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Accuracy
the degree to which a measured value agrees with an accepted reference value for that measurement.
Base quantity
physical quantity chosen by convention and practical considerations such that all other physical quantities can be expressed as algebraic combinations of them.
Base unit
standard for expressing the measurement of a base quantity within a particular system of units; defined by a particular procedure used to measure the corresponding base quantity.
Conversion factor
a ratio that expresses how many of one unit are equal to another unit
Derived quantity
physical quantity defined using algebraic combinations of base quantities
Derived units
units that can be calculated using algebraic combinations of the fundamental units
Dimension
expression of the dependence of a physical quantity on the base quantities as a product of powers of symbols representing the base quantities.
Dimensionally consistent
equation in which every term has the same dimensions and the arguments of any mathematical functions appearing in the equation are dimensionless.
Dimensionless
a quantity with no measurement units or dimension 1 (a pure number).
Discrepancy
the difference between the measured value and a given standard or expected value
Estimation
using prior experience and sound physical reasoning to arrive at a rough idea of a quantity’s value; sometimes called an “order-of magnitude approximation”.
Kilogram (kg)
SI unit for mass
Law
description, using concise language or a mathematical formula, of a generalized pattern in nature supported by scientific evidence and repeated experiments
Metre (m)
SI unit for length
Model
representation of something often too difficult (or impossible) to display directly.
Order of Magnitude
size of a quantity as it relates to a power of 10 (10^n)
Precision
characteristic or property of an object that can be measured or calculated from other measurements
Second (s)
SI unit for time
SI units
International System of Units
Significant figures
used to express the precision of a measuring tool used to measure a value.
Theory
testable explanation for patterns in nature supported by scientific evidence and verified multiple times by various groups of researchers.
Uncertainty
a quantitative measure of how much measured values deviate from one another.
Units
standards used for expressing and comparing measurements.
Antiparallel vectors
two vectors with angles that differ by 180 degrees
Associative
terms can be grouped in any fashion.
Component form of a vector
vector written in terms of its unit vector components (i, j, k)
Cross product
the result of vector multiplication
Displacement
change in position
Dot product
the result of scalar multiplication of two vectors.
Magnitude
the length of a vector.
Orthogonal vectors
two vectors with directions that differ by 90 degrees.
Parallel vectors
two vectors with exactly the same direction angles.
Resultant vector
vector sum or two or more vectors
Scalar
a number
Scalar component
a number that multiplies a unit vector in a vector component
Scalar quantity
a quantity that can be specified with magnitude only - no direction.
Unit vector
vector of magnitude 1 that specifies direction
i
unit vector in x-direction
j
unit vector in y-direction
k
unit vector in z-direction
Vector quantity
a quantity described using both a magnitude and direction
Acceleration due to gravity
acceleration of an object due to gravity
Average acceleration
the rate of change of velocity over time.
Average speed
the total distance travelled over time.
Elapsed time
the difference between beginning and end time.
Free fall
state of movement that results from gravity only
Instantaneous acceleration
acceleration at a specific point in time.
Instantaneous speed
the absolute value of the instantaneous velocity.
Instantaneous velocity
the velocity at a specific point in time
Kinematics
the description of motion through properties of position, time, velocity, and acceleration.
Position
the location of an object at a particular time
Total displacement
the sum of individual displacements over a given time period.
Projectile motion
motion of an object subject only to the acceleration of gravity
Range
the maximum horizontal distance travelled by a projectile.
Time of flight
elapsed time a projectile is in the air.
Trajectory
path of a projectile through the air.
Dynamics
study of how forces affect the motion of objects and systems.
External force
force acting on an object or system originating from outside the object or system.
Force
push or pull on an object with a specific magnitude and direction.
Inertia
the ability of an object to resist changes in its motion.
Net external force
vector sum of all external forces acting on an object or system, causing acceleration.
Newton (N)
SI unit for force
Newton’s first law of motion
body at rest remains at rest or, if in motion, remains in motion at constant velocity unless acted on by a net external force.
Newton’s second law of motion
acceleration of a system is directly proportional to and in the same direction as the net external force acting on the system and is inversely proportional to its mass. F=ma
Newton’s third law of motion
whenever one body exerts a force on a second body, the first body experiences a force that is equal in magnitude and opposite in direction to the force that it exerts.
Normal force
force supporting the weight of an object or load, that is perpendicular to the surface of contact between the load and its support.
Tension force
pulling force that acts along a stretched flexible connector.
Thrust
reaction force that pushes a body forward in response to a backward force.
Weight force
force due to gravity acting on an object with mass.
Friction force
force that opposes relative motion between systems in contact.
Drag force
force that opposes the motion of an object in a fluid.
Kinetic friction
force that opposes the motion of two systems in contact and moving relative to each other.
Static friction
force that opposes the motion of two systems in contact and not moving relative to each other.
Average power
work done in a time interval divided by the time interval.
Kinetic energy
energy of motion.
Net work
work done by all the forces acting on an object
Power
the rate of doing work.
Work
done when a force acts on something that undergoes a displacement.
Work-Kinetic energy theorem
net work on a particle is equal to its change in kinetic energy.
Angular acceleration
rate of change of angular velocity.
Angular position
angle a body has rotated through in a fixed coordinate system.
Angular velocity
rate of change of angular position.
Instantaneous angular acceleration
derivative of angular velocity with respect to time.
Instantaneous angular velocity
derivative of angular position with respect to time.
Lever arm
perpendicular distance from the line that the force vector lies on to a given axis.
Moment of inertia
rotational mass of rigid bodies that relates to the ease with which the angular velocity can be changed.
Parallel axis
axis of rotation that is parallel to an axis about which the moment of inertia of an object is known.
Parallel axis theorem
if the moment of inertia is known for a given axis, it can be found for any axis parallel to it.
Torque
cross product of a force and a lever arm to a given axis
Total linear acceleration
vector sum of the centripetal and tangental acceleration vectors.
Angular momentum
product of moment of inertia and angular velocity
Precession
circular motion of the pole of the axis of a spinning object around another axis due to a torque.
Rolling motion
combination of rotational and translational motion with or without slipping.
Equilibrium
linear and angular acceleration are zero relative to an inertial frame of reference.
Escape velocity
initial velocity an object needs to escape the gravitational pull of another. Velocity of an object with zero total mechanical energy.
Tidal force
difference between the gravitational force at the centre of a body and at any other location on the body. Causes stretching to the body.
Centre of mass
weighted average position of the mass/
Elastic collision
collision that conserves both momentum and kinetic energy.
Inelastic collision
collision that conserves momentum only.
Explosion
single object (pi=0) breaks up into multiple objects. Does not conserve kinetic energy.