MUS221: Working in a DAW (digital audio workstations) (Week 5)

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13 Terms

1

Notation

Composing and arranging using traditional music notation (e.g. Finale, MuseScore)

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2
  • Plug-Ins

  • Software that adds functionality to DAWs, typically in the form of instruments and effects

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3
  • Coding Languages and Environments

  • Often used to create custom interfaces and processing pipelines (e.g. Max, Pure Data, SuperCollider)

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4
  • Digital Audio Workstation

  • Multi-track recording applications for editing, processing, and mixing audio and MIDI

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5
  • Before the DAW

  • Reel-to-reel analog tape

  • Cassette-based Portastudios

  • Standalone digital recorders

  • Other devices that recorded to hard drives and other physical media like Compact Flash and SD cards soon followed

  • Everything was commercially available

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6

The introduction of Pro Tools with the AudioMedia card

  • in 1991, marked the shift toward affordable, computer-based recording

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7
  • he implications of analog vs. digital recording? Graphical interface vs. none?

  • Analog can change and will never sound the same. Analog will wear old and get old.

  • Digital recordings can be recorded over

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8

browser

  • provides access to factory, third-party, and personal content, including loops, samples, instruments, and effects

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9

Tracks

  • contains clips with audio (actual recordings) or MIDI (musical data used by software instruments)

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10

transport

  • controls playback and recording and can display time in different formats (depending on the DAW and project configuration):

    • Real time (minutes and seconds)

    • Musical time (bars and beats)

    • SMPTE (video frames)

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11

gridlines

what Bars and beats are represented

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12

mixer

  • where you can adjust individual track levels and stereo panning

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13

clipping

Anything exceeding 0db

  • Many engineers leave some headroom to prevent this

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