Vocab

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59 Terms

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Classical Conditioning

Learning through association, where a neutral stimulus becomes associated with a reflexive response.

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Unconditioned Stimulus (UCS)

A stimulus that naturally triggers a response without prior learning (e.g., food).

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Unconditioned Response (UCR)

A natural, unlearned reaction to the unconditioned stimulus (e.g., salivating to food).

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Conditioned Stimulus (CS)

A previously neutral stimulus that, after being paired with the UCS, triggers a conditioned response.

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Conditioned Response (CR)

A learned response to the conditioned stimulus, similar to the unconditioned response.

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Acquisition

The initial phase of learning in classical conditioning when the CS and UCS are paired.

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Extinction

The weakening of a conditioned response when the conditioned stimulus is repeatedly presented without the unconditioned stimulus.

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Spontaneous Recovery

The reappearance of a conditioned response after it has been extinguished and time has passed.

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Generalization

When a conditioned response occurs to stimuli similar to the conditioned stimulus.

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(Conditioning) Discrimination

The ability to differentiate between the conditioned stimulus and other stimuli that are different.

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One-Trial Conditioning

Learning that occurs after just one pairing of the CS and UCS.

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Aversion Therapy

Using classical conditioning to create a negative response to a harmful stimulus.

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Learned Helplessness

When a subject learns that it cannot escape a bad situation, so it stops trying, even if conditions change.

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Biological Preparedness

The idea that organisms are biologically predisposed to form associations that aid survival.

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Instinctive Drift

The tendency for animals to revert to instinctive behaviors that interfere with conditioned responses.

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Operant Conditioning

Learning where behaviors are shaped by consequences, like rewards or punishments.

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Positive Reinforcement

Adding a pleasant stimulus to increase a behavior.

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Negative Reinforcement

Removing an unpleasant stimulus to increase a behavior.

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Positive Punishment

Adding an unpleasant stimulus to decrease a behavior.

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Negative Punishment

Removing a pleasant stimulus to decrease a behavior.

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Shaping

Gradually reinforcing behaviors that get closer to the desired behavior.

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Token Economy

A system where tokens are earned for good behavior and exchanged for rewards.

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Partial Reinforcement

Reinforcing a behavior only sometimes, which makes it more resistant to extinction.

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Fixed Ratio

A reinforcement schedule where reinforcement occurs after a set number of responses.

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Variable Ratio

A reinforcement schedule where reinforcement occurs after an unpredictable number of responses.

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Fixed Interval

A reinforcement schedule where reinforcement occurs after a set amount of time.

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Variable Interval

A reinforcement schedule where reinforcement occurs at unpredictable time intervals.

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Observational/Social Learning/Modeling

Learning by watching others and imitating their behavior.

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Latent Learning

Learning that occurs without immediate reward, but is demonstrated later when needed.

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Insight Learning

A sudden realization of how to solve a problem without trial and error.

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Mere Exposure Effect

Preference for things simply because we are familiar with them.

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Central Route

Persuasion through logical arguments and deep thinking.

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Peripheral Route

Persuasion influenced by superficial cues like attractiveness.

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The Halo Effect

Assuming positive traits in one area mean positive traits in others.

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Foot-in-the-Door

A small request is followed by a larger one.

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Door-in-the-Face

A large request is made first, followed by a smaller one.

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Social Reciprocity Norm

The expectation to return benefits for benefits received.

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Dispositional Attribution

Explaining behavior by personality traits.

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Situational Attribution

Explaining behavior by external circumstances.

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Self-Fulfilling Prophecy

When expectations cause someone to act in ways that make the expectation come true.

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Fundamental Attribution Error/Bias

Overestimating personal traits and underestimating situational factors.

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Self-Serving Bias

Attributing successes to oneself and failures to external factors.

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Cognitive Dissonance

Discomfort from holding conflicting thoughts or beliefs.

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False Consensus Effect

Overestimating how much others share our opinions or behaviors.

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Just World Bias

Believing people get what they deserve, often leading to victim-blaming.

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Social Comparison Theory

Determining self-worth by comparing ourselves to others.

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Out-Group Homogeneity Bias

Believing that members of an out-group are more similar than they really are.

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In-Group Bias

Favoring one’s own group over others.

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Belief Perseverance

Holding onto beliefs even after they’re disproven.

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The Bystander Effect

Less likelihood of helping in an emergency when others are present.

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Norms

Social rules about expected behavior in certain situations.

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Social Loafing

Putting in less effort when working in a group compared to working alone.

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Group Polarization

Group discussions make individuals' beliefs more extreme.

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Groupthink

Prioritizing group harmony over critical thinking, often leading to poor decisions.

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Deindividuation

Losing self-awareness and acting impulsively in group situations.

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Social Facilitation

Performing better on tasks when others are watching.

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Social Impairment

Performing worse on tasks when others are watching.

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Solomon Asch’s Conformity Study

A study showing individuals often conform to a group’s wrong answer.

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Stanley Milgram’s Obedience Study

A study demonstrating people’s willingness to obey authority, even when it involves harming others.