Sensation and Perception – Chapter 3 (Hockenbury & Nolan, 10th ed.)

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Vocabulary flashcards covering major terms and concepts from the chapter on sensation and perception, including visual, auditory, chemical, body senses, perceptual organization, depth cues, pain, and illusions.

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77 Terms

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Sensation

The process of detecting physical energy (light, sound, heat, pressure, etc.) and converting it into neural signals.

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Perception

The process of integrating, organizing, and interpreting sensory information to form meaningful representations.

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Sensory Receptor

Specialized cell in a sense organ that responds to a particular form of sensory stimulation.

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Transduction

Conversion of physical energy into a coded neural signal that the nervous system can process.

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Absolute Threshold

The minimum intensity of a stimulus that can be detected 50 % of the time.

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Difference Threshold (JND)

The smallest change in stimulation that can be detected; ‘just noticeable difference.’

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Weber’s Law

Principle stating the size of the JND is a constant proportion of the original stimulus intensity.

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Sensory Adaptation

A gradual decline in sensitivity to a constant stimulus over time.

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Rods

Long, thin photoreceptors in the retina highly sensitive to light but not to color; dominate in low-light vision.

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Cones

Short, thick photoreceptors in the retina that detect color and enable visual acuity; concentrated in the fovea.

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Fovea

Small central area of the retina composed entirely of cones where vision is sharpest.

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Blind Spot

Point where the optic nerve exits the eye; contains no photoreceptors, creating a gap in the visual field.

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Accommodation (Vision)

Process by which the eye’s lens changes shape to focus light on the retina.

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Optic Chiasm

Point where optic nerve fibers partially cross, sending visual information to opposite sides of the brain.

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Ventral Stream

The ‘what’ visual pathway that processes object identity in the temporal lobe.

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Dorsal Stream

The ‘where’ visual pathway that processes spatial location and movement in the parietal lobe.

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Synesthesia

A condition in which stimulation of one sense involuntarily triggers the experience of another (e.g., numbers perceived as colors).

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Hue

Aspect of color determined by the wavelength of light.

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Saturation

Purity of a light wave; the extent to which a color is diluted by white light.

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Brightness

Perceived intensity of light; related to the amplitude of the light wave.

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Trichromatic Theory

Theory that color sensation results from activity in three cone types sensitive to red, green, or blue wavelengths.

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Opponent-Process Theory

Theory that color perception is controlled by opposing retinal processes (red–green, blue–yellow, black–white).

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Color Blindness

Deficiency in one or more cone types, most commonly affecting red–green discrimination.

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Sound Wave

Physical stimulus for audition; a series of pressure changes traveling through a medium such as air.

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Amplitude (Sound)

Height of a sound wave; determines loudness, measured in decibels (dB).

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Decibel (dB)

Unit that measures the intensity or loudness of sound.

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Frequency (Sound)

Number of sound waves per second; determines pitch and is measured in hertz (Hz).

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Pitch

Perceived highness or lowness of a sound based on its frequency.

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Timbre

Distinctive quality or complexity of a sound that allows differentiation of sources producing the same pitch.

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Cochlea

Fluid-filled, spiral structure in the inner ear where sound waves are transduced into neural impulses.

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Basilar Membrane

Structure inside the cochlea whose movement bends hair cells to create auditory signals.

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Frequency Theory

Proposes that the basilar membrane vibrates at the same frequency as the sound wave, explaining low-pitch perception.

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Volley Principle

Idea that groups of neurons fire in alternation to code frequencies higher than a single neuron’s firing limit.

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Place Theory

Suggests different sound frequencies produce maximal vibration at specific places along the basilar membrane, explaining high-pitch perception.

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Olfaction

The chemical sense of smell, mediated by receptors sending signals to the olfactory bulb.

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Gustation

The chemical sense of taste detected by taste buds for sweet, sour, salty, bitter, and umami.

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Taste Bud

Cluster of about 50 taste receptors located in papillae on the tongue.

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Proprioception

Sense of body position and movement provided by receptors in muscles and joints.

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Vestibular Sense

Sense of balance and spatial orientation arising from semicircular canals and vestibular sacs in the inner ear.

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Nociceptor

Free nerve ending that responds to tissue damage, producing the sensation of pain.

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Fast Pain System

Pathway that conveys sharp, localized pain via large, myelinated fibers to the somatosensory cortex.

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Slow Pain System

Pathway that conveys dull, throbbing pain via smaller, unmyelinated fibers to limbic structures.

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Gate-Control Theory

Model proposing that pain signals can be modulated by ‘gates’ in the spinal cord influenced by psychological factors.

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Phantom Limb Pain

Painful sensation perceived in a limb that has been amputated.

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Bottom-Up Processing

Perceptual analysis that begins with sensory receptors and builds up to a complete perception.

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Top-Down Processing

Perception shaped by prior knowledge, expectations, and cognitive processes.

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Gestalt Psychology

View that we perceive whole forms (gestalts) rather than separate sensations; emphasizes innate rules of organization.

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Figure–Ground Relationship

Tendency to automatically separate visual scenes into a main object (figure) and background (ground).

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Similarity (Gestalt)

Grouping principle where similar elements are perceived as belonging together.

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Proximity (Gestalt)

Grouping principle where objects close to each other are perceived as a group.

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Continuity (Gestalt)

Tendency to perceive smooth, continuous patterns rather than discontinuous ones.

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Closure (Gestalt)

Tendency to fill in gaps to perceive a complete, whole object.

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Depth Perception

Ability to perceive distance and three-dimensional relationships using visual cues.

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Monocular Cue

Depth cue, such as relative size or linear perspective, that requires only one eye.

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Relative Size

Monocular cue where smaller retinal images are perceived as farther away.

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Overlap (Interposition)

Monocular cue where an object blocking another is perceived as closer.

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Aerial Perspective

Monocular cue where hazy objects are seen as farther away due to atmospheric scattering.

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Texture Gradient

Monocular cue where coarse, detailed textures appear closer than smooth, indistinct textures.

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Linear Perspective

Monocular cue where parallel lines appear to converge with distance.

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Motion Parallax

Monocular cue where closer objects seem to move faster across the visual field than distant ones.

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Binocular Cue

Depth cue that depends on information from both eyes, e.g., convergence and disparity.

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Convergence

Degree of inward turning of the eyes used as a cue for distance; more rotation indicates closer objects.

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Binocular Disparity

Difference in retinal images of the two eyes; greater disparity signals closer distance.

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Perceptual Constancy

Tendency to perceive objects as stable despite changes in sensory input.

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Size Constancy

Perceiving an object’s size as constant despite changes in its retinal image.

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Shape Constancy

Perceiving a familiar object’s shape as constant even when its orientation changes.

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Perceptual Illusion

Misinterpretation of a true sensory stimulus, revealing perceptual principles.

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Müller-Lyer Illusion

Visual illusion in which identical line lengths appear different due to arrowhead orientation.

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Moon Illusion

Apparent enlargement of the moon near the horizon compared to overhead, due to distance cues.

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Carpentered-World Hypothesis

Idea that people in industrialized settings are more susceptible to certain illusions because of experience with right-angled environments.

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Perceptual Set

Readiness to perceive stimuli in a particular way based on expectations or context.

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Extrasensory Perception (ESP)

Claimed perception of information without sensory input; includes telepathy, clairvoyance, precognition, psychokinesis.

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Distraction (Pain Strategy)

Cognitive technique of focusing attention elsewhere to reduce perceived pain.

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Umami

Fifth basic taste quality associated with savory flavors and glutamate.

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Hair Cell (Ear)

Sensory receptor on the basilar membrane that converts fluid movement into auditory nerve impulses.

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Oval Window

Membrane on the cochlea driven by the stirrup; sets cochlear fluid in motion.

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Volley (Auditory) Principle

Mechanism by which clusters of neurons alternate firing to encode high frequencies.