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Vocabulary flashcards covering key concepts from Pages 1–4 of the notes.
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Media (Turow)
Platforms or vehicles industries use to create and circulate messages; media equals technology, not content.
Mass Production Process
Industrial process enabling messages to reach millions or billions at the same time.
Communication
Interaction involving messages.
Interpersonal Communication
Communication between 2–3 people, face-to-face.
Mediated Interpersonal Communication
Communication between people aided by a medium (phone, Zoom).
Mass Communication
Industrialized, tech-based, one-to-many dissemination of messages.
Industrialization of Culture
Theme describing how culture becomes organized and produced within an industrial media system.
Channel Fragmentation
More outlets (cable, internet) leading to fragmented audiences.
Audience Segmentation
Content tailored for different groups.
Convergence
Content across platforms; cross-platform distribution (e.g., watching on phones and TV).
Three C’s of Convergence
Content (messages), Corporations (companies), Computers (tools for dissemination).
Content
The messages produced and distributed by media industries.
Corporations
Companies that make and distribute media.
Computers
Digital tools used to disseminate media.
Culture
Shared way of life; media shapes and reflects it.
Media Literacy
Critical thinking skills to analyze media messages and practices.
Authorship (Tools of Media Literacy)
Who made this?
Content (Tools of Media Literacy)
What do you see or hear in the media text?
Audience (Tools of Media Literacy)
Who the text is for or who consumes it.
Purpose (Tools of Media Literacy)
Why the text was made; its intent.
Techniques (Tools of Media Literacy)
How the text persuades or engages; methods used.
Elements of Communication
Source, Encoding, Transmitter, Channel, Receiver, Decoding, Feedback, Noise.
Hypodermic Needle Model
Media injects ideas directly; audiences are passive.
Agenda Setting
Media tells us what to think about.
Payne Fund Studies
Early, flawed research; suggested context matters in media effects.
Limited Effects
Propaganda alone has limited ability to change opinions.
Two-Step Flow
Opinion leaders filter media and influence others.
Uses and Gratifications
Audiences actively use media to satisfy needs.
Priming
Media shapes how we evaluate issues by activating associations.
Frankfurt School
Theorists (Adorno, Horkheimer, Marcuse, Benjamin) arguing capitalism controls culture; culture industry; co-optation.
Culture Industry
Under capitalism, media creates passive consumers.
Co-Optation
Capitalism absorbs and repackages revolutionary ideas.
Political Economy
Media reflects the interests of powerful elites.
Cultural Studies (Birmingham School)
Audiences interpret texts differently (polysemy).
Industrialization of Culture Framework
Non-hierarchical, multidirectional model with levels: Culture and Society, Mandates, Conditions, Practices, Texts.
Circumscribed Agency
Workers have freedom but within limits.
Mandates
Funding/aims of media: Commercial Mandate, Non-Commercial Mandates, Government Mandate, Public Mandate, Community/Alternative Mandate.
Commercial Mandate
Paid by advertisers and consumers; dual-product; profit-focused; content aims to avoid controversy.
Non-Commercial Mandates
Government Mandate (state-funded, may serve power); Public Mandate (funded by citizens for diversity/education/safety); Community/Alternative Mandate (local, donation-funded).
Public Broadcasting in the United States
Corporation for Public Broadcasting funds PBS/NPR; not a government agency; vulnerable to politics; public funds via Congress.