Unit 2 (2.1 to 2.8d)
Algorithm
Methodical rule or procedure
Guarantees solution
Requires time and effort
Heuristic
Simple thinking shortcut
Lets us act quickly / saves time
Higher risk for errors
Availability Heuristic
Estimates likelihood based on how many events come to out mind quickly
Insight
Sudden Aha! reaction
Instant realization of a solution
May not happen
Confirmation Bias
Tendency to search for support for our own views and ignore contradictory evidence
lets us quickly recognize supporting evidence
Hinders recognition of contradictory evidence
Fixation
Inability to view problems from a new angles
Focuses thinking
Hinders creative problem solving
Intuition
Fast, automatic feelings and thoughts
Based on experiences; huge & adaptive
Leads us to overfeel & underthink
Overconfidence
Overestimating accuracy of our beliefs and judgements
Allows us to live happier and make decisions easily
Puts us at an increased risk for errors
Belief Perseverance
Ignoring evidence that contradicts our beliefs
Supports our enduring beliefs
Closes our mind to new ideas
Framing
Wording a question or statement to make it more desirable
Influences others’ decisions
Produces misleading result
Creativity
Ability to innovate valuable ideas
Produces new insights and products
May distract from structured routine work
Memory
Learning that persists overtime
Encoding, Storage, & Retrieval
Perceptual Set
How people tend to notice one part of sensory information while ignoring others
Top Down Processing
Affects what we hear, taste, feel, and see
Inattentional Blindness
Failure to notice the existence of an unexpected item
Cocktail Party Effect
Ability to focus your listening attention on a single talker among a mixture of background noise and convos
Change Blindness
Failure to notice obvious change
Closure
Tendency to perceive an incomplete figure as a whole
Proximity
People tend to organize objects close to each other into a perceptional group and interpret them as a single identity
Gestalt Psychologists
Emphasize pieces of information into whole (Neker Cube)
Figure Ground
Separate objects from background
Grouping
Tendency to organize stimuli into a coherent group
Binocular Cues
Depth cue that depends on the use of both eyes
Convergence
Type of Binocular Cue
Retinal images combined by brain
Retinal Disparity
A type of Binocular Cue
Because of the space between your eyes, each eye / retina receives slightly different images of the world
Monocular Cues
Depth Perception that is available to either eye alone
Relative Clarity
Type of Monocular Cue
Because more light passes through objects farther away, those objects look hazy, while closer objects are clearer
Relative Size
Type of Monocular Cue
One that casts similar retinal image that makes it seem like it is farther away
Texture Gradient
Type of Monocular Cue
Moving towards / away changes texture perception
Linear Perspective
Parallel lines look closer together the farther the distance
Interposition
If one object blocks out view, we percieve it as closer
Stroboscopic Movement
Illusion of continuous movement experience when viewing a rapid series of slightly varying still images
Phi Phenomenon
Illuson of movement created when adjacent lights blink on and off in order
ex. illusion of moving arrow
Autokinetic Effect
Illusory movement of a still spot of light in a dark room
ex. when you strare at a stationary light and it appears to move
Perceptual Constancy
Top down processing
Percieving objects as unchanging even as light and retinal images change
James Gibson (1979)
Ecological approach to perception
Perception that depends on object’s context
Color Constancy
Familial objects have consistent color even if lighting alters color reflected by object
Brightness Constancy
Depends on context
Percieve object as having constant brightness despite changes of light
Relative Luminance
Amount of light an object reflects relative to surroundings
Shape Constancy
Percieve form of familiar objects
Size Constancy
Perceieve objects as having an unchanged size
Immanuel Kant
Knowledge comes from inborn ways of sensory experiences (Nature)
John Locke
Through experience we learn to percieve the world (Nurture)
Perceptual Adaptation
Ability to adjust sensory input
ex. adjusting to a new pair of glasses
Metacongition
Thinking about our thinking
Concepts
Mental grouping of smilar objects, events, ideas, and people
Discrimination Prototypes
Causes us to not notice prejudice, especially when behaviors don’t fit our preconceptions / Schemas
Schemas
Concepts / mental molds into which we pour our experiences
Assimilate
Interpret new experiences using our current schemas
Accomodation
Adjusting our schemas to incorporate information from new experiences
Convergent Thinking
Ability to provide single correct answer
ex. AP Psych Test
Divergent Thinking
Ability to consider different options
Functional Fixedness
When prior experiences inhibit our ability to find creative solutions
Selective Attention
Focusing concious awareness on a particular stimuli
Depth Perception
Ability to see objects in a 3rd dimesion
Allows us to judge distance
Visual Cliff
Lab device used to test depth perception in infants and animals
Jean Piaget
Developmental Psychologist
Studied development of cognition in children
Argued that our intellectual progression reflects an unceasing struggle to make sense of our experiences.
Robert Sternberg
Creativity has 5 components
Expertise
Imaginative Thinking Skills
A Venturesome Personality
Intrinisic Motivation
A Creative Environment
Wolfgang Kohler
Showed that humans are not the only organisms to experience Insight (ex. chimps & birds)
Amos Tversky and Daniel Kahneman
Created the Represntative and Availability Heuristic
Representative Heuristic
Judging the likelihood of events in terms of how well they seem to represent, or match, particular prototypes
May lead us to ignore other relevant information
Nudge
Framing of choices that encourages people to make beneficial decisions
Recall
Retrieving information that is not currently in your conscious awareness but that was learned at an earlier time.
(ex. A fill-in-the-blank question tests your recall)
Recognition
Identifying items previously learned.
(ex. A multiple-choice question tests your recognition)
Relearning
Learning something more quickly when you learn it a second or later time.
(ex. When you review the first weeks of course work to prepare for your final exam, or speak a language used in early childhood, it will be easier to relearn the material than it was to learn it initially)
Encoding Memories
Process of getting information in to the memory system
Storage of Memories
Process of encoding information overtime
Retaining the information
Retrieval of Memories
Process of getting information out of memory storage
Later get information out of brain
Parallel Processing
Processing mutliple stimuli at the same time
Richard Atkinson and Richard Shiffrin
Proposed 3 stages of the Multi-Store Theory:
Memory is first stored as a Sensory Memory
We process information into short term memory storage which is encoded through rehersal
Information gets moved to Long Term Memory Storage for later retrieval
Sensory Memory
Brief recording sensory info in a memory system
Working Memory
Stage where short-term and long-term memories combine
(1) incoming sensory information, and (2) information retrieved from long-term memory.
Central Executive
Coordinates focused processing between phonological loop and visuospatial sketchpad
Phonological Loop
Holds auditory information in short term memory (ex. repeat friend’s phone # before you put it into yoour phone)
Visuospatial Sketchpad
Holds information about object’s apprerance and location in space (ex. where you parked your car)
Eric Kandel
Identified the physiological changes that occur in the brain during the formation and storage of memories
Long Term Potential (LTP)
Increase in a nerve cell’s firing potential after brief, rapid stimulation
Neural basis for learning and memory.
Explicit Memory (Declaritive)
Retention of facts or experiences we conciously know
Encodes through Effortful Processing (Requires attention and concious effort)
Implicit Memories (Nondeclaritive)
Retention of learned skills and classically conditioned associations
Encoded through Automatic Processing (Unconcious encoding of information)
Iconic Memory
Momentary sensory information of visual stimuli
Photographic or picture image memory that lasts less than a second
Echoic Memory
Momentary sensory memory of auditory stimuli
Words can still be recalled within 3 to 5 seconds
George A. Miller
Proposed that we can store about seven pieces of information (give or take two) in short-term memory
Chunking
Organizing items into familiar, manageable units
Often occurs automatically
Mnemonics
Memory Aid
Techniques that use vivid imagery and organizational devices.
Spacing Effect
Distributed study or practice which leads to long term retention
Testing Effect
Enhanced memory after retrieving, rather than simply rereading, information (ex. practice questions)
Shallow Processing
Encoding on a basic level
Based on the structure or appearence of words
Deep Processing
Based on meaning of words (Semantically)
Best retention
Semantic Memory
Explicit memory of facts and general knowledge
Episodic Memory
Explicit memory of experienced events
Hippocampus
Neural center located in the limbic system
Helps process explicit (conscious) memories — of facts and events — for storage.
Memory Consolidation
Neural storage of long term memory storage
Flashbulb Memory
Clear memory of an emotionally significant memory (ex. where you were learning about Charlotte’s death)
Priming
Unconscious activation of associations that predisposes perception (ex. seeing the word rabbit makes us more likely to spell that word)
Encoding Specificity Principle
Idea that cues or contexts specific to a particular memory will be most efficient in helping us recall it
Memories are Context Dependent
Mood Congruent Theory
Tendency to recall experiences that depend on your mood/emotions (ex. having a bad day will make you remember other bad days)