Cognition

0.0(0)
studied byStudied by 1 person
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/98

flashcard set

Earn XP

Description and Tags

15-25% of the exam

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

99 Terms

1
New cards

Top-Down Processing

Information processing is guided by higher-level mental processing. Our brain uses prior knowledge, expectations, and context to interpret sensory data

<p>Information processing is guided by higher-level mental processing. Our brain uses prior knowledge, expectations, and context to interpret sensory data </p>
2
New cards

Bottom-up Processing

Learning based solely on the stimulus, without drawing on past experiences or contextual information

<p>Learning based solely on the stimulus, without drawing on past experiences or contextual information</p>
3
New cards

Signal Detection

It explains why we are able to pick up or focus on things we're expecting and ignoring or minimizing everything else

4
New cards

Selective Attention

the focusing of conscious awareness on a particular stimuli, so because you are focused on one stimulus, you don't take notice of details or surrounding

5
New cards

Cocktail Party Effect

Ability to focus attention on a single talker among a mixture of conversation and background noises

6
New cards

Inattentional Blindness

Failure to notice an unexpected item

7
New cards

Change Blindness

Failure to detect change in a visual stimuli

8
New cards

Binocular Cues

Judging the distance of nearby objects with two eyes

9
New cards

Retinal Disparity

The slight difference in the images received by each eye due to their different positions

10
New cards

Convergence

The inward movement of both eyes to focus on a close object

11
New cards

Stroboscopic Effect

A visual illusion where a rapid series of slightly different images is perceived as a moving image

ex: flip book

12
New cards

Phi Phenomenon

A visual illusion of movement is created when 2 or more lights next to each other blink on and off

ex: christmas light shows, animated signs

13
New cards

Autokinetic Effect

A visual illusion where a stationary point of light appears to move in a dark environment due to small movements

ex: illusions

14
New cards

Perceptual Adaption

The brain’s ability to become accustomed to new or unusual sensation

15
New cards

Perceptual Set

To perceive one thing and not the other— how we perceive things in one perspective

  • context: external factors that can impact how we perceive info

  • motivation: we see what we want to see— desires or needs

  • emotions: they can alter what we experience

    ex: if two people see a gathering of people in the street several hundred yards ahead, someone who is in a happy emotional state will likely see this is some form of party. Someone who is worried or anxious may instantly perceive it as some form of disturbance

  • expectations: we expect/predict certain results using prior beliefs

    ex: last time I had grapes, they were sour, so this grape will be sour

16
New cards

Habituation

We stop responding to a stimulus because we’re uninterested or we’ve become used to it

17
New cards

Memory

Learning that persists over time

Encoding (get info)

Storage (retain info)

Retrieval/recall (get the info)

18
New cards

Information Processing Mode of Human Memory

Recall: retrieving past info that was stored away, not in our conscious awareness

Recognition: identifying/recognizing items previously learned

Relearning: going over information more than once to learn it easily

19
New cards

Working memory

A cognitive system that temporarily holds and manipulates information — you hold information AND work with it at the same time

20
New cards

Central Executive Functions

It decides what to focus on, what to ignore, and how to organize your thoughts.

It helps you switch tasks, plan, solve problems, and stay on track

tasks:

  1. Focus attention

  2. Divide attention between tasks

  3. Switch attention from one thing to another

  4. Connect working memory with long-term memory

21
New cards

Phonological Loop

Tendency to repeat over and over what you heard to help you remember

ex: phone number

22
New cards

Visuospatial Sketchpad

Mentally envisioning an image/event/scene

23
New cards

Explicit Memory

A type of long-term memory that involves conscious recollection of facts and events that requires intentional effort to recall

  • Episodic: memory of personal experiences and specific events

  • Semantic: memory of general knowledge and facts

24
New cards

Implicit Memory

Memory that enables you to perform tasks automatically after enough practice or exposure, without needing to actively recall how to do them — memory that influences behavior without conscious awareness

25
New cards

Automatic Processing

The subconscious encoding of information without active effort or conscious awareness. Allows for the absorption of information effortlessly, such as recognizing familiar faces or places

Auto processing leads to implicit memory formation

26
New cards

Effortful Processing

Active, conscious effort you put into encoding, storing, and retrieving information. It's essential for learning new, complex, or unfamiliar information — requires focused attention and concentration + often involves repetition and practice

27
New cards

Sensory Memory

A short-term memory system that holds information from what you see, hear, touch, smell, or taste for just a brief moment

  • Iconic: visual memory — flashbacks

  • Echoic: auditory memory that allows you to retain sounds for a short period even if you weren’t consciously paying attention

28
New cards

Short-term Memory

Helps store memory for up to 30 seconds and up to 5-9 items until we deem them as:

  • important —> transfers over to long-term memory

  • unimportant —> memory decays without active rehearsing or new information pushes out older information from short-term memory (displacement)

29
New cards

Long-term Memory

Can hold and retain memory over extended periods (from hours to decades)

due to its large and unlimited capacity

30
New cards

Chunking

A memory strategy that involves breaking down big pieces of information into smaller, easier-to-remember “chunks”

149217761812 —> 1492 - 1776 - 1812

31
New cards

Mnemonic Devices

Techniques that help you remember information more easily by using associations, patterns, or imagery. They work by making information more meaningful or easier to recall.

32
New cards

Method of Loci

A mnemonic device that uses spatial memory to aid in memorizing information

33
New cards

Hierarchies

A structure that organizes information from broad concepts to more specific details

animal —> mammal —> dog —> pug

34
New cards

Spacing Effect

Recalling memories by studying or practicing things in a distributed time — a learning strategy where you spread out your study sessions over time instead of cramming all at once.

35
New cards

Testing Effect

A phenomenon where testing yourself on previously learned material significantly improves long-term retention (the ability to remember information for extended periods) and learning compared to simply restudying the material — active recalling (actively trying to remember information from memory without looking at a reference)

36
New cards

Shallow Processing

A type of memory processing that involves focusing on surface-level features (appearance/sound) of information — leads to STM

37
New cards

Deep Processing

A type of memory processing that involves analyzing/focusing on the meaning of information and making connections to things — leads to LTM

38
New cards

Retrieval Cue

A hint or trigger that helps you access information stored in your memory

39
New cards

State Dependent Memory

We recall or learn better when we’re in a specific state

ex: If you study while feeling relaxed, you might remember better if you're also relaxed during the test

40
New cards

Mood Congruent Memory

Your mood can act as a cue to recall memories tied to that mood — helps us recall positive/negative memories

41
New cards

Context Dependent Memory

When you learn something in a particular place or situation—your surroundings or environment act as retrieval cues

42
New cards

Serial Position Effect

A psychological phenomenon where people tend to remember the first and last items in a list better than the items in the middle

  • Primary effect: able to remember the first items better because you’ve had more time to rehearse/repeat them

  • Recency effect: able to recall the most recent item because it’s still fresh in your STM — (higher than primary)

43
New cards

Retrograde Amnesia

Can not recall past (retro) memories

44
New cards

Anterograde Amnesia

Can’t form new long-term memories

Antero —> After

45
New cards

Encoding Failure

Failure to store information properly because the brain never processed the details deeply enough to store them because of:

  • distraction

  • lack of rehearsal

46
New cards

Storage Decay

Over time we forget things even if we encode it well due to lack of active recall

47
New cards

Forgetting Curve

A concept that shows how quickly we forget information over time if we don’t actively try to remember it

48
New cards

Proactive Interference

Prior information interferes with learning or remembering new information

Prior —> Pro

49
New cards

Retroactive Interference

New information interferes with recalling old information

Recent —> Retro

50
New cards

Motivated Forgetting (Repression)

A defense mechanism where the brain blocks out traumatic or distressing memories automatically

51
New cards

Constructive Memory

Memory distortion can replace some parts of your memory by filling in missing details to create a complete and coherent story. —> False, unreliable, and distorted memories

52
New cards

Misinformation Effect

Memories may not be accurate reproductions of events but can be altered by new information related to beliefs, attitudes, and perceptions to fill in gaps in the memory

53
New cards

Source Amnesia

The inability to remember where, when, or how previously learned information was acquired, while retaining the factual knowledge itself

54
New cards

Cognition

Your ability to think, know, remember, and communication with information

55
New cards

Schema

A mental framework where we categorize and store knowledge about objects, people, events, and ideas

56
New cards

Prototypes

Common or representative example of a category or concept

bird —> goose

57
New cards

Assimilation

Take in new information and incorporate it into our existing schema

58
New cards

Accommodation

Modifying your existing schema or creating a new schema to fit new information

59
New cards

Availability Heuristics

A mental shortcut where people judge the likelihood of an event based on how easily examples come to mind

Ex: If you recently saw news reports about plane crashes, you might overestimate the risk of flying, even though flying is statistically very safe. The plane crashes are more available in your memory, so they feel more common

60
New cards

Overconfidence

Overestimating the accuracy of our abilities, knowledge, or judgments

61
New cards

Belief Perseverance

Clinging onto our beliefs even though evidence argues otherwise—even after they’ve been proven wrong

62
New cards

Framing

The way information is presented or worded can significantly influence people's decisions and judgments

63
New cards

Gambler’s Fallacy

Where we believe something is less likely or more likely to happen based on the previous outcome

64
New cards

Sunk-Cost Fallacy

Reluctant to abandon strategy because they invested too much or heavily

65
New cards

Creativity

The ability to produce and express new ideas

  1. expertise

  2. imaginative thinking skills

  3. adventurous personality

  4. intrinsic motivation

  5. creative environment

66
New cards

Concept

A mental categorization of similar objects, events, ideas, or people

67
New cards

Recall

Ability to remember without cues

68
New cards

Recognition

Ability to remember what you’ve been told — with cues

69
New cards

Function Fixedness

Can only see one common use for an item — no creativity

70
New cards

Divergent Thinking

Creative thinking that allows you to come up with many uses for an object or many solutions to a problem

71
New cards

Convergent Thinking

Logical thinking that focuses on finding the single best or correct solution to a clearly defined problem

72
New cards

Executive Thinking

Generating, organizing, planning, and carrying out goal-directed behaviors

73
New cards

Massed Practice

Cramming —> opposite of spacing

74
New cards

Tip of the Tongue Phenomenon

Unable to fully retrieve a word or name from memory, but feels like it’s about to come out any second

75
New cards

Prospective Memory

The ability to remember to perform an action in the future

76
New cards

Imagery

Attaching images to information to learn and remember better

77
New cards

Duel Encoding

We remember information better when it is processed in both verbal and visual forms

78
New cards

Representative Heuristics

Where people judge how likely something is based on its similarity to a stereotype

Ex: quiet person —> librarian

79
New cards

Mental Set

The tendency to approach problems with the same strategy — even when a new or better solution might be available

80
New cards

Metacognition

Being aware of your cognitive processes and adjusting those strategies when needed

Ex: “I remembered most things, but I still mixed up two terms. Next time, I’ll make flashcards for those.”

81
New cards

Semantic Networks

A semantic network is like a web in your brain where words and ideas are linked based on meaning.

Ex: Bird —> feather —> eggs —> nest —> fly —> goose

82
New cards

Multi-Store Model

How information flows through three separate memory stores:

  1. Sensory memory

  2. 2. STM

  3. 3. LTM

83
New cards

Structural Encoding

A type of shallow processing that involves focusing on the physical appearance or structure of information — you notice how it looks, not what it means

Ex: “TABLE” —> remembering it because it was in caps

84
New cards

Phonetic Encoding

A type of shallow processing that focuses on the sound of information

Ex: “Cat” rhymes with “hat”

85
New cards

Semantic Encoding

A type of deep processing where you remember something because of its meaning

86
New cards

Elaborative Rehearsal

Strategies used to enhance encoding information

87
New cards

Autobiographical Memory

A memory system that helps you remember the story of your life — memory of personal life experiences

  • Episodic: specific event(s)

  • Semantic: facts about yourself

88
New cards

Baader-Meinhof Phenomenon

A cognitive bias, where something recently learned or noticed seems to appear more frequently than it actually does

89
New cards

Superior Autobiographical

The ability to recall personal life events with extreme accuracy — extremely rare case

90
New cards

Intelligence

The mental potential to learn from experience, solve problems, and use knowledge to adapt to new situations

91
New cards

General Intelligence/General Ability

One general ability that makes you good at many things — (g-factor)

92
New cards

Standardization

A uniform to test where an individual’s score is compared to the rest of the tested groups in order to see where you’re at compared to everyone else

Ex: SAT

93
New cards

IQ

Mental age/Chronological age x 100 = IQ score

**How you behave and think mentally

**How old you really are

94
New cards

Flynn Effect

A worldwide phenomenon where IQ scores showed an increase globally

  • Occurs decade to decade

  • Makes us question whether it’s the result of better nutritious meals or more access to education

95
New cards

Imagination Inflation

Imagining an event increases your confidence that it actually happened

**misinformation effect can influence your perspective:

“Peppa tripped Suzy” —> imagination manifests —> you now think Peppa did actually trip Suzy

96
New cards

Psychometrics

The field of psychology focused on the measurement of mental abilities, traits, and processes

  • Tests

  • Scales

  • Assessments

97
New cards

Multiple Intelligence

8 Types of Intelligence:

  • Linguistic Intelligence

  • Logical-Mathematical Intelligence

  • Spatial Intelligence

  • Musical Intelligence

  • Bodily-Kinesthetic Intelligence

  • Interpersonal Intelligence

  • Intrapersonal Intelligence

  • Naturalistic Intelligence

98
New cards

Crystallized Intelligence

Our accumulated knowledge and verbal skills increase with age

99
New cards

Fluid Intelligence

The ability to think, reason, and problem-solve quickly and abstractly without the influence of one’s prior knowledge or experience — decreases with age