FEA 299 Media Aesthetics Class Final Exam

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pls pass me, jason gendler

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52 Terms

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Wes Anderson's Authorship
Wes Anderson's Authorship
distinctive visual and narrative styles, and he is regarded by some critics as a modern-day example of the auteur
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Wes Anderson - Narrative Qualities
Wes Anderson - Narrative Qualities
* rustic charm
* character idiosyncrasies, organization skills
* excessive detail
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Blend of Detached Amusement and Sincerity (The Grand Budapest Hotel)
Blend of Detached Amusement and Sincerity (The Grand Budapest Hotel)
* saying goodbye to the old lady (at the hotel and at her casket)
* Zero and Gustave reuniting after he escapes prison
* Kovac (Jeff Goldblum) being murdered by Jopling (Willem Dafoe)
* saying goodbye to the old lady (at the hotel and at her casket)
* Zero and Gustave reuniting after he escapes prison
* Kovac (Jeff Goldblum) being murdered by Jopling (Willem Dafoe)
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Stylistic Qualities (Grand Budapest Hotel - Wes Anderson)
Stylistic Qualities (Grand Budapest Hotel - Wes Anderson)
* mannered, deadpan performances
* colorful mise-en-scene
* references to other films
* careful pop music selections
* mannered, deadpan performances
* colorful mise-en-scene
* references to other films
* careful pop music selections
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Precise Mise-en-Scene (Grand Budapest Hotel)
Track changes in the hotel
Track changes in the hotel
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Planimetric Framing (Grand Budapest Hotel)
Planimetric Framing (Grand Budapest Hotel)
Placing the camera perpendicular to the action

* creates many right angles, flat planes
* character conversation
* can make edges of the frame humorous
Placing the camera perpendicular to the action

* creates many right angles, flat planes
* character conversation
* can make edges of the frame humorous
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Lateral Tracking Shots
* reinforce planimetric framing
* reinforce planimetric framing
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90/180 Pans/Tilts (Grand Budapest Hotel)
* reveal new portion of the space
* surprises
* humor
* reveal new portion of the space
* surprises
* humor
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Balanced VS Unbalanced Images (Grand Budapest Hotel)
Balanced VS Unbalanced Images (Grand Budapest Hotel)
* compositions are usually balanced, symmetrical
* balanced achieved through right/left symmetry
* sometimes, balanced framing depicts disturbing stuff (fingers cuts off)
* unbalanced framing to indicate character feeling
* sometimes, unbalanced framing is just variation
* compositions are usually balanced, symmetrical
  * balanced achieved through right/left symmetry
  * sometimes, balanced framing depicts disturbing stuff (fingers cuts off)
* unbalanced framing to indicate character feeling
  * sometimes, unbalanced framing is just variation
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Moments Where Patterns are Broken (Grand Budapest Hotel)
* Sometimes Anderson plays with our expectations
* Variations in style (usually) indicate narrative significance
* Sometimes Anderson plays with our expectations
* Variations in style (usually) indicate narrative significance
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Framing (Cinematography)
The position from which the camera films images
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Aspect Ratio (Cinematography - Framing)
The ratio of frame width to frame height
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Academy Ratio (1.37:1) (Cinematography - Framing - Aspect Ratio)
In Grand Budapest Hotel, aspect ratio changes with time period (1932 flashback: 1.37:1 - academy ratio)
In Grand Budapest Hotel, aspect ratio changes with time period (1932 flashback: 1.37:1 - academy ratio)
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1985 Frame Story (1.85:1) (Cinematography - Framing - Aspect Ratio)
Used to tell the story from the reader’s perspective
Used to tell the story from the reader’s perspective
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Anamorphic Widescreen (2.35:1) (Cinematography - Framing - Aspect Ratio)
Frame edges in anamorphic widescreen
Frame edges in anamorphic widescreen
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Mobile Frame
The way in which the frame can move during the shot
The way in which the frame can move during the shot
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Mobile Frame - Pan
Camera rotates side to side
Camera rotates side to side
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Mobile Frame - Whip-pan
A very fast pan
A very fast pan
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Mobile Frame - Tilt
Camera swivels up-down
Camera swivels up-down
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Mobile Frame - Tracking Shot
Camera moves along the ground (forward, backward, left, right)
Camera moves along the ground (forward, backward, left, right)
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Mobile Frame - Tracking Shot - Steadicam
Steadicam is more common and called either tracking or dolly shot
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Mobile Frame - Tracking Shot - Handheld Shot
Camera is supported only by hands, body
Camera is supported only by hands, body
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Mobile Frame - Crane Shot
Camera moves above ground-level, rising or descending
Camera moves above ground-level, rising or descending
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Retrograde Zoom
Zoom Out + Track In (or vice versa)
Zoom Out + Track In (or vice versa)
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Reframing
Slight camera movements to keep figures in a shot
Slight camera movements to keep figures in a shot
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Following Shot
Frame moves to follow a figure
Frame moves to follow a figure
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Long Take
An unusually lengthy shot

* average shot length today: 3-6 seconds
An unusually lengthy shot

* average shot length today: 3-6 seconds
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Onscreen VS Off-screen Space
Off-screen Space:

* four edges of frame
* area behind the set
* area behind the camera
* contributing to unlikely/impossible action
* creates a whirlwind fighting technique
Off-screen Space:

* four edges of frame
* area behind the set
* area behind the camera
* contributing to unlikely/impossible action
* creates a whirlwind fighting technique
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The Diving Bell and the Butterfly - Perceptual Subjectivity
Access to what a character sees or hears

* conveys his trauma, claustrophobia
* point-of-view shots/optical perspective
* distorted images/sounds for altered states (alcohol/drugs)
* sound perspective: we hear what the character hears
Access to what a character sees or hears

* conveys his trauma, claustrophobia
* point-of-view shots/optical perspective
* distorted images/sounds for altered states (alcohol/drugs)
* sound perspective: we hear what the character hears
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The Diving Bell and the Butterfly - Mental Subjectivity
We can hear or see a character’s thoughts

* dream sequences, voiceover narration, flashbacks
* increased access to mental subjectivity once Jean-Do opens his mind (freeing of the film’s style
We can hear or see a character’s thoughts

* dream sequences, voiceover narration, flashbacks
* increased access to mental subjectivity once Jean-Do opens his mind (freeing of the film’s style
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The Diving Bell and the Butterfly - Image Distortion
Cinematography indicates optical perspective
Cinematography indicates optical perspective
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We see characters’ external behavior and other events

* first objective view of Jean-Do
We see characters’ external behavior and other events

* first objective view of Jean-Do
The Diving Bell and the Butterfly - Objective Imagery
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The Diving Bell and the Butterfly - Patterns in Perceptual Subjectivity
Cinematography conveys difficulty of living with his condition

* conveys his lack of body control
Cinematography conveys difficulty of living with his condition

* conveys his lack of body control
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**The Diving Bell and the Butterfly - Patterns in Mental Subjectivity**
* brief glimpses
* more sustained sequences
* big burst for epiphany
* brief glimpses
* more sustained sequences
* big burst for epiphany
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The Diving Bell and the Butterfly - Flashbacks
The plot shows an event that happened earlier in the story

* longer indulgences in flashbacks
* being nostalgic
* new perspectives on a memory


* allows us to compare him pre- and post-stroke
The plot shows an event that happened earlier in the story

* longer indulgences in flashbacks
  * being nostalgic
  * new perspectives on a memory


* allows us to compare him pre- and post-stroke
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Editing - Cut
Shot A instantaneously replaces Shot B
Shot A instantaneously replaces Shot B
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Editing - Fade-in/Fade-out
Editing - Fade-in/Fade-out
Fade-in: lightening from black to an image

Fade-out: darkening a shot to black
Fade-in: lightening from black to an image

Fade-out: darkening a shot to black
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Editing - Dissolve
Shot A gradually replaces/is replaced by Shot B
Shot A gradually replaces/is replaced by Shot B
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Editing - Wipe
Shot B gradually replaces Shot A by moving across it
Shot B gradually replaces Shot A by moving across it
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Graphic Relations Between Shots
The purely pictorial similarities/differences between two shots
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Graphic Relations Between Shots - Graphic Match
The compositional qualities between two shots are very similar

* shapes
* colors
* overall
* composition
The compositional qualities between two shots are very similar

* shapes
* colors
* overall
* composition
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Graphic Relations Between Shots - Graphic Discontinuity
Adjacent shots contain drastic pictorial differences
Adjacent shots contain drastic pictorial differences
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Rhythmic Relations Between Shots
The length of shots in length to one another

* effects story tempo/pace
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Spatial Relations Between Shots
* connected spaces often implied by separate images
* spatial wholes can be inferred from component parts
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Spatial Relations Between Shots - Kuleshov Effect
Any series of shots which (in the absence of an establishing shot) prompts viewers to infer a spatial whole from only portions of the space
Any series of shots which (in the absence of an establishing shot) prompts viewers to infer a spatial whole from only portions of the space
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Spatial Relations Between Shots - Crosscutting
Alternating between two (or more) simultaneous lines of action

* Can create suspense, parallels
Alternating between two (or more) simultaneous lines of action

* Can create suspense, parallels
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Temporal Relations Between Shots
Plot’s manipulation of story time (order, duration, frequency)
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Temporal Relations Between Shots - Flashback
The plot shows an event that happened earlier in the story
The plot shows an event that happened earlier in the story
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Temporal Relations Between Shots - Flash-forward
Plot shows a future event, then returns to the present (rare)
Plot shows a future event, then returns to the present (rare)
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Temporal Relations Between Shots - Ellipsis
The plot skips over a part of the story

* wipes or dissolves
* empty images before/after a cut
* cut away briefly to another event
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Temporal Relations Between Shots - Montage Sequence
Condensing long periods of story time into brief screen time
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