
choices that i make matters and good things will happen (optimistic)
External (locus of control)
choices are less important, can't control a lot (pessimistic)
Types of learning
classical conditioning
operant conditioning
observational learning
cognitive learning
Generalizability chance
p<0.05 = greater than 5% chance that the results were random (the lower the better)
Correlational coefficient
Between -1 to 1 (closer to -1 = negative correlation) (closer to 1 = positive correlation)