Core Technical Principles

studied byStudied by 3 people
0.0(0)
learn
LearnA personalized and smart learning plan
exam
Practice TestTake a test on your terms and definitions
spaced repetition
Spaced RepetitionScientifically backed study method
heart puzzle
Matching GameHow quick can you match all your cards?
flashcards
FlashcardsStudy terms and definitions
Get a hint
Hint

Input (Automation)

1 / 131

flashcard set

Earn XP

Description and Tags

AQA GCSE Design & Technology - Core Technical Principles

132 Terms

1

Input (Automation)

All the materials, tools, and equipment to make the product

New cards
2

Process

All the work required to make the product

New cards
3

Output (production/automation)

The finished product

New cards
4

Flexible Manufacturing Systems (FMS)

Factories where a series of machines are put together to make a product. Automated systems process each step from an input to an output.

This system is expensive

New cards
5

Just in time (JIT)

Form of manufacturing which minimizes the waste. Materials are ordered when they’re needed. Saving on storage costs.

New cards
6

Market Pull

Consumers demand a redesign of a product to satisfy a new need

New cards
7

Technology Push

Manufacturers & designers inspire new products or improve old ones

New cards
8

Visual Marketing

Popup advertisements, spam emails, and virtual retailing

New cards
9

Crowdfunding

People invest in the development of products or services

New cards
10

Co-operatives

Groups of people who share their investment & develop products together

New cards
11

Ethical Issues

Deducing whether a product harms the environment or unfairly treats people

New cards
12

Fair Trade

Principle where everyone in the chain is offered a minimum price & good working conditions

New cards
13

Continuous Improvement (Kaizen)

Process of making small changes to improve the way a company works

New cards
14

Planned Obsolescence

Products are intended to require repairs and become obsolete quicker than others

New cards
15

Computer Aided Design (CAD)

Process of creating a 2D or 3D design using computer software

New cards
16

Computer Aided Manufacturing (CAM)

Manufacturing a part or product from CAD using computer-controlled machinery (E.g. A 3D printer)

New cards
17

Fossil Fuels

Formed underground over millions of years. They are burnt to generate power by heating water to turn a turbine to generate power.

The 3 types include:

1) Coal

2) Oils

3) Gas

<p>Formed underground over millions of years. They are burnt to generate power by heating water to turn a turbine to generate power.</p><p>The 3 types include:</p><p>1) Coal</p><p>2) Oils</p><p>3) Gas</p>
New cards
18

Coal

Energy generated as the coal is burned, the hot coal heats water turning it into steam. The steam builds a high pressure which spins a turbine. The turbine is connected to an electrical generator, creating electricity

<p>Energy generated as the coal is burned, the hot coal heats water turning it into steam. The steam builds a high pressure which spins a turbine. The turbine is connected to an electrical generator, creating electricity</p>
New cards
19

Advantages of Coal

  • Enough coal on Earth to last hundreds of years

  • Produces high amounts of energy

New cards
20

Disadvantages of coal

  • Produces carbon dioxide when burned, contributing to global warming

  • Damage is caused to natural land when mining takes place

New cards
21

Natural Gas

Used for heating & cooking. Produced off-shore & transported through pipelines to a gas-powered electricity station.

New cards
22

Advantages of Natural Gas

  • It emits less carbon dioxide than coal or oil

  • The UK has shale gas deposits

New cards
23

Disadvantages of Natural Gas

  • Gas is highly flammable - if there is a gas leak, an explosion can easily happen

  • Extracting gas might cause the pollution of water

New cards
24

Oil

Used for fuel or turned into plastics.

New cards
25

Advantages of Oil

  • A small amount of oil can produce a lot of energy

  • It is relatively easy to store and transport

New cards
26

Disadvantages of Oil

  • Creates significant air pollution when burned

  • Considerable impact on water, land use and disposal

New cards
27

Nuclear Fission

Uranium generates heat to power turbines in the same way as fossil fuels.

New cards
28

Advantages of Nuclear Power

  • No harmful gases are released in the process

  • More efficient than fossil fuels

New cards
29

Disadvantages of Nuclear Power

  • Nuclear power stations have to close after around 40 years of use when the uranium becomes less efficient at heating the water

  • Disposal of uranium is difficult and costly

  • Cost of nuclear power stations is very large

New cards
30

Wind Power

Harnesses the wind to turn a turbine to generate power.

<p>Harnesses the wind to turn a turbine to generate power.</p>
New cards
31

Solar Power

Photovoltaic cells harness the sun’s light energy & convert it into electricity

New cards
32

Photovoltaic

Converting light energy into electrical current

New cards
33

Tidal Power

Barrages generate power by turning a turbine as the tide comes in and out.

<p><span>Barrages generate power by turning a turbine as the tide comes in and out.</span></p>
New cards
34

Hydro-electric Power

Generates power through water falling through a turbine, from the top of a hill to the bottom.

<p>Generates power through water falling through a turbine, from the top of a hill to the bottom.</p>
New cards
35

Biomass Power

Use waste products from wood or crops to burn creating the heat to turn the turbine.

New cards
36

Alkaline Batteries

Can’t be used again once the power is used, hard to dispose.

New cards
37

Rechargeable Batteries

They can have power put back into them, they are more expensive but also more environmentally friendly.

New cards
38

Traditional Materials

Materials that have been in use for centuries, such as paper, wood, stone and metals.

New cards
39

Modern Materials

Materials that have been engineered to have improved properties.

New cards
40

Smart Materials

Materials that exhibit a physical change in response to some external stimuli.

New cards
41

Shape-memory alloys (SMA)

Metal alloys that can remember their shape when heated.

New cards
42

Thermochromic Pigments

Change color when their temperature changes.

New cards
43

Photochromic Pigments

These pigments change their properties when exposed to Ultraviolet (UV) light.

New cards
44

Composite Materials

Materials made of different materials, which are combined to improve their properties.

New cards
45

Fiber-based composites

Mixture of 2 materials:
one part is a material in fiber strands, and the other is a resin.

New cards
46

Particle-based composites

Mixture of 2 materials:
one part is small particles, and the other is a liquid that sets.

New cards
47

Sheet-based composites

Mixture of 2 materials:
one part is thin sheets of a material, and the other is a resin.

New cards
48

Technical Textiles

Modern materials developed to help make fabrics.

New cards
49

Kevlar

Synthetic fiber which is woven to create a super strong, lightweight fabric which has uses for protective clothing.

New cards
50

Fire-retardant fabrics (Nomex)

Fire resistant fabric with resistance built into the fibers (so it can’t be washed out).

New cards
51

Input devices

Devices which allow systems to understand changes in environments. (E.g. a sensor like a light-dependent resistor).

New cards
52

Switches

Devices which allow currents to flow through them, when the contacts inside are joined together.

New cards
53

Push-to-make Switch (PTM)

A switch that ‘makes’ a circuit when pressed.

<p>A switch that ‘makes’ a circuit when pressed.</p>
New cards
54

Push-to-break Switch (PTB)

A switch that ‘breaks’ a circuit when pressed.

New cards
55

Toggle or Rocker switch

A Switch which has 2 conditions, on or off.

New cards
56

Sensors

Devices that detect changes in the environment. They are inputs.

New cards
57

Light-dependent resistor (LDR)

Special type of resistor whose resistance changes with light levels. (Brighter light = Less resistance)

<p>Special type of resistor whose resistance changes with light levels. (Brighter light = Less resistance)</p>
New cards
58

Thermistor

Special type of resistor whose resistance changes with temperature levels.

<p>Special type of resistor whose resistance changes with temperature levels.</p>
New cards
59

Name a suitable input device for a greenhouse cooling system

A Thermistor

New cards
60

Microcontrollers

A small computer chip used instead of a CPU that contains a processor, memory and inputs/outputs.

New cards
61

Advantages of Microcontrollers

  • The size of a circuit can be significantly reduced. This is because programming replaces physical components.

  • They can be reprogrammed many times. This allows changes to be made without replacing actual components.

  • They have pins for connecting several input and output devices, adding to flexibility.

New cards
62

Disadvantages of Microcontrollers

  • They often cost more than traditional integrated circuits. They are therefore not always the best option for simple systems.

  • Programming software and hardware is required. This can be expensive to buy.

  • The language of the system must be learned and this adds to training costs.

New cards
63

Process devices

Device that takes the signal from the input stage, and changes it in some way.

New cards
64

Output devices

Device which allows a system to present information back to the real world.

New cards
65

Name a suitable output device for an MP3 amplifier system

A Speaker

New cards
66

Lamp

Current flows through a filament, heating it up, creating light. It is an output.

<p>Current flows through a filament, heating it up, creating light. It is an output.</p>
New cards
67

Buzzer

Current flows through the oscillator, producing a buzzing sound.

<p>Current flows through the oscillator, producing a buzzing sound.</p>
New cards
68

Linear Motion

Moving something in a straight line (E.g. Train moving)

<p>Moving something in a straight line (E.g. Train moving)</p>
New cards
69

Rotary Motion

Something moves around an axis or pivot point (E.g. a wheel)

<p>Something moves around an axis or pivot point (E.g. a wheel)</p>
New cards
70

Reciprocating Motion

Repeated up & down motion or back-and-forth motion (E.g. Piston or Pump)

<p>Repeated up &amp; down motion or back-and-forth motion (E.g. Piston or Pump)</p>
New cards
71

Oscillating Motion

Curved backwards & forwards movement, swinging on an axis or pivot point.

<p>Curved backwards &amp; forwards movement, swinging on an axis or pivot point.</p>
New cards
72

Effort

Amount of force applied by the user (Input)

New cards
73

Fulcrum

Where the lever pivots

New cards
74

Load

The weight that needs to be moved

New cards
75

Mechanical Advantage (Formula)

= Load (N) ÷ Effort (N)

<p>= Load (N) <span>÷ Effort (N)</span></p>
New cards
76

A person is using a lever to lift a rock with a 50 N load. The mechanical advantage is 5:1. How much effort is the person having to give?

effort = 50 N ÷ 5 = 10 N

New cards
77

First order levers (Class #1)

The pivot (fulcrum) is between the effort and the load. (E.g. Seesaws or crowbars)

<p>The pivot (fulcrum) is between the effort and the load. (E.g. Seesaws or crowbars)</p>
New cards
78

Second order levers (Class #2)

The pivot (fulcrum) is at the end of the lever, away from the user. The load is in the middle, and the effort is near the user. (E.g. Nutcrackers, Wheelbarrows, or bottle openers)

<p>The pivot (fulcrum) is at the end of the lever, away from the user. The load is in the middle, and the effort is near the user. (E.g. Nutcrackers, Wheelbarrows, or bottle openers)</p>
New cards
79

Third order levers (Class #3)

The pivot (fulcrum) is at one end, and the load is at the opposite end. The effort is in the middle. (E.g. Tweezers or fishing rods)

<p>The pivot (fulcrum) is at one end, and the load is at the opposite end. The effort is in the middle. (E.g. Tweezers or fishing rods)</p>
New cards
80

The blade on a pair of scissors is an example of which type of lever?

First order - the hand’s grip is the applied force, the fulcrum is the pin at the center of the scissors and the blade applies force to the load.

<p><strong>First order</strong><span> - the hand’s grip is the applied force, the fulcrum is the pin at the center of the scissors and the blade applies force to the load.</span></p>
New cards
81

Linkages

Levers joined together, to change the direction or amount of force.

New cards
82

Reverse motion linkage

A linkage that changes the direction of an input to make it go the opposite way. A fixed pivot forces the change in direction.

<p>A linkage that changes the direction of an input to make it go the opposite way. A fixed pivot forces the change in direction.</p>
New cards
83

Parallel motion linkage (Push or Pull)

A linkage that uses 2 fixed pivots to make the input & output travel in the same direction. Each fixed pivot has a moving pivot on either side.

<p>A linkage that uses 2 fixed pivots to make the input &amp; output travel in the same direction. Each fixed pivot has a moving pivot on either side.</p>
New cards
84

Bell crank linkage

A linkage that changes the direction of the force by 90 degrees. The amount of output force can be changed by moving the fixed pivot.

<p>A linkage that changes the direction of the force by 90 degrees. The amount of output force can be changed by moving the fixed pivot.</p>
New cards
85

Crank & slider linkage

A linkage that changes rotary motion into reciprocating motion. A fixed pivot is attached to a crank, which turns around and pushes and pulls a slider.

<p>A linkage that changes rotary motion into reciprocating motion. <span>A fixed pivot is attached to a crank, which turns around and pushes and pulls a slider.</span></p>
New cards
86

Treadle linkage

A linkage that uses a rotary input to turn a crank on a fixed pivot. A connecting rod joins two moving pivots to another fixed pivot.

<p>A linkage that uses a rotary input to turn a crank on a fixed pivot. <span>A connecting rod joins two moving pivots to another fixed pivot.</span></p>
New cards
87

Reverse motion linkage (Angles)

Replicates a 'Z' angle. Z angles feature two internal angles, which will both be the same as long the input and output linkages remain parallel.

<p>Replicates a 'Z' angle. Z angles feature two internal angles, which will both be the same as long the input and output linkages remain parallel.</p>
New cards
88
<p>Calculate angles A, B and C in the parallel linkage:</p>

Calculate angles A, B and C in the parallel linkage:

A and B = 145°
C = 35°

New cards
89

Cam

A wheel attached to a crankshaft

New cards
90

Follower

A bar that follows a cam around its circumference

New cards
91

Circular (cam)

Off-centered pivot causes the follower to move up & down.

<p>Off-centered pivot causes the follower to move up &amp; down.</p>
New cards
92

Pear (cam)

Remains stationary for half a turn, then gently rises and falls.

<p>Remains stationary for half a turn, then gently rises and falls.</p>
New cards
93

Snail or drop (cam)

Causes the follower to remain stationary for half a turn before gently rising and suddenly falling. They only work in one direction.

<p>Causes the follower to remain stationary for half a turn before gently rising and suddenly falling. They only work in one direction.</p>
New cards
94

Heart-shaped (cam)

The follower rises and falls steadily with uniform velocity.

<p>The follower rises and falls steadily with uniform velocity.</p>
New cards
95

Flat (Follower)

Flat bottom that sits on the cam. Cope well under load, but aren’t very accurate, and have a lot of friction.

<p>Flat bottom that sits on the cam. Cope well under load, but aren’t very accurate, and have a lot of friction.</p>
New cards
96

Point or knife (Follower)

Narrow point that sits on the cam. Very accurate and low friction but are quick to wear away the pointed edge.

<p>Narrow point that sits on the cam. Very accurate and low friction but are quick to wear away the pointed edge.</p>
New cards
97

Roller (Follower)

Roller (E.g. ball bearing) attached to the bottom of the follower. Accurate, low friction and can withstand load, but are more costly to produce.

<p>Roller (E.g. ball bearing) attached to the bottom of the follower. Accurate, low friction and can withstand load, but are more costly to produce.</p>
New cards
98

Gears

A wheel with teeth that can change the speed or direction in a mechanism.

New cards
99

Gear trains

2 or more gears are joined together. The drive gear causes the driven gear to turn in the opposite direction.

<p>2 or more gears are joined together. The drive gear causes the driven gear to turn in the opposite direction.</p>
New cards
100

Gear Ratio

Driven (num of teeth) ÷ Driver (num of teeth)

New cards
robot