AP Psych Total Review

0.0(0)
studied byStudied by 0 people
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/444

flashcard set

Earn XP

Description and Tags

an entire review of the AP Psych 2025 curriculum

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

445 Terms

1
New cards

Likert Scales

rating system for participants, typically ranging from 1 being strongly disagree, to 5 strongly agree. This helps us quantify qualitative data.

2
New cards

Mode

The most frequently occurring data points. There can be no mode or multiple modes.

3
New cards

Range

The difference between the highest and lowest data points, (sensitive to outliers).

4
New cards

Standard Deviation

The avg distance of each data point from the mean. It tells us how much the points differ from the avg. Larger SD means the points are more spread out.

5
New cards

The Normal Curve (Bell Curve)

A graph where the mean, median, and mode, are all located at the center of the curve. Follows the Empirical Rule

<p>A graph where the mean, median, and mode, are all located at the center of the curve. Follows the Empirical Rule</p>
6
New cards

Empirical Rule

States that for a normal distribution, 68% of data falls within one standard deviation of the mean, 95% within two, and 99.7% within three.

<p>States that for a normal distribution, 68% of data falls within one standard deviation of the mean, 95% within two, and 99.7% within three. </p>
7
New cards

Bimodal Distribution

A distribution with 2 peaks. Reasons: 2 groups are combined in the data, or there are 2 processes influencing the data.

<p>A distribution with 2 peaks. Reasons: 2 groups are combined in the data, or there are 2 processes influencing the data. </p>
8
New cards

p-value

The p-value helps determine the significance of results. It represents the probability of observing the data, or something more extreme, assuming the null hypothesis is true. However, if the p value is less than 5% (p< 0.05), the results are considered statistically significant.

9
New cards

Effect Size

Measures the strength of the relationship between variables. Tells us how meaningful the effect is.

10
New cards

Standard Deviation Calculations

Subtract the mean of the set from each data point then square. Add all of these together. Then divide by either the number of data points (population) or the sample size minus 1 (sample). Then, sq root the answer.

11
New cards

Central Nervous System (CNS)

Made up of brain and spinal cord

<p>Made up of brain and spinal cord</p>
12
New cards

Peripheral Nervous System (PNS)

all the other nerves in you body that are not your brain or spinal cord.

<p>all the other nerves in you body that are not your brain or spinal cord.</p>
13
New cards

Somatic Nervous System

A function of the PNS that controls all voluntary movement.

14
New cards

Autonomic Nervous System

A function of the PNS that controls all involuntary movement.

15
New cards

Eugenics

A controversial social philosophy advocating the improvement of human populations through selective breeding and sterilization.

16
New cards

Sympathetic Nervous System

Part of the Autonomic NS, responsible for fight or flight functions.

17
New cards

Parasympathetic Nervous System

Part of the Autonomic NS, responsible for pumping the breaks after fight or flight response. Rest and Digest.

18
New cards

Interneurons

Nerve cells that connect sensory and motor pathways within the central nervous system, facilitating communication between them.

19
New cards

Reflex Arc

A neural pathway that mediates a reflex action, consisting of sensory neurons, interneurons, and motor neurons. ie: pulling your hand from a hot stove.

20
New cards

Cell Body / Soma

The part of a neuron that contains the nucleus and organelles, responsible for maintaining the cell's life and function. Has genetic info. Controls the activities of the neuron.

21
New cards

Dendrite

The branched projections of a neuron that receive signals from other neurons and transmit them to the cell body.

22
New cards

Axon

The long, slender projection of a neuron that sends electrical impulses away from the cell body toward other neurons. Where the train leaves the station.

23
New cards

Nodes of Ranvier

Small gaps in the myelin sheath of an axon that facilitate the rapid conduction of nerve impulses by allowing the axon to depolarize.

24
New cards

Myelin Sheath

A fatty layer that insulates axons, increasing the speed of electrical impulse transmission between neurons.

25
New cards

Glial Cell

Supportive cells in the nervous system that assist neurons by providing structural support, nutrition, and protection, aiding in signal transmission.

26
New cards

Threshold

The minimum level of stimulus required to trigger an action potential in a neuron.

27
New cards

Action Potential

A rapid electrical impulse that travels down the axon of a neuron, caused by the movement of ions across the cell membrane.

28
New cards

Resting Potential

The state of a neuron when it is not actively sending a signal, characterized by a higher concentration of potassium ions inside the cell and sodium ions outside.

29
New cards

Resting Period

The neurons state of recovery following an action potential where it prepares to fire again.

30
New cards

Refractory Period

The brief time after an action potential during which a neuron cannot fire another impulse, as it re-establishes ion distribution.

31
New cards

All-or-nothing principle

The concept that a neuron either fires completely or not at all, it cannot, “half-fire,” It needs to hit the threshold

32
New cards

Synapse or Synaptic Cleft

The passing of an electrical signal from neuron to neuron.

33
New cards

Reuptake

The process by which neurotransmitters are taken back into the firing neuron after communicating with receptors on the receiving neuron.

34
New cards

Negative Correlation

As class absences increase, test scores decrease

35
New cards

Positive Correlation

As the number of books read increase, the persons vocabulary also increases.

36
New cards

Correlation Coefficent

A statistical measure that describes the direction and strength of a relationship between two variables, ranging from -1 to +1. -1 Indicates a very negative correlation while +1 indicates a very strong correlation. 0 indicates no correlation at all.

37
New cards

Illusory Correlation

The perception of a relationship between two variables when it doesn’t exist.

38
New cards

Regression Towards the Mean

A statistical phenomenon in which extreme values on a variable tend to be closer to the average on subsequent measurements.

39
New cards

Single-blind procedure

An experimental design where participants do not know what group they have been assigned to,.

40
New cards

Double-blind procedure

An experimental design where neither the participants nor the experimenters know which group participants are in.

41
New cards

Case Study

an in-depth investigation of an individual or group. Ex. studying a person with a rare brain condition.

42
New cards

Correlation Study

Examining the relationship between 2 or more variables, does not manipulate them.

43
New cards

Meta-analysis

Combining the results of multiple studies on the same topic. Not doing your own personal research.

44
New cards

Natural Observation

Observing the behavior in its natural setting. Ex. Jane Goodall with the gorillas.

45
New cards

Population

The entire group the researcher is studying. Ex. All college students in the US.

46
New cards

Sample

A smaller group of the population the researcher is studying, should be representative of the population.

47
New cards

Convenience Sample

A sample taken due to its ease of study, easy but risky. Ex. A professor only testing on her students.

48
New cards

Social Desirability Bias

Occurs when respondents sway data in order to conform to societal norms.

49
New cards

Self-report bias

When a participant provides inaccurate information about themselves.

50
New cards

Institutional Review Board (IRB)

A committee that hears research proposals and determines if they are ethical or not.

51
New cards

Informed Consent

When a participant agrees to participate in a study after hearing the risks.

52
New cards

Informed Assent

When a legal guardian provides consent for participation from a minor or incapacitated person.

53
New cards

Debriefing

A process that occurs after a study, where researchers inform participants about the study's purpose, procedures, and any deception involved.

54
New cards

Research Confederates

Members of the research team that act as participants. Used sometimes in deception studies.

55
New cards

Cognition

mental action if process of acquiring knowledge through thought, experience, and the senses.

56
New cards

Sensation

The process of detecting physical energy from the environment and encoding it as neural signals, essential for perception.

57
New cards

Perception

The process of selecting, organizing, and interpreting sensory info.

58
New cards

Top-down processing

59
New cards

Bottom-up processing

Analysis that begins with sensory info and works up to the brain’s integration. Ex. trying to learn a new word with no previous reference points to the word.

60
New cards

Schema

A collection of basic knowledge about a concept or entity that serves as a guide to perception, interpretation, imagination, or problem solving. Ex. abandonment, dependence, failure, entitlement.

61
New cards

Perceptual set

Mental predisposition to perceive stimuli in a particular way. Ex. every time I am home alone, there is a serial killer in my house.

62
New cards

Selective Attention

the act of focusing on a specific object and ignoring distractions.

63
New cards

Divided Attention

paying attention to multiple things at once.

64
New cards

Cocktail party effect

the ability to focus ones listening attention on a single speaker among a mixture of conversation or background noise.

65
New cards

Inattentional Blindness

The failure to notice the existence of an unexpected item. Ex. the gorilla and the basketball.

66
New cards

Change Blindness

Failure to notice obvious change.

67
New cards

Gestalt

perception emphasizes processing entire patterns, not each thing individually.

68
New cards

Closure

The tendency to perceive an incomplete figure as whole.

<p>The tendency to perceive an incomplete figure as whole. </p>
69
New cards

Proximity

The tendency to organize objects close to each other into groups and a single identity.

<p>The tendency to organize objects close to each other into groups and a single identity. </p>
70
New cards

Similarity

Organizing objects with similar characteristics into a group.

<p>Organizing objects with similar characteristics into a group. </p>
71
New cards

Figure ground

The idea that perceptions have 2 parts, a figure and a homogenous background.

<p>The idea that perceptions have 2 parts, a figure and a homogenous background. </p>
72
New cards

Retinal Disparity

The slight difference between right and left retinal images. (Binocular Depth

73
New cards

Convergence

Rotation of the 2 eyes inward toward a light so the image points on the fovea. (Binocular Depth Cue).

74
New cards

Interpostiton

When a closer object eclipses a further one. (Monocular Depth Cue)

<p>When a closer object eclipses a further one. (Monocular Depth Cue)</p>
75
New cards

Relative Clarity

Clarity of objects under varying atmospheric conditions. Nearer=clearer. (Monocular Depth Cue)

<p>Clarity of objects under varying atmospheric conditions. Nearer=clearer. (Monocular Depth Cue)</p>
76
New cards

Relative Size

If separate objects are the same size, the nearer one appears larger. (Monocular Depth Cue)

<p>If separate objects are the same size, the nearer one appears larger. (Monocular Depth Cue)</p>
77
New cards

Texture Gradient

When the details in a texture degrade over distance. (Monocular Depth Cue)

<p>When the details in a texture degrade over distance. (Monocular Depth Cue)</p>
78
New cards

Linear perspective

When 2 parallel lines appear to converge in the distance. (Monocular Depth Cue)

<p>When 2 parallel lines appear to converge in the distance. (Monocular Depth Cue)</p>
79
New cards

Perceptual Constancy

when you percieve an object at a constant, size no matter the distance from which it is viewed.

80
New cards

Apparent Movement

When something appears as if it is moving, when no moving is occurring. Ex. Carnival lights.

81
New cards

Concept

A basis of thought or mental representation

82
New cards

Prototype

the most typical or representative example of a category, concept, or object. Ex: house, panda, fruit,

83
New cards

Schema

a mental framework or set of beliefs and expectations about something, such as a person, place, object, or event Ex: your idea of what a job at mcdonalds looks like

84
New cards

Assimilation

The cognitive process of incorporating new information into existing schemas or frameworks without changing them. Ex: this animal must be a dog too because it has 4 legs.

85
New cards

Accommodation

Altering existing categories to fit the new definition." Ex: this animal has 4 legs but is not a dog, so not all animals with 4 legs are dogs.

86
New cards

Algorithm

A system in which every possible option is attempted and a solution is guaranteed. Ex: I will check everywhere I went yesterday to find my lost keys.

87
New cards

Heuristic

A shortcut system that may or may not lead to a solution. Ex: only checking the last place you went for your keys.

88
New cards

Representativeness Heuristic

Judging a particular thing by how well it could assimilate to other members of the same group.

89
New cards

Availability Heuristic

A system of which judgements are made using info that particularly stands out, like recent, vivid, or memorable events.

90
New cards

Mental set

A temporary readiness to perform certain psychological functions or solve problems based on past experiences, often leading to an inability to see new solutions. Applying a solution that previously worked on a similar problem. Ex: turning the computer off and on again.

91
New cards

Priming

The activation, often unconsciously, of memory associations.

92
New cards

Framing

Defining context or issues in a way that serves to influence how the context or issues are perceived and/or evaluated. Ex:

93
New cards

Gambler’s Fallacy

The belief that independent events are connected.

94
New cards

Sunk-Cost Fallacy

The tendency to continue an action when one has already lost time, money, or effort.

95
New cards

Executive Function

The ability to generate, organize, plan, carry out actions, and think critically.

96
New cards

Divergent thinking

Starting from the problem and brainstorming solutions from there

97
New cards

Convergent thinking

Starting with a solution and finding problems to apply it to.

98
New cards

Functional Fixedness

The inability to consider a new use for an item.

99
New cards

Automatic processing

the unconscious encoding of incidental info. well-learned information

100
New cards

Effortful Processing

encoding information through conscious intent and effort