AP Psychology: Cognition

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115 Terms

1
Information Processing Model
George Miller, a framework used by cognitive psychologists to explain and describe the processes of the human brain. According to these models, our brain receives, interprets, and uses information in stages corresponding to different steps in the information processing system.
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2
Sensory Memory
stores the stimulus registered by the senses/ a mental representation of how environmental events look, sound, feel, smell and taste.Our brains get so much info – it needs a chance to sort important from not. We lose the information UNLESS we do something further with it.
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3
Echoic Memory
Ultra short term memory for the things you hear/ Sensory memory for auditory input that lasts only 2 to 3 seconds
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4
Iconic Memory
Visual memry, last about 0.3 seconds
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5
Short term memory
Memories that generally include quick observations, and are only stored up to 30 seconds. Maintaining items in a short- term store and transferring information about the items to a more permanent long-term store is due through rehearsals (ensayos).
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6
The Magic Number
7 +/- indicates that te average of adult remember 5 to 9 things in their short term memory
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7
Maintain Rehersal
process in which information is repeated or reviewed in order to memorize it, whilr still in short time memory.
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8
Chunk (STM)
the process by which the mind divides large pieces of information into smaller units (chunks) that are easier to retain in short-term memory
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Long term memory
relatively permanent and limitless storehouse of the memory system. Includes knowledge, skills, and experiences
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10
Explicit memory
(declarative)
refers to the conscious recollection of a previous episode, as in recall or recognition.
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Episodic memory
refers to the conscious recollection of a personal experience that contains information on what has happened and also where and when it happened
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12
Semantic memory
refers to our general world knowledge that encompasses memory for concepts, facts, and the meanings of words and other symbolic units that constitute formal communication systems such as language or math.
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13
Implicit memory
(non-declarative)
is a form of long-term memory that doesn't require any conscious retrieval.
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14
Priming
pre exposure to a stimulus effects your reaction to a later stimulus.
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15
Procedual Memory
e involves “knowing how” to do things. It included skills, such as “knowing how” to playing the piano, ride a bike; tie your shoes and other motor skills
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16
Classical Conditioning
two stimuli are linked together to produce a new learned response in a person or animal.
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17
Working memory model
Is a multicomponent system that manipulates information storage for greater and more complex cognitive utility.
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18
Difference between memory models:
Only difference is sensory memory transfers to two different short term memory types – where its then combined.
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19
Retrospective memory
short and long term memory of things that are stored for future use/ involves remembering events from the past or previously learned information.
Ex: learning a list of words and recalling it later
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20
Prostective memory
Remembering you need to do something in the future/ remembering to perform delayed intentions at an appropriate time or event in the future.
Ex: you have homework tomorrow.
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21
Memory organization
Hierarchies, schemas, Semantic networks
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22
Hierarchies
Clusters (racimos) of information
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23
Semantic networks
webs of information
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24
Tip on the tonge phenomena
When you eel that you cant remember a word is because it is stuck in your semntic network.
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25
Schemas
Is an organized group of past experiences and associations, which become active depending on context to help inform decisions and make predictions./ pre existant mental concepts of framewok
Ex: how a restourant should look like.
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26
Princial neurotransmitter involved with memory:
Aceltylcholine
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27
Long term potentation
Is a process involving persistent strengthening of synapses that leads to a long-lasting increase in signal transmission between neurons. Neural basis of memory, connections are strenghted over time with repeated stimulation.
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28
Explicit memory
Hippocambus, Amygdala, Frontal lobe
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Implicit Memory
Cerebellum
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30
Hippocampus
Storage of most things
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31
Amygdala
Storage of emotional memories.
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32
Frontal Lobe
Encoding and retrieval
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33
Cerebellum
Procedual memory, skills
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34
Retrieval (recuperacion)
Retrieval is the process of recalling information from memory such as feelings, images, and events /The process of taking information out of storage
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35
Serial position effect
Is the psychological tendency to remember the first and last items in a list better than those in the middle.
(Primacy and Recency)
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36
Primacy (serial position effect)
remembering the beggining, it is transfer to long term memory.
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37
Recency (serial position effect)
remembering the end, still in STM.
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38
Emotional memories
Flashburn memories, Repressed memories
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39
Flashburn memories
is a clear memory of an emotionally significant event, but it can sometimes be inaccurately remembered, adrenaline and cortisol (a stress hormone) help to solidify memories with acetylcholine.
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40
Repressed memories
memories that have been removed from conscious awareness
Defense mechanism, banishes anxiety-arousing thoughts, feelings, and memories from consciousness.
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41
Memory validation
Memories become less accurate and more distorted over time. APA says memories before age 3 are unreliable (hippocampus not developed yet)
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42
Anterograde Amnesia
is a type of memory loss that occurs when you can't form new memories.
Antero: amnesia moves foward.
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43
Retrograde Amnesia
where you can't recall memories that were formed before the event that caused the amnesia.
Retro: amnesia moves back
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44
Source Amnesia
is the inability to recall where, when, or how one has learned knowledge that has been acquired and retained.
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45
Retrieval
Recall (recordar) and Recognition
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46
Recall
the act of retrieving information or events from the past while lacking a specific cue to help in retrieving the information.
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47
Recognition
a form of remembering characterized by a feeling of familiarity when something previously experienced is again encountered/remember info with clues
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48
Encoding specifity principle
The more closely the retrieval clues match the form in which the information was encoded, the better the information will be
Remembered/memories are linked to the context in which they are created. It states that it's easier to recall information when you are in the same context in which you memorized or studied it.
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49
Encoding failures
refers to a breakdown in the process of getting information in to the cognitive system. When encoding failures occur, the information doesn't get into memory. Encoding failures can occur because of inattention to the target information or interference when the target information is presented.
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50
Proactive interference
Old info blocks new info
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51
Retroactive Interference
New info blocks old info
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52
Framing
Providing guiding questions “framing
the question” leads to biased answers/ the way that a problem is presented to someone, and it can drastically change that person's view or reaction to the problem.
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53
Misinformation effect
The distortion of memory by suggestion or Misinformation / the way false or misleading information can distort their understanding even after they've received correct information.
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54
Elizabeth loftus
eyewitness testimony
Her experiments reveal how memories can be changed by things that we are told. Facts, ideas, suggestions and other post-event information can modify our memories.
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55
False Memories
False memories are constructed by combining actual memories with the content of suggestions received from others. During the process, individuals may forget the source of the information. This is a classic example of source confusion, in which the content and the source become dissociated.
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56
Encoding
Refers to the initial experience of perceiving and learning information.
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57
Automatic encoding
A process of memory where information is taken in and encoded without deliberate effort.
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58
Effortfull encoding
Encoding of information that takes effort and attention
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59
Self-referent encoding
We encode what we are interested in or relates to us
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60
Imagery
One of the best encoding techniques,Mental imagery – using
images to help you remember info
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61
Mnemonics
Strategies to help remember information.
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62
Chunking
Organizing items into familiar, manageable units
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63
Acronyms
use the first letter of things
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64
Method of loci
A mnemonic technique in which the items to be remembered are converted into mental images and associated with specific positions or locations./combines self-created imagery with a list of items to remember
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65
Peg-word system
Combines an already created rhyme with imagery to help you remember a list of items/a mnemonic strategy used to remember lists whereby each item is associated in imagination with a number–word pair (the peg)
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66
Context dependent memory
The context (location) in which you learn info will be the best place to recall it
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67
State dependent memory
The physical condition (state) you’re in influences what you’ll remember.
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68
Dual encoding
Is the idea of using different types of stimuli to help learners encode information in their brains more effectively
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69
Distributed practice (spacing effect):
A learning strategy, where practice is broken up into a number of short sessions over a longer period of time
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70
Massed practice
A learning procedure in which practice trials occur close together in time, either in a single lengthy session or in sessions separated by short intervals. Massed practice is often found to be less effective than distributed practice.
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71
Testing effect
the finding that taking a test on previously studied material leads to better retention than does restudying that material for an equivalent amount of time.
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72
Depth of processing
The way in which a person thinks about a piece of information, for example, a shallow level of processing of a word would be to skim over a sentence and to understand the sentence without dwelling on the individual word.
The deeper your process something (i.e. the more meaningfully you think about it) the better you remember it.
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73
Ebbinghaus forgwtting curve
Information is quickly forgotten over time
In the long run, you’re going to remember maybe 20 – 30% of information if you do not review it.
It shows how learned information slips out of our memories over time, unless we take action to keep it there.
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74
Concepts
A concept is a verbal or written understanding of abstract thought
Mental categories used to group objects, events, and characteristics. It helps to generalize and make process simplier.
EX: how a chair should look like.
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75
Classical model of concepts
All instances of a concept have defined properties.
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76
Prototype model
All instances of a concept are compared to a prototype (ideal example) of that concept.
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77
Metacognition
Refers to the knowledge and regulation of one's own cognitive processes, which has been regarded as a critical component of creative thinking. thinking and reflecting about your own thinking.
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78
Sub-goaling
Set intermediate goals to help you reach the final solution
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79
Trial and Error
Try out different solutions until you
find one that works.
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80
Algorithm
Step by steps that guarantee a solution.
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81
Heuristics
Shortcut strategy (“rule of thumb”) that suggests, but does not guarantee, a solution
By using a heuristic one has to accept the possibility of making an
error
They are faster than algorithms

We make many mistakes by using these heuristics, but these heuristics are economical, efficient, and an easy way to estimate an outcome
• In many cases, these estimations can be accurate or at least useful
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82
Availability Heuristics
Relying on recent experience or exposure in order to judge frequency (first thing that pops into your mind).
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83
Factors that influence AH
Bias due to retrievalvility

Illusory correlation: made up a relashionship when there is actually no correlation.
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84
Representative heuristics
making inferences or predictions based on experience, think stereotypes.
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85
Factors of influence RH
• Ignore probabilities

• Ignore sample sizes

• Regression toward the mean = the larger the sample size the closer you get to the mean

• Misconceptions of Chance
Gambler’s fallacy: people falsely believe if something happens more frequently than normal during a given period, it will happen less frequently in the future (or vice versa)
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86
Divergent thinking
Is cognition that leads in various directions. encourages creativity, a question can have multiple answers.
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87
Convergent thinking
Occurs when the solution to a problem can be deduced by applying established rules and logical reasoning. Limits creativity, question invites only one answer
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88
Inductive reasoning
is a method of drawing conclusions by going from the specific to the general. data leads to conclusions. best example SHERLOCK
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89
Deductive reasoning
Is a logical approach where you progress from general ideas to specific conclusions. idea then data.
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90
Fixation
the inability to see a problem from others perspectives
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91
Mental Set
the tendency to approach a problem in a designed way (only one)
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92
Functional Fixedness
think of things in only terms of their usual function
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93
Belief bias
The tendency of one’s preexisting beliefs to distort logical reasoning by making invalid conclusions.(twisting info to match our beliefs)
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Belief perseverance
is the tendency to cling to one's initial belief even after receiving new information that contradicts or disconfirms the basis of that belief. Everyone has tried to change someone's belief, only to have them stubbornly remain unchanged. (not accept external opinion)
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95
Confirmation bias
The act of selecting information according to preexisting beliefs, while ignoring or rejecting information supporting contrary beliefs./Tendency to search for information that supports our preconceptions and ignore or distort contradictory evidence.
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96
Sensation
The process of receiving stimulus energies from the external enviorement.
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97
Transduction
The process of transforming physical energy into electrochemical energy (Action Potential)
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98
Perception
the process of organizing and interpreting sensory information.
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99
Absolute threshold
the minimum ammount of energy an organism can detect 50% of the time.
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Difference threshold
ability to tell difference between a stronger or weaker stimuli.
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