Unit 3 Part 2 (Development and Learning)

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65 Terms

1

Learning

The process of acquiring new and relatively enduring information and behavior

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2

Associative Learning

Learning that certain events occur together

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3

Classical Conditioning

Learning where a new association between two or more stimuli results in a new stimulus

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4

Ivan Pavlov

Russian psychologist that studied the digestive tracts of dogs in the early 1900s (classical conditioning)

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5

Unconditioned Stimulus

Thing/event that naturally triggers a specific response in a subject

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6

Unconditioned Response

Natural reaction to the unconditioned stimulus

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7

Conditioned Stimulus

Thing/event that a subject is trained to respond to (begins as neutral stimulus)

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8

Neutral Stimulus

The component that causes no response prior to conditioning

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9

Conditioned Response

What the subject has been conditioned to do

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10

Acquisition

The learner demonstrates conditioning

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11

Stimulus Generalization

The learner responds to a similar stimulus as the condition stimulus

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12

Stimulus Discrimination

The learner doesn't generalize (only responds to condition stimulus)

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13

Deconditioning/Extinction

Extinguishing the learned behavior

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14

Spontaneous Recovery

Reappearance of a conditioned response after extinction

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15

John B. Watson

A researcher that studied behaviorism and classical conditioning

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16

Behaviorism

A major psychological perspective focused on studying observable behavior

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17

Little Albert

Watson studied his response to associating a rat with a loud noise

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18

John Garcia

A researcher most associated with conditioned taste aversions

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19

Taste Aversion

A learned response to eating food that is toxic, spoiled, or poisonous

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20

Biological Prepardness

We have a predisposition to having food aversions (necessary for survival)

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21

Operant Conditioning

A type of learning connecting actions/behaviors with consequences (reinforcer or punishment)

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22

Edward Thorndike's Law of Effect

Behaviors followed by favorable consequences become more likely (and vice versa)

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23

Reinforcement

If the result of a behavior is desirable, it's more likely to be repeated

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24

Punishment (adverse training)

If the result of a behavior is undesirable, it's less likely to be repeated

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25

B.F. Skinner

Believed in operant conditioning, expanded on Thorndike's work

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26

Positive Consequence

Adding something

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27

Negative Consequence

Taking something away

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28

Positive Reinforcement

Adding something desired after an appropriate behavior occurs (increase in behavior)

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29

Shaping

Positively reinforcing successive (closer and closer) approximations toward the desired goal behavior

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30

Negative Reinforcement

Removing something unwanted once a desired behavior is completed (increase in behavior)

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31

Positive Punishment

Adding something unwanted after an undesirable behavior occurs (decrease in behavior)

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32

Negative Punishment

Removing something wanted after an undesirable behavior occurs (decrease in behavior)

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33

Primary Reinforcers

Innate reinforces (food, water, sex, sleep, security)

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34

Secondary Reinforcers

Reinforcers the subject learns to value (money, token economies)

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35

Continuous Schedule

Delivered after every instance of a goal behavior

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36

Intermittent Schedule

Learner may to have to perform a goal behavior multiple times before being reinforced

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37

Ratio

Amount or number

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38

Interval

Time-based

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39

Fixed Ratio (FR)

The consequence is delivered after a set number of responses

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40

Variable Ratio (VR)

The consequence is delivered after a varying number of responses

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41

Fixed Interval (FI)

The consequence is delivered for the first response after a set amount of time has passed

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42

Variable Interval (VI)

The consequence is delivered for the first response after a varying amount of time has passed

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43

Token Economy

Receive tokens for completing a task, can trade them for prizes

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44

Instinctive Drift

Over time, animals may revert back to behaviors that come naturally to them

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45

Premack Principle

A preferred activity can be used to reinforce a non-preferred activity

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46

Overjustification

Offering an extrinsic reward for something they're already willing to do may reduce intrinsic motivation

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47

Extrinsic Motivation

Performing an activity to earn a reward or avoid punishment

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48

Intrinsic Motivation

Performing an activity for its own sake and personal rewards

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49

Albert Bandura

Suggests that people learn through observation & imitation

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50

Modeling or Observational/Social Learning

Someone models a behavior, you observe it and then imitate it

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51

Bobo Doll Experiment

Bandura found that children mirror aggressive behavior shown by adults

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52

Vicarious Learning

Learning from watching others get reinforced or punished for a behavior

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53

Prosocial Behavior

Kind, helpful behavior (others will pick up on that behavior)

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54

Antisocial Behavior

Hostile, aggressive behavior (others will pick up on that behavior)

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55

Mirror Neurons

Frontal lobe neurons that fire when performing certain actions or observing others perform those same actions

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56

Cognitive Learning

Learning that involves processes like thinking, memory, perceptions, and judgements

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57

Insight Learning

Sudden realization of a solution to a problem

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58

Wolfgang Kohler

Worked with chimps in the 1920s, showed that learning involves insight

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59

Latent Learning

Learning that isn't demonstrated immediately (only when it's needed)

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60

Cognitive Maps

Mental representation of one's physical environment

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61

Edward Tolman

Coined the term for latent learning

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62

Tolman's Latent Learning Experiment

Experimented with groups of rats in mazes, one group showed evidence of latent learning after reinforcement

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63

Learned Helplessness

Someone has repeatedly tried something and failed, give up trying even with opportunities for change

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64

Martin Seligman

Coined the term learned helplessness in 1965

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65

Self-Handicapping

Creating conditions or excuses for failure beforehand to protect the ego against the possibility of failure

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