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AP Psychology-Unit: Learning
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Learning
The process of acquiring new information through experience; new and relatively enduring information or behaviors.
Associative learning
Learning that certain events occur together; linking two stimuli or a response and consequence to reinforce learning.
Classical conditioning
Type of learning in which we link two or more stimuli; involves a neutral stimulus elicits a behavior in anticipation of an unconditioned stimulus.
Behaviorism
View that psychology should be an objective science that studies behavior without reference to mental processes.
Unconditioned response (UR)
An unlearned, naturally occurring response to an unconditioned stimulus.
Unconditioned stimulus (US)
A stimulus that naturally and automatically triggers an unconditioned response.
Conditioned response (CR)
A learned response to a previously neutral stimulus.
Conditioned stimulus (CS)
An originally neutral stimulus that, after association with an unconditioned stimulus, triggers a conditioned response.
Acquisition
The initial stage of learning something; refers to linking a neutral stimulus to trigger a conditioned response.
Extinction
The gradual weakening and disappearance of a conditioned response.
Spontaneous recovery
The reappearance of an extinguished response after a period of non-exposure to the conditioned stimulus.
Generalization
The tendency to respond in the same way to different but similar stimuli.
Discrimination
The ability to perceive and respond to differences among stimuli.
Operant conditioning
Learning in which organisms associate their own actions with consequences.
Respondent behavior
Behavior that is dependent upon a specific stimulus and elicited by that stimulus. automatic and involuntary
Operant behavior
Behavior that is controlled by its consequences.
Law of effect
Principle that behaviors followed by favorable consequences are more likely to be strengthened.
Operant chamber (Skinner box)
A box designed for animals that releases a reward for completing a series of tasks.
Shaping
the process of training a learned behavior that would not normally occur. For each action closer to the desired outcome, a reinforcement or reward is provided until the target behavior is achieved.
Reinforcer
Something that increases the likelihood of a specific behavior or response occurring.
Positive reinforcement
Presenting a pleasurable stimulus after a response.
Negative reinforcement
Removing something negative after a response.
Primary reinforcers
Reinforcers that have innate reinforcing qualities; not learned.
Conditioned reinforcers
Stimuli that become effective reinforcers through their association with primary reinforcers.
Continuous reinforcement
Reinforcing the desired response every time it occurs.
Partial (intermittent) reinforcement
Reinforcing a response only part of the time.
Fixed-ratio schedule
Reinforcement after a specified number of responses.
Variable-ratio schedule
Reinforcement based on a changing number of responses.
Fixed-interval schedule
Reinforcement rewarded only after a specified amount of time has elapsed.
Variable-interval schedule
Reinforcement rewarded after an unpredictable amount of time has passed.
Punishment
An event that decreases the likelihood of the behavior that follows it.
Cognitive map
A mental representation of the spatial environment used to guide future actions.
Latent learning
Learning that is not immediately expressed in an overt response.
Intrinsic motivation
The motivation to perform an activity for its inherent satisfaction.
Extrinsic motivation
The motivation to participate based on external goals or rewards.
Observational learning
Learning by watching the behaviors of others.
Modeling
the process through which children learn a large number of behaviors, skills and, ways of thinking and feeling without direct experience.
Mirror neurons
Neurons that enable us to imitate and understand the actions of others.
Prosocial behavior
Actions intended to help others, characterized by concern for their rights and welfare.
One trial conditioning
Learning that occurs in a single pairing of response and stimulus.
Biological preparedness
The inclination to form associations between specific stimuli and responses.
One-trial learning
A method where learning occurs from a single exposure to a stimulus.
Reinforcement discrimination
A stimulus that increases response probability based on a history of reinforcement.
Reinforcement generalization
The tendency to respond similarly to different but similar stimuli.
Superstitious behavior
The belief that specific actions can influence unrelated events.
Scalloped graph
A graph showing an increase in response rate as reinforcement time approaches.
Apparent movement
An optical illusion where stationary objects appear to be in motion.
Gambler's fallacy
The mistaken belief that past outcomes affect the likelihood of future events.
Sunk-cost fallacy
Reluctance to abandon a strategy due to previous investments.
Imagination inflation
Increased tendency to falsely remember actions based on imagination.
Fixed mindset
The belief that abilities are innate and unchangeable.
Growth mindset
The belief that abilities can be improved through effort and learning.