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Diegetic
Sounds that come from a source on-screen or are implied to be on-screen.
Non-diegetic
Sounds that come from an unknown source.
Parallel sounds
Sounds that match the mood of what is happening.
Contrapuntal
Sounds that do not match the mood.
Mise-en-scene
All of the things that are on screen, including lighting, setting, props, costumes, and makeup.
Proxemics
The distance of the camera away from the subject.
Long shot
An object is shot from far away, and the background dominates the screen.
Extreme long shot
Where an entire city can be seen, usually used to show the setting.
Close-up
Used to build connection and empathy with the character, where the person fills most of the screen.
Extreme close-up
Can only see a small detail, like an eyeball.
Over-the-shoulder shot/ third person
Shot taken from over someone's shoulder, the person's shoulder does not have to be in the shot, but it usually is.
Medium shot
Shows a person from the waist up or equivalent.
High angle
Camera looks down on the subject, allowing you to see the subject and their features.
Low angle
Looking up at the subject, usually used to make the subject look powerful.
Bird's-eye view
Shot directly from above.
Flat angle
The camera is at eye level.
Canted angle
Everything seems unbalanced, making you feel uneasy.
Wide angle
Allows you to see all aspects of the scene.
Connotation
The feeling people get from a word.
Denotation
The literal meaning of a word.
Theme
The main idea or lesson of the text.
Main idea
The point or message.
Tone
How the author is speaking and the tone of their voice.
Mood
How the text makes you feel.
Direct characterization
When the author tells you directly about the character.
Indirect characterization
When the author implies things about the character.
Conflict
The thing that gets in the way of the protagonist achieving their goal.
Dialogue
People talking.
Antagonist
The bad guy.
Protagonist
The good guy.
Flat character
A one-sided, underdeveloped character.
Round character
A complex, well-developed character.
Stock character
A stereotypical character.
Dynamic character
A character who goes through a change.
Static character
A character who does not change.
Foil
A character who is the exact opposite of another character.
Parallel character
A character who is very similar to another character.
Point of view
The perspective from which the story is told.
First-person
The narrator is part of the story (uses "I," "me," "my").
Second-person
The narrator addresses the reader directly (uses "you").
Third omniscient
The narrator is all-knowing.
Third limited
The narrator can only see the thoughts and feelings of one character.
Third objective
The narrator cannot see anyone's thoughts.
Exposition
Establishes character, setting, initial action, and creates a mood.
Initial incident
The action that starts the plot and the conflict.
Rising action
The conflict and events leading to the climax.
Climax
The point in the story where there is the most action.
Catharsis
The release of tension after the climax.
Falling action
The resolution of the plot after the big event.
Denouement
The wrap-up of the story.
Compound sentence
Uses a fanboy to connect two simple sentences.
Complex sentence
One simple sentence connected to a dependent clause using words like after, although, as, because, before, etc.
Simple sentence
One complete subject and complete predicate.
Clause
A group of words that contain a subject and a predicate.
Subordinate clause
The information after the verb that makes it make sense.
Stanza
The little paragraph things usually in poetry.
Synonyms
Words that mean the same thing.
Antonyms
Words that are opposite.
Simile
A comparison using "like" or "as."
Metaphor
Directly comparing things using "is" or "are."
Personification
Giving a non-human thing human traits.
Hyperbole
An extreme exaggeration.
Synecdoche
Part is used to represent the whole, like saying "nice wheels" to refer to a car.
Onomatopoia
sound words BAM
Euphenism
a nicer way of saying something that is unpleasent
alliteration
the repetition of the first letter
assonance
repetition of vowel sounds
pun
a joke where they use two words that sound the same but mean different things
oxymoron
when two words are beside eachother and are opposites
allusion
a reference to somehing famous
idiom
a saying that makes no sense people have just accpeted it “its raining cats and dogs”
irony
a contradiction from what is expected
verbal irony
when someone says something but means the opposite
situational irony
when something happens that is the exact opposite of what you would expect
dramatic irony
when the audience knows something that the character does not