WIP - Network+

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CompTIA Network+

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235 Terms

1

CompTIA Network+

A vendor neutral networking certification that validates essential knowledge and skills in designing, configuring, managing, and troubleshooting wired and wireless devices.

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2

Network Documentation

The process of recording and organizing information about a network, including its configuration, devices, and connections.

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3

Network Standards

Guidelines and protocols that define how network devices communicate and interact with each other.

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4

Network Security

Measures and practices implemented to protect a network from unauthorized access, data breaches, and other security threats.

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5

Cloud Technologies

Technologies and services that enable the storage, management, and access of data and applications over the internet.

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6

Virtualization

The process of creating virtual instances or environments of computer resources, such as servers, operating systems, or networks.

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7

Networking Fundamentals

The basic principles, concepts, and components of computer networks.

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8

Network Implementations

The process of configuring and setting up network devices and infrastructure to create a functional network.

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9

Network Operations

The ongoing management and maintenance of a network, including monitoring, troubleshooting, and optimizing its performance.

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10

Network Troubleshooting

The process of identifying and resolving issues or problems in a network to ensure its proper functioning.

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11

Network Traffic

The data and information that flows through a network, such as file sharing, video chatting, web surfing, and email communication.

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12

Client

A device used by an end-user to access and connect to a network, such as a workstation, laptop, tablet, smartphone, or television.

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13

Server

A device that provides resources and services to other devices on a network, such as email, web, file, chat, or print servers.

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14

Hub

An older technology used to connect networked devices, but leads to increased network errors and broadcasts information to all other ports.

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15

Wireless Access Point (WAP)

A device that allows wireless devices to connect to a wired network and acts as a wireless hub.

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16

Switch

A device that connects networked devices and forwards traffic based on the device's MAC address, providing more security and efficient bandwidth usage.

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17

Router

A device that connects different networks together and intelligently forwards traffic based on logical addresses, such as IP addresses.

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18

Media

The physical medium used to connect devices or ports, such as copper cable, fiber optic cable, or wireless radio frequency waves.

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19

Wide Area Network (WAN) Link

A physical connection that connects networks together, such as leased lines, DSL, cable, fiber optic, satellite, or cellular connections.

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20

Client/Server Model

A network model where a dedicated server provides access to resources, such as files, printers, and scanners, to client devices.

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21

Peer-to-Peer Model

A network model where peers (PCs) directly share resources, such as files and printers, with each other without the need for dedicated servers.

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22

Personal Area Network (PAN)

The smallest type of wired or wireless network that covers a limited area, such as connecting a cellphone to a car or a USB hard drive to a laptop.

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23

Local Area Network (LAN)

A network that connects components within a limited distance, such as a building or office, using Ethernet or WiFi networks.

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24

Campus Area Network (CAN)

A network that connects building-centric LANs across a university, industrial park, or business park, covering many square miles and buildings.

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25

Metropolitan Area Network (MAN)

A network that connects scattered locations across a city, larger than a CAN but smaller than a WAN, covering up to a 25-mile radius.

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Wide Area Network (WAN)

A network that connects geographically disparate internal networks, covering distances around the country or world, using leased lines or VPNs.

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27

Bus Topology

A network topology where devices are connected to a cable running through the area, forming a single collision domain.

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Ring Topology

A network topology where devices are connected in a circular loop, with data traveling in a singular direction.

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29

Star Topology

The most popular physical LAN topology where devices connect to a central point, commonly used with Ethernet cabling.

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30

Hub-and-Spoke Topology

A topology used for connecting multiple sites, similar to a star topology but with WAN links instead of LAN connections.

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Full-Mesh Topology

The most redundant network topology where every device is connected to every other device, providing multiple paths for data transmission.

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Full-Mesh Topology

Every node connects to every other node.

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Optimal Routing

Always available in a full-mesh topology.

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34

Partial-Mesh Topology

A hybrid of full-mesh and hub-and-spoke topologies that provides optimal routes between some sites while avoiding the expense of connecting every site.

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35

Wireless Network Topology

Infrastructure Mode:The most common type of wireless network that requires centralized management and uses a wireless access point as a centralized point like a star topology.

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36

Wireless Network Topology

Ad Hoc Mode:A decentralized wireless network that does not require routers or access points and allows for dynamic forwarding decisions for data on the network.

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Wireless Mesh Topology

Interconnection of different types of nodes or devices that consists of clients, routers, and gateways and utilizes different radio frequencies to extend and expand access.

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38

Internet of Things (IoT) Technologies

802.11, Bluetooth, RFID, NFC, Infrared (IR), Z-Wave, Ant+.

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39

OSI Model

A reference model consisting of 7 layers developed by the International Organization for Standardization (ISO) to categorize functions of a network and compare technologies across different manufacturers.

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40

OSI Model Layer 1

The Physical Layer responsible for the transmission of bits across the network and the physical and electrical characteristics of the network.

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41

Physical Layer

The layer that determines how bits are represented on the medium, wiring standards for connectors and jacks, physical topology, synchronizing bits, bandwidth usage, and multiplexing strategy.

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42

Time-Division Multiplexing (TDM)

Each session takes turns, using time slots, to share the medium between all users.

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43

Statistical Time-Division Multiplexing (StatTDM)

A more efficient version of TDM that dynamically allocates time slots on an as-needed basis instead of statically assigning.

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44

Frequency-Division Multiplexing (FDM)

The medium is divided into various channels based on frequencies, and each session is transmitted over a different channel.

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45

Layer 2 (Data Link)

The layer responsible for packaging data into frames, performing error detection/correction, and uniquely identifying network devices with a MAC address.

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Data Link Layer

Provides connection services, synchronizes transmissions, and includes Media Access Control (MAC) and Logical Link Control (LLC).

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47

Media Access Control (MAC)

The physical addressing of devices using a 48-bit address assigned to a network interface card (NIC) by the manufacturer.

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48

Logical Link Control (LLC)

Provides connection services, acknowledgment of receipt of a message, flow control, and error control.

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49

Layer 3 (Network)

The layer responsible for forwarding traffic (routing) with logical addressing, such as IP addresses, and includes logical addressing, switching, route discovery and selection, connection services, bandwidth usage, and multiplexing strategy.

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50

Logical Address

The IP address (IPv4 or IPv6) used for logical addressing in the network layer.

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51

Packet switching

Data forwarding method where data is divided into packets and forwarded.

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52

Circuit switching

Data forwarding method where a dedicated communication link is established between two devices.

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53

Message switching

Data forwarding method where data is divided into messages and may be stored before forwarding.

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54

Routing

Process of forwarding data packets based on destination IP address.

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55

Routing table

Maintained by routers to determine how to forward packets based on destination IP address.

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56

Static route

Manually configured route in a routing table.

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57

Dynamic route

Route dynamically learned through a routing protocol.

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58

RIP

Routing Information Protocol, a routing protocol.

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59

OSPF

Open Shortest Path First, a routing protocol.

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60

EIGRP

Enhanced Interior Gateway Routing Protocol, a routing protocol.

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Connection services

Layer 3 services that improve reliability by augmenting Layer 2.

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Flow control

Prevents the sender from sending data faster than the receiver can handle.

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63

Packet reordering

Allows packets to be sent over multiple links and routes for faster service.

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64

ICMP

Internet Control Message Protocol, used for sending error messages and operational information about an IP destination.

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65

Layer 3 examples

Routers, multilayer switches, IPv4 protocol, IPv6 protocol, ICMP.

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66

Transport Layer

Layer 4 of the OSI model.

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67

Segments

Data units sent at the Transport Layer.

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68

TCP

Transmission Control Protocol, a connection-oriented and reliable transport protocol.

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69

UDP

User Datagram Protocol, a connectionless and unreliable transport protocol.

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70

Windowing

Allows clients to adjust the amount of data sent in each segment.

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71

Buffering

Allocating memory to store segments if bandwidth is not readily available.

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72

Layer 4 examples

TCP, UDP.

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73

Session Layer

Layer 5 of the OSI model responsible for setting up, maintaining, and tearing down sessions.

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74

Setting up a session

Process of checking credentials, assigning session numbers, negotiating session services, and determining the data sender.

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Maintaining a session

Transferring data, reestablishing disconnected sessions, and acknowledging receipt of data.

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76

Tearing down a session

Ending a session due to mutual agreement or party disconnection.

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77

Layer 5 examples

H.323, NetBIOS.

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78

Presentation Layer

Layer 6 of the OSI model responsible for formatting data and providing encryption.

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79

Data formatting

Ensuring compatibility and readability of data between devices.

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80

Encryption

Scrambling data to provide confidentiality and secure transmission.

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81

Layer 6 examples

HTML, XML, PHP, JavaScript.

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82

Application Layer

Layer 7 of the OSI model providing application-level services and service advertisement.

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83

Application services

Uniting components from multiple network applications.

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84

Service advertisement

Announcing services offered on the network.

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85

Layer 7 examples

E-mail (POP3, IMAP, SMTP), web browsing (HTTP, HTTPS), DNS, FTP, remote access (TELNET, SSH), SNMP.

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86

Encapsulation

Process of adding headers and sometimes trailers around data.

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87

Decapsulation

Process of removing the encapsulation applied to data.

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88

Protocol Data Unit (PDU)

Single unit of information transmitted within a computer network at different layers.

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89

SYN flag

Used to synchronize the connection during the three-way handshake in TCP communications.

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90

ACK flag

Used to acknowledge the successful receipt of packets during communication.

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91

FIN flag

Used to tear down virtual connections created using the three-way handshake.

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92

RST flag

Used when a client or server receives an unexpected packet during the current connection.

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93

PSH flag

Used to prioritize and process data immediately at the sending or receiving ends.

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94

URG flag

Used to identify incoming data as "urgent" and process it immediately.

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95

Source and Destination ports

Dictate the source and destination of data in TCP and UDP.

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96

Length

Indicates the number of bytes in a UDP packet, including the header and data.

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97

Checksum

Optional field used to provide validation for the integrity of UDP data.

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98

MAC address

Physical address used to identify a network card on a local area network.

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99

EtherType field

Indicates the protocol encapsulated in the payload of a frame.

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100

Encapsulation

The process of adding headers and trailers to data as it moves from higher layers to lower layers in the OSI model.

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