psych. ch.7- learning

studied byStudied by 31 people
5.0(1)
learn
LearnA personalized and smart learning plan
exam
Practice TestTake a test on your terms and definitions
spaced repetition
Spaced RepetitionScientifically backed study method
heart puzzle
Matching GameHow quick can you match all your cards?
flashcards
FlashcardsStudy terms and definitions

1 / 69

flashcard set

Earn XP

70 Terms

1
learning
a relatively permanent change in behavior; the process of acquiring new and relatively enduring information from expierence
New cards
2
associative learning
learning that certain events occur together. the events may be two stimuli (classical conditioning) or a response and its consequences (operant conditioning)
New cards
3
stimulus
any event or situation that evokes a response
New cards
4
cognitive learning
the acquisition of mental information, whether by observing events, by watching others, or through language
New cards
5
habituation
an organism's decreasing response to a stimulus with repeated exposure to it
New cards
6
classical conditioning
a type of learning in which one learns to link two or more stimuli and anticipate events
New cards
7
behaviorism
the view that psychology should be an objective science, examining observable behaviors, and studies behavior without reference to mental processes.
New cards
8
neutral stimulus (NS)
in classical conditioning, a stimulus that elicits no response before conditioning
New cards
9
unconditioned response (UR)
in classical conditioning, an unlearned, naturally occurring response to an unconditioned stimulus
New cards
10
unconditioned stimulus (US)
in classical conditioning, a stimulus that unconditionally, naturally and automatically, triggers a response
New cards
11
conditioned response (CR)
in classical conditioning, a learned response to a previously neutral stimulus
New cards
12
conditioned stimulus (CS)
in classical conditioning, an originally irrelevant stimulus that, after association with an unconditioned stimulus, comes to trigger a conditioned response
New cards
13
acquisition
in classical conditioning, the initial stage, when one links a neutral stimulus and an unconditioned stimulus so that the neutral stimulus begins triggering the conditioned response. in operant conditioning, the strengthening of a reinforced response
New cards
14
higher-order conditioning
a procedure in which the conditioned stimulus in one conditioning experience is paired with a new neutral stimulus, creating a second (often weaker) conditioned stimulus (also called second-order conditioning)
New cards
15
extinction
a diminishing of a conditioned response; occurs in classical conditioning when an unconditioned stimulus (US) does not follow a conditioned stimulus (CS); occurs in operant conditioning when a response is no longer reinforced
New cards
16
spontaneous recovery
the reappearance, after a pause, of an extinguished conditioned response
New cards
17
generalization
the tendency, once a response has been conditioned, for stimuli similar to the conditioned stimulus to elicit similar responses
New cards
18
discrimination
in classical conditioning, the learned ability to distinguish between a conditioned stimulus and stimuli that do not signal an unconditioned stimulus
New cards
19
operant conditioning
a type of learning in which behavior is strengthened if followed by a reinforcer or diminished if followed by a punisher
New cards
20
law of effect
(Thorndike) behaviors followed by favorable consequences become more likely, and behaviors that are followed by unfavorable consequences become less likely
New cards
21
operant chamber
in operant conditioning research, a chamber (skinner box) containing a bar or key that an animal can manipulate to obtain a food or water reinforcer
New cards
22
Martin Seligman
studied learned helplessness in dogs
New cards
23
Albert Bandura
studied social learning, and did the BoBo Doll experiment
New cards
24
shaping
an operant conditioning procedure in which reinforcers guide behavior toward closer and closer approximations of the desired behavior
New cards
25
reinforcement
in operant conditioning, any event that strengthens the behavior it follows
New cards
26
positive reinforcement
increasing behaviors by adding a reinforcer, which then strengthens the response
New cards
27
negative reinforcement
increasing behaviors by stopping or reducing negative stimulus, which strengthens the response.
New cards
28
primary reinforcer
an innately reinforcing stimulus, such as one that satisfies a biological need
New cards
29
conditioned reinforcer (secondary reinforcer)
a stimulus that gains its reinforcing power through its association with a primary reinforcer (also known as a secondary reinforcer)
New cards
30
reinforcement schedule
a pattern that defines how often a desired response will be reinforced
New cards
31
continuous reinforcement
reinforcing the desired response every time it occurs
New cards
32
partial (intermittent) reinforcement
reinforcing a response only part of the time; results in slower acquisition of a response but much greater resistance to extinction than does continuous reinforcement
New cards
33
fixed-ratio schedule
in operant conditioning, a reinforcement schedule that reinforces a response after a predictable and consistent number of responses
New cards
34
variable-ratio schedule
in operant conditioning, a reinforcement schedule that reinforces a response after an unpredictable number of responses
New cards
35
fixed-interval schedule
in operant conditioning, a reinforcement schedule that reinforces a response only after a specified time has elapsed
New cards
36
variable-interval schedule
in operant conditioning, a reinforcement schedule that reinforces a response at unpredictable time intervals
New cards
37
respondent behavior
behavior that occurs as an automatic response to some stimulus
New cards
38
operant behavior
behavior that operates on the environment, producing consequences
New cards
39
salivating in response to a tone paired with a food a(n) _____ behavior.
respondent
New cards
40
pressing a bar to obtain food is a(n) ______ behavior.
operant
New cards
41
cognitive map
a mental representation of the layout of one's environment.
New cards
42
latent learning
learning that occurs but is not apparent until there is an incentive to demonstrate it
New cards
43
intrinsic motivation
a desire to perform a behavior effectively for its own sake
New cards
44
extrinsic motivation
a desire to perform a behavior to receive promised rewards or avoid threatened punishments
New cards
45
modeling
the process of observing and imitating a specific behavior
New cards
46
mirror neurons
frontal lobe neurons that some scientists believe fire when performing certain actions or when observing another doing so.
New cards
47
Garcia Effect
Studied taste aversion in rats
New cards
48
overjustification effect
the result of bribing people to do what they already like doing; they may then see their actions as externally controlled rather than intrinsically appealing and loose interest
New cards
49
Rosalie Rayner
graduate student of Watson and co-researcher for the famous Little Albert demonstration of classically conditioned emotion
New cards
50
Robert Rescorla
researched classical conditioning; found subjects learn the predictability of an event through trials (cognitive element)
New cards
51
Biofeedback
the use of an external monitoring device to obtain information about a bodily function and possibly gain control over that function (learned)
New cards
52
discriminative stimulus
any stimulus, such as a stop sign or a doorknob, that provides the organism with a cue for making a certain response in order to obtain reinforcement
New cards
53
Edward Tolman
researched rats' use of "cognitive maps"
New cards
54
insight
a sudden and often novel realization of the solution to a problem
New cards
55
trial and error learning
Learning that takes place when a child tries several solutions before finding one that works
New cards
56
successive approximations
in the operant-conditioning procedure of shaping, behaviors that are ordered in terms of increasing similarity or closeness to the desired response.
New cards
57
B.F. Skinner (1904-1990)
Developed the fundamental principles and techniques of operant conditioning and devised ways to apply them in the real world, elaborated Thorndike's Law of Effect
New cards
58
Law of Effect (Thorndike)
a behavior followed by a reward is is strengthened and more likely repeated
New cards
59
prosocial behavior (altruism)
actions that benefit another person without any expected reward for the self
New cards
60
John B. Watson
behaviorism; emphasis on external behaviors of people and their reactions on a given situation; famous for Little Albert study in which baby was taught to fear a white rat
New cards
61
Little Albert Experiment
1920 - Watson - classical conditioning on a 9 month old baby - white rat was paired with a loud clanking noise resulting in crying and fear of rat
New cards
62
learned helplessness
the hopelessness and passive resignation an animal or human learns when unable to avoid repeated aversive events
New cards
63
emotion-focused coping
attempting to alleviate stress by avoiding or ignoring a stressor and attending to emotional needs related to one's stress reaction
New cards
64
problem-focused coping
Attempting to alleviate stress directly by changing the stressor or the way we interact with that stressor.
New cards
65
Coping
alleviating stress using emotional, cognitive, or behavioral methods
New cards
66
self-control
the ability to control impulses and delay short-term gratification for greater long-term rewards
New cards
67
Ivan Pavlov (1849-1936)
Performed pioneering conditioning experiments on dogs. These experiments led to the development of the classical conditioning model of learning.
New cards
68
Operant Chamber (Skinner Box)
a chamber containing a bar or key that an animal can manipulate to obtain a food or water reinforcer, with attached devices to record the animal's rate of bar pressing or key pecking. Used in operant conditioning research
New cards
69
Puzzle Box Experiment
E.L. Thorndike studied how long it took cats to pull lever to get food. Fast every time, but gradual through trial and error. Lower animals don't learn by insight, more gradual.
New cards
70
Discriminative Stimulus (DS)
A stimulus in the presence of which responses are reinforced and in the absence of which they are not reinforced; that is, a stimulus that signals the availability of reinforcement.
New cards
robot