psych unit learning

0.0(0)
Studied by 0 people
call kaiCall Kai
Locked
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/51

flashcard set

Earn XP

Description and Tags

AP Psychology-Unit: Learning

Last updated 9:34 PM on 11/10/24
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai
Chat

No analytics yet

Send a link to your students to track their progress

52 Terms

1
New cards

Learning

The process of acquiring new information through experience; new and relatively enduring information or behaviors.

2
New cards

Associative learning

Learning that certain events occur together; linking two stimuli or a response and consequence to reinforce learning.

3
New cards

Classical conditioning

Type of learning in which we link two or more stimuli; involves a neutral stimulus elicits a behavior in anticipation of an unconditioned stimulus.

4
New cards

Behaviorism

View that psychology should be an objective science that studies behavior without reference to mental processes.

5
New cards

Unconditioned response (UR)

An unlearned, naturally occurring response to an unconditioned stimulus.

6
New cards

Unconditioned stimulus (US)

A stimulus that naturally and automatically triggers an unconditioned response.

7
New cards

Conditioned response (CR)

A learned response to a previously neutral stimulus.

8
New cards

Conditioned stimulus (CS)

An originally neutral stimulus that, after association with an unconditioned stimulus, triggers a conditioned response.

9
New cards

Acquisition

The initial stage of learning something; refers to linking a neutral stimulus to trigger a conditioned response.

10
New cards

Extinction

The gradual weakening and disappearance of a conditioned response.

11
New cards

Spontaneous recovery

The reappearance of an extinguished response after a period of non-exposure to the conditioned stimulus.

12
New cards

Generalization

The tendency to respond in the same way to different but similar stimuli.

13
New cards

Discrimination

The ability to perceive and respond to differences among stimuli.

14
New cards

Operant conditioning

Learning in which organisms associate their own actions with consequences.

15
New cards

Respondent behavior

Behavior that is dependent upon a specific stimulus and elicited by that stimulus. automatic and involuntary

16
New cards

Operant behavior

Behavior that is controlled by its consequences.

17
New cards

Law of effect

Principle that behaviors followed by favorable consequences are more likely to be strengthened.

18
New cards

Operant chamber (Skinner box)

A box designed for animals that releases a reward for completing a series of tasks.

19
New cards

Shaping

the process of training a learned behavior that would not normally occur. For each action closer to the desired outcome, a reinforcement or reward is provided until the target behavior is achieved.

20
New cards

Reinforcer

Something that increases the likelihood of a specific behavior or response occurring.

21
New cards

Positive reinforcement

Presenting a pleasurable stimulus after a response.

22
New cards

Negative reinforcement

Removing something negative after a response.

23
New cards

Primary reinforcers

Reinforcers that have innate reinforcing qualities; not learned.

24
New cards

Conditioned reinforcers

Stimuli that become effective reinforcers through their association with primary reinforcers.

25
New cards

Continuous reinforcement

Reinforcing the desired response every time it occurs.

26
New cards

Partial (intermittent) reinforcement

Reinforcing a response only part of the time.

27
New cards

Fixed-ratio schedule

Reinforcement after a specified number of responses.

28
New cards

Variable-ratio schedule

Reinforcement based on a changing number of responses.

29
New cards

Fixed-interval schedule

Reinforcement rewarded only after a specified amount of time has elapsed.

30
New cards

Variable-interval schedule

Reinforcement rewarded after an unpredictable amount of time has passed.

31
New cards

Punishment

An event that decreases the likelihood of the behavior that follows it.

32
New cards

Cognitive map

A mental representation of the spatial environment used to guide future actions.

33
New cards

Latent learning

Learning that is not immediately expressed in an overt response.

34
New cards

Intrinsic motivation

The motivation to perform an activity for its inherent satisfaction.

35
New cards

Extrinsic motivation

The motivation to participate based on external goals or rewards.

36
New cards

Observational learning

Learning by watching the behaviors of others.

37
New cards

Modeling

the process through which children learn a large number of behaviors, skills and, ways of thinking and feeling without direct experience.

38
New cards

Mirror neurons

Neurons that enable us to imitate and understand the actions of others.

39
New cards

Prosocial behavior

Actions intended to help others, characterized by concern for their rights and welfare.

40
New cards

One trial conditioning

Learning that occurs in a single pairing of response and stimulus.

41
New cards

Biological preparedness

The inclination to form associations between specific stimuli and responses.

42
New cards

One-trial learning

A method where learning occurs from a single exposure to a stimulus.

43
New cards

Reinforcement discrimination

A stimulus that increases response probability based on a history of reinforcement.

44
New cards

Reinforcement generalization

The tendency to respond similarly to different but similar stimuli.

45
New cards

Superstitious behavior

The belief that specific actions can influence unrelated events.

46
New cards

Scalloped graph

A graph showing an increase in response rate as reinforcement time approaches.

47
New cards

Apparent movement

An optical illusion where stationary objects appear to be in motion.

48
New cards

Gambler's fallacy

The mistaken belief that past outcomes affect the likelihood of future events.

49
New cards

Sunk-cost fallacy

Reluctance to abandon a strategy due to previous investments.

50
New cards

Imagination inflation

Increased tendency to falsely remember actions based on imagination.

51
New cards

Fixed mindset

The belief that abilities are innate and unchangeable.

52
New cards

Growth mindset

The belief that abilities can be improved through effort and learning.