Language Arts 10
Film elements
Diegetic- sounds that come from a source on-screen or are implied to be on-screen
Non-diegetic- sounds that come from an unknown source
Parallel sounds- match the mood of what is happening
Contrapuntal- do not match the mood
Mise-en-scene- all of the things that are on screen French for “putting on stage” including lighting setting props costumes makeup
Proxemics- the distance of the camera away from the subject
Long shot- an object is shot from far away and the background will dominate the screen
Extreme long shot- where an entire city can be seen usually used to show the setting
Close is used to build connection and empathy with the character the person fills most of the screen
Extreme close-ups- can only see like an eyeball or something
Over-the-shoulder shot/ third person- shot taker from over someone's shoulder the person's shoulder does not have to be in the shot but it usually is
Medium shot- you get a person from the waist up or equivalent
Angles- (different from proxemics) the camera angle of view
High angle- camera looks down on the subject you can see the subject and their features
Low angle- looking up at the subject is usually used to make the subject look powerful
Bird eye- different from a high angle because it is directly above
Flat angle- the camera is at eye level
Canted angle- everything seems unbalanced makes you feel uneasy
Wide angle- you can see all aspects of the scene
Literary elements
Connotation- the feeling people get from a word
denotation - the literal meaning of a word
Theme- the main idea/ lesson of the text
Main idea- the point or message
Tone- how the author is speaking and the tone of their voice
Mood- how the text makes you feel
Direct characterization-they tell you directly about the character “shes pretty
Indirect characterization- they imply things about the character “All the boys liked her
Conflict- the thing that gets in the way of the protagonist achieving their goal
Dialogue- people talking
Character types
Antagonist- bad guy
Protagonist- good guy
Flat- oen sided underdeveloped character
Round- complex well developed
Stock- stereotypical character
Dynamic- goes through a change
Static- does not change
Foil- a character who is the exact opposite of another character
Parallel- a character who is very similar to another character
Point of view-
First-person- I me My. The narrator is part of the story
Second- you
Third omniscient- the narrator is all-knowing
Third limited- the narrator can only see the thoughts and feelings of one character \
Third objective- cannot see anyone's thoughts
Plot diagram
Exposition- establishes character setting initial action and creates a mood
Initial incident- action that starts the plot and the conflict
Rising action- the conflict and events leading to the climax
Climax- the point in the story where there is the most action
Catharsis- release of tension after the climax
Falling action- resolution of the plot after the big event
Denouement- the wrap-up of the story
Sentence structure
Compound- uses a fanboy to connect two simple sentences
Complex- one simple sentence connected to a dependent clause connected using after although as because before etc
Simple sentence- one complete subject and complete predicate
Clause- a group of words that contain a subject and a predicate
Subordinate clause-the info after the verd that makes it make sense
Stanza- the little paragraph things usually in poetry
Figures of speech
Synonyms- words that mean the same thing
Antonyms- words that are opposite
Simile- a comparison using LIKE OR AS
Metaphor- directly comparing things using IS OR ARE
Personification- giving a non-human thing human traits
Hyperbole- and extreme exaggeration
Synecdoche- part is used to represent the whole “nice wheels”
Onomatopoeia- sound words BAM
Euphemism- a softer more inoffensive way to say something unpleasant
Alliteration- repetition of the FIRST LETTER
Assonance- repetition of vowel sounds
pun - play on words when two words sound the same but mean two different things
Oxymoron- when two things that contradict each other are put beside each other
Allusion- a reference to something famous
Idiom- a saying that makes no sense if taken literally “It cost an arm and a leg”
Irony- a contradiction between what is and what is expected
Dramatic irony- when the audience knows something that the people in the text do not
Situational irony- something goes against what you would expect to happen
Verbal irony- when someone says something but actually means the opposite