Unit 3b Psychology Vocab Terms

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46 Terms

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Learning

A relatively permanent change in behavior or knowledge due to experience.

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Associative Learning

Learning that occurs when an organism makes a connection between two stimuli or between a behavior and a stimulus.

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Stimulus

Any event or object that elicits a response from an organism.

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Respondent Behavior

Automatic responses to stimuli; often studied in classical conditioning.

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Operant Behavior

Behavior that is influenced by the consequences that follow it, such as rewards or punishments.

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Cognitive Learning

Learning that involves mental processes, such as attention, memory, and problem-solving, rather than direct experience.

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Classical Conditioning

A learning process where a neutral stimulus becomes associated with a meaningful stimulus, eliciting a conditioned response.

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Behaviorism

A psychological approach that emphasizes the study of observable behaviors and the role of the environment in shaping behavior.

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Neutral Stimulus

A stimulus that initially produces no specific response until it is paired with an unconditioned stimulus.

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Unconditioned Response

A natural, automatic reaction to an unconditioned stimulus (e.g., salivation in response to food).

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Unconditioned Stimulus

A stimulus that naturally triggers a response without prior learning (e.g., food).

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Conditioned Response

A learned response to a previously neutral stimulus that has become associated with an unconditioned stimulus.

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Conditioned Stimulus

A previously neutral stimulus that, after being paired with an unconditioned stimulus, evokes a conditioned response.

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Acquisition

The initial stage in classical conditioning where the neutral stimulus begins to elicit the conditioned response.

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Higher-order conditioning (second-order conditioning)

A process where a conditioned stimulus is paired with a new neutral stimulus, creating a second conditioned stimulus.

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Extinction

The process by which a conditioned response decreases or disappears when the conditioned stimulus is no longer paired with the unconditioned stimulus.

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Spontaneous Recovery

The reappearance of a conditioned response after a rest period, following extinction.

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Generalization

The tendency to respond similarly to stimuli that are similar to the conditioned stimulus.

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Discrimination

The ability to distinguish between different stimuli and respond differently based on their characteristics.

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Operant Conditioning

A learning process where behavior is modified by its consequences, such as rewards or punishments.

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Law of Effect

A principle stating that behaviors followed by favorable consequences are more likely to be repeated, while those followed by unfavorable consequences are less likely to be repeated.

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Operant Chamber (Skinner Box)

A controlled environment used to study operant conditioning, where an animal can be rewarded for specific behaviors.

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Reinforcement

Any consequence that increases the likelihood of a behavior being repeated.

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Shaping

The process of gradually guiding behavior toward a desired goal by reinforcing successive approximations of the behavior.

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Positive Reinforcement

The addition of a rewarding stimulus following a behavior, increasing the likelihood of that behavior being repeated.

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Negative Reinforcement

The removal of an aversive stimulus following a behavior, increasing the likelihood of that behavior being repeated.

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Primary Reinforcer

A naturally reinforcing stimulus, such as food or water, that satisfies a biological need.

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Conditioned (Secondary) Reinforcer

A stimulus that gains its reinforcing power through its association with primary reinforcers (e.g., money).

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Reinforcement Schedule

A pattern that defines how often a desired response will be reinforced.

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Continuous Reinforcement Schedule

A schedule where every correct response is reinforced.

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Partial Reinforcement Schedule

A schedule where only some responses are reinforced, making behaviors more resistant to extinction.

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Fixed-Ratio Schedule

A reinforcement schedule that provides rewards after a set number of responses.

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Variable-Ratio Schedule

A reinforcement schedule that provides rewards after an unpredictable number of responses.

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Fixed-Interval Schedule

A reinforcement schedule that provides rewards after a specific amount of time has passed.

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Variable-Interval Schedule

A reinforcement schedule that provides rewards at unpredictable time intervals.

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Punishment

A consequence that decreases the likelihood of a behavior being repeated.

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Preparedness

A concept suggesting that organisms are predisposed to learn certain associations more readily than others.

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Instinctive Drift

The tendency for an animal's innate behaviors to interfere with learned behaviors.

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Cognitive Map

A mental representation of one's environment, developed through experience and learning.

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Latent Learning

Learning that occurs without immediate reinforcement and is not demonstrated until a reward is available.

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Intrinsic Motivation

The drive to perform an activity for its inherent satisfaction or pleasure rather than for a separable consequence.

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Extrinsic Motivation

The drive to perform an activity to earn rewards or avoid punishments.

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Observational Learning

Learning that occurs by watching others and imitating their behavior.

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Modeling

The process of learning behaviors by observing and imitating others.

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Mirror Neurons

Neurons that fire both when an individual performs an action and when they observe the same action performed by others, believed to play a role in learning through imitation.

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Prosocial Behavior

Voluntary behavior intended to benefit others, such as helping or cooperating.