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Communication Model
A process involving components like a speaker, message, encoding, decoding, channel, listener, feedback, interference, and situation.
Speaker
A person who communicates a message.
Message
Whatever a speaker communicates to someone else.
Encode
Translation of information into a message.
Decoding
Turning communication into thoughts.
Channel
Means by which a message is communicated.
Listener
A person who receives the message.
Feedback
Messages sent back by the listener or speaker.
Interference
Noise that impedes the message.
Situation
The time and place of the message conversation.
Frame of Reference
Sum of a person’s knowledge, experience, goals, values, and attitudes.
Ethnocentrism
Believing one’s group or culture is superior to all others.
Physiological Factors
Personal abilities like hearing or sight that can affect perception.
Past-Experience and Roles
Learned experiences that shape perceptions.
Culture
Shared beliefs that influence perception.
Present Feelings/Circumstances
Current emotional state that can impact perception.
Attributes Definition
Personal characteristics of a person’s behavior.
Fundamental Attribution Error
Overemphasizing internal causes and underestimating external causes of behavior in others.
Specific Purpose
States what the speaker hopes to accomplish in a speech.
Thesis/Central Idea
A concise statement of what you expect to say in your speech.
Brainstorming
The process of planning and generating ideas for a speech.
Clustering
A brainstorming technique that organizes ideas visually.
Egocentrism
The assumption that people are primarily concerned with their own values and well-being.
Audience Analysis
The process of understanding the audience, categorized as formal or informal.
Chronological Organizational Pattern
An organization of speech content based on the progression of time.
Main Points of a Speech
Key arguments or information that break down the speech's content.
Ways to Gain Attention
Techniques such as relating the topic to the audience, startling them, arousing curiosity, using quotations, questioning, or storytelling.