Main Terms to know for Intro to Entrepreneurship Midterm

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Last updated 2:58 PM on 3/31/26
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33 Terms

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Key Partners

The network of suppliers and partners that provide resources or expertise to make the business model work.

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Key Activities

The essential actions a business must engage in to create value and serve customers.

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Key Resources

The critical assets (physical, intellectual, human, or financial) required to deliver the value proposition.

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Cost Structure

The expenses incurred to operate the business model, including fixed and variable costs.

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Value Propositions

The unique value that distinguishes a company from competitors and fulfills customer needs or problems.

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Customer Relationships

The types of interactions established with customers to enhance satisfaction, retention, and loyalty.

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Channels

The communication, distribution, and sales pathways used to reach customers with the value proposition.

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Customer Segments

The different groups of people or organizations an enterprise aims to reach (e.g., mass, niche, or segmented).

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Revenue Streams

The cash a company captures from each segment by balancing value, price, and volume.

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<p>The 9 BMC Components</p>

The 9 BMC Components

1. Value Propositions, 2. Customer Segments, 3. Channels, 4. Customer Relationships, 5. Key Activities, 6. Key Resources, 7. Key Partners, 8. Cost Structure, 9. Revenue Streams.

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Entrepreneurship as a Practice

A method of learning that emphasizes action and 'doing' over just innate personality traits or planning.

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Deliberate Practice

High-stakes repetition with focused feedback to improve specific entrepreneurial skills.

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Entrepreneurial Mindset

The ability to quickly sense, act, and get organized under uncertain conditions.

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Human Capital

The stock of skills, knowledge, and experience possessed by an individual.

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Fixed vs. Growth Mindset

____ _____ believes abilities are static; ____ ______ believes abilities can be developed through dedication.

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Passion vs. Purpose

_____ is an intense positive emotion; ______ is the stable 'Why' that connects your work to others over time.

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Wicked Problems

Complex, interconnected social challenges that are difficult to solve (e.g., poverty, climate change).

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Social Purpose Ventures

Businesses created by social entrepreneurs to resolve a social problem and make a profit.

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B Corporation

A private certification for for-profit companies meeting high standards of social and environmental performance.

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Triple Bottom Line

An accounting framework focusing on three parts: People, Planet, and Profit.

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Opportunity Recognition

The process of identifying a way to solve a problem or fill a market gap that others have missed.

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Entrepreneurial Alertness

The ability to notice opportunities in the environment without active searching.

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Gap Opportunity

Noticing a 'hole' in the market where a need is not being met by existing products.

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Five Steps to Design Thinking

A human-centered approach to innovation using 5 stages: Empathize, Define, Ideate, Prototype, Test.

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Divergent vs Convergent Thinking

______ expands the number of possible ideas; ______ narrows them down to the best one.

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Iteration

The non-linear process of returning to earlier stages in design or business based on new feedback.

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Fixed vs. Variable Costs

____ costs stay the same regardless of sales ex: Rent); _____ ____change with production volume, exp: materials

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Customer Discovery

The process of identifying who your customers are and if the problem you're solving is real.

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Customer Validation

Proving that your solution works and that customers are actually willing to pay for it.

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Jobs-to-be-Done (JTBD)

A framework focusing on the specific 'job' a customer is trying to accomplish when they hire a product.

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Early Adopters

The first customers who take a risk on a new product because they have the problem most acutely.

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Customer Persona

A detailed, semi-fictional representation of your ideal customer based on data and research.

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Theory of Change

A methodology for planning and evaluation used to map out how specific actions lead to social change.

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