The minimum amount of stimulation needed to detect a stimulus 50% of the time - Example: The faintest sound you can hear in a quiet room.
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Amplitude
The height of a wave that determines brightness in vision or loudness in hearing - Example: A bright light has a higher amplitude than a dim one.
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Difference Threshold (Just-Noticeable Difference)
The smallest difference between two stimuli that can be detected 50% of the time - Example: Noticing when your phone brightness slightly increases.
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Intensity
The amount of energy in a wave, determined by amplitude, that influences brightness or loudness - Example: Turning up the volume increases the intensity of sound waves.
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Sensation
The process by which sensory receptors receive stimulus energy from the environment - Example: Your eyes detecting light waves or your ears sensing sound vibrations.
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Sensory Adaptation
Reduced sensitivity to an unchanging stimulus over time - Example: No longer noticing the smell of your perfume after a while.
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Sensory Interaction
The principle that one sense can influence another - Example: Food tasting bland when you have a stuffy nose.
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Synesthesia
A condition where stimulation of one sense triggers an experience in another - Example: Seeing colors when hearing music notes.
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Transduction
The conversion of one form of energy into another—turning sensory stimuli into neural signals - Example: Light waves being converted to neural impulses in the retina.
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Wavelength
The distance between peaks of a wave; determines hue in vision and pitch in sound - Example: Short wavelengths appear blue, long wavelengths appear red.
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Weber's Law
States that the just-noticeable difference between two stimuli is proportional to the magnitude of the original stimulus - Example: It's easier to notice a 5-pound difference when lifting 10 pounds than when lifting 100 pounds.
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Accommodation
The process by which the eye's lens changes shape to focus on near or far objects - Example: Your eyes adjusting focus when switching from looking at your phone to a distant sign.
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Afterimages
Visual images that remain after the original stimulus is removed, due to photoreceptor fatigue - Example: Seeing a green spot after staring at a red image for a while.
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Blind Spot
The area on the retina without photoreceptors where the optic nerve leaves the eye - Example: You can't see an object if it falls exactly in your blind spot.
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Blindsight
The ability of some people with damage to the visual cortex to respond to visual stimuli without consciously seeing them - Example: A person who's "blind" can still detect movement even though they can't see it consciously.
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Cones
Photoreceptors in the retina responsible for color vision and detail, functioning best in bright light - Example: Cones help you see a bright red apple clearly in daylight.
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Dichromatism
A type of color blindness where only two of the three cone types function properly - Example: A person who can't distinguish between red and green hues.
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Farsightedness (Hyperopia)
A vision condition where distant objects are seen more clearly than near ones because the image focuses behind the retina - Example: Having trouble reading a book but seeing the board clearly.
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Ganglion Cells
Neurons in the retina that receive visual information from bipolar cells and send it to the brain via the optic nerve - Example: They transmit signals that your brain interprets as shapes and movement.
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Lens
The transparent structure behind the pupil that focuses light on the retina by changing shape - Example: When you focus on a close object, the lens thickens to adjust the light.
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Nearsightedness (Myopia)
A vision condition where close objects are seen clearly but distant ones appear blurry - Example: Having trouble reading road signs but not your phone screen.
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Opponent-Process Theory
Theory stating that color vision is based on pairs of opposing colors (red-green, blue-yellow, black-white) - Example: After staring at a green image, you see a red afterimage.
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Optic Nerve
The bundle of axons that carries visual information from the retina to the brain - Example: Damage to this nerve can cause partial or complete blindness.
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Photoreceptors
Specialized cells in the retina (rods and cones) that convert light into neural signals - Example: They're the first step in the visual processing pathway.
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Prosopagnosia
A neurological condition where people cannot recognize faces - Example: Someone with prosopagnosia may not recognize their own reflection.
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Retina
The light-sensitive inner surface of the eye containing rods and cones - Example: The retina processes incoming light and sends signals to the brain.
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Rods
Photoreceptors that detect black, white, and gray and are essential for night and peripheral vision - Example: They help you see shapes in dim lighting.
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Trichromatic Theory
Theory stating that the retina has three types of cones sensitive to red, green, and blue - Example: Seeing yellow results from combined stimulation of red and green cones.
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Audition
The sense or act of hearing - Example: Recognizing your friend's voice in a noisy cafeteria.
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Basilar Membrane
Structure inside the cochlea that vibrates in response to sound and holds the hair cells (receptors) - Example: It helps detect different sound frequencies.
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Cochlea
A coiled, fluid-filled tube in the inner ear that transforms sound vibrations into neural signals - Example: Damage to the cochlea can cause hearing loss.
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Conduction Deafness
Hearing loss caused by damage to the mechanical system that conducts sound waves to the cochlea - Example: A ruptured eardrum or stiff ossicles.
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Frequency
The number of sound waves per second, determining pitch - Example: A high-frequency wave sounds like a high note on a piano.
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Frequency Theory
Theory that the rate of nerve impulses matches the frequency of a tone, allowing us to sense its pitch - Example: A tone of 100 Hz causes the auditory nerve to fire 100 times per second.
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Inner Ear
The innermost part of the ear, containing the cochlea, semicircular canals, and vestibular sacs - Example: It converts vibrations into neural messages sent to the brain.
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Middle Ear
Chamber between the eardrum and cochlea containing three tiny bones that amplify sound - Example: The hammer, anvil, and stirrup transmit vibrations to the cochlea.
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Pitch
A tone's experienced highness or lowness, determined by frequency - Example: A whistle has a high pitch; a drum has a low pitch.
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Place Theory
Theory that different sound frequencies stimulate different places on the basilar membrane - Example: High pitches activate areas near the beginning of the cochlea.
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Semicircular Canals
Three fluid-filled canals in the inner ear that detect head movement and help with balance - Example: They help you stay balanced when you spin or turn quickly.Sensorineural Deafness Hearing loss caused by damage to the cochlea's hair cells or auditory nerve - Example: Prolonged exposure to loud music can cause this type of hearing loss.
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Sound Localization
The ability to determine where a sound is coming from - Example: Hearing a dog bark behind you and turning in that direction.
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Gate Control Theory
Theory that the spinal cord contains a "gate" that blocks or allows pain signals to pass to the brain - Example: Rubbing a stubbed toe can reduce the feeling of pain.
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Gustation
The sense of taste - Example: Recognizing that a lemon is sour.
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Kinesthesis
The sense of body position and movement of muscles, tendons, and joints - Example: Touching your nose with eyes closed relies on kinesthesis.
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Oleogustus
The taste for fatty foods - Example: Sensing the fattiness in fried chicken.
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Olfactory System
The sensory system for smell - Example: Smelling fresh bread in a bakery.
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Phantom Limb
The sensation that an amputated or missing limb is still present - Example: Feeling pain in a leg that was amputated.
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Pheromones
Chemical signals released by animals or humans that affect the behavior of others - Example: Certain pheromones can attract mates.
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Supertasters
People with heightened taste sensitivity, especially to bitter flavors - Example: Finding coffee extremely bitter while others find it mild.
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Taste Receptors
Chemical-sensitive cells on the tongue that detect five basic tastes - Example: Receptors detect salty, sweet, sour, bitter, and umami flavors.
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Vestibular Sense
The sense of balance and body position based on fluid in the inner ear - Example: Keeping your balance while riding a bike.
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Volley Theory
Theory that neurons fire in rapid succession to produce a combined frequency matching the sound - Example: Multiple neurons firing together perceive a 4000 Hz tone.
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Warm/Cold Receptors (Temperature Sense)
Sensory receptors in the skin that detect temperature changes - Example: Feeling heat when touching a stove or coolness when touching ice.
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Apparent Movement
The illusion of movement created when stationary objects are shown in quick succession - Example: A flipbook or movie appears to move even though it's a sequence of still images.
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Attention
The focusing of awareness on a specific stimulus while ignoring others - Example: Listening to your teacher while tuning out classroom noise.
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Binocular Depth Cues
Depth cues that depend on the use of both eyes to perceive distance - Example: Retinal disparity helps you judge how far away a basketball is when catching it.
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Bottom-Up Processing
Perception that starts with sensory input and builds up to the brain's interpretation - Example: Recognizing a song by listening carefully to each note before realizing what it is.
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Change Blindness
Failing to notice a change in the environment when attention is directed elsewhere - Example: Not noticing when your friend gets a haircut during a conversation.
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Closure
The tendency to fill in gaps in an incomplete image to perceive it as a whole - Example: Seeing a full circle even when parts are missing in a dotted outline.Cocktail Party Effect The ability to focus on one voice among many while filtering out background noise - Example: Hearing your name across a noisy room instantly grabs your attention.
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Convergence
A binocular cue where the eyes turn inward as an object gets closer - Example: Crossing your eyes slightly to focus on a pencil held near your face.
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Figure and Ground
The organization of visual fields into objects (figures) that stand out from their surroundings (ground) - Example: Seeing words (figure) on a white page (ground).
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Gestalt Psychology
A psychological approach emphasizing that the whole of perception is greater than the sum of its parts - Example: You perceive a full face, not just separate eyes, nose, and mouth.
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Inattentional Blindness
Failing to see visible objects when attention is focused elsewhere - Example: Missing a person in a gorilla suit walking through a basketball game when counting passes.
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Interposition
A monocular cue where one object blocking another is perceived as closer - Example: A cat in front of a chair looks nearer than the chair itself.
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Linear Perspective
A monocular cue based on parallel lines appearing to converge in the distance - Example: Train tracks seem to meet at the horizon.
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Monocular Depth Cues
Depth cues that require only one eye to perceive distance - Example: Relative size or texture gradient helps you judge how far an object is.
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Perceptual Constancy
The ability to recognize an object as the same despite changes in lighting, distance, or angle - Example: A door is still perceived as rectangular even when viewed from an angle.
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Perceptual Set
A mental predisposition to perceive something in a certain way based on expectations or experiences - Example: Expecting to see a face in clouds after being told to look for one.
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Proximity
The tendency to group nearby objects together in perception - Example: Seeing three pairs of lines instead of six individual ones because they're close together.
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Relative Clarity
A monocular cue where hazy objects are perceived as farther away - Example: Distant mountains look blurrier than nearby trees.
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Relative Size
A monocular cue where smaller images on the retina are seen as farther away - Example: People in the back row of a photo look smaller but aren't actually tiny.
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Retinal Disparity
A binocular cue where the difference between images from each eye provides depth information - Example: Holding your finger close to your face and noticing it "moves" when alternating eyes.
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Schema
A mental framework that organizes and interprets information - Example: Using your "restaurant schema" to know you order before eating.
The tendency to group objects that are similar together - Example: Seeing a row of circles and a row of squares instead of one mixed group.
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Texture Gradient
A monocular cue where closer objects appear more detailed and textured than distant ones - Example: Seeing bricks in the foreground more clearly than those far away.
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Top-Down Processing
Perception guided by higher-level knowledge, experience, or expectations - Example: Reading messy handwriting and recognizing the words based on context.
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Apparent Movement
The illusion of movement created when stationary objects are shown in quick succession - Example: A flipbook or movie appears to move even though it's a sequence of still images.