cog final

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90 Terms

1

saying is believing effect

tailoring a message about an event to suit a given audience causes subsequent inaccuracies in memory for that event

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2

flashbulb memories

vivid and detailed memories of dramatic and significant events

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3

repression

motivated forgetting of tramatic or other very threatening events

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4

recovered memories

childhoof traumatic or threatening memories that are remembered many years after the relevent events or experinces

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5

false memories

apparent recovered memories that refer to imagined rather than genuine events or experinces

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6

childhood amnesia

the inability of adults to recall autobiographical memories from early childhood

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7

reminiscence bump

the tendency of older people to recall a disproportionate number of autobiographical memories from the years of adolencence and early adulthood

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8

life script

the typical major life events for indivuduals living within a given society; sample life events are getting married and having children

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9

post event misinformation effect

the distorting effects on eyewitnesses memory of misleading informtion provided after the crime or other event

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10

source misattribution

errors in long term memory that occur when the rememberer is mistaken about the source of origin of a retrieved memory

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11

unconscious transference

the tendency of eyewitnesses to misidentify a familiar(but innocent) face as belonging to the person responsible to the crime

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12

cross race effect


the finding that recognition memory for same-race faces is more accurate than other race faces

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13

confirmation bias

distortions of memory caused by the influence of expectations concerning what is likely to happen

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14

weapon focus

the finding that eyewitnesses pay so much attention to some crucial aspect of the situation that they ignore other details

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15

own age bias

the tendency for eyewitnesses to identify the culprit more often when she/he is a similar age to the eyewitneess

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16

cognitive interview

based on the finding that recall depends on the overlap between recall context and that during an incident. in general is more effective than a normal interview

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17

retrospective memory

memory for events, words, people, and so on encountered or experienced in the past

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18

prospective memory

remembering to carry out some intended action in the absence of any explicit reminder to do so

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19

time based prospective memory

remember to carry out an intended action at a particular time

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20

meta memory

beliefs and knowledge about ones own memory including strategies for learning in memory

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21

autobiographical memory

memory of personal experiences and events in one's life, including the context of time and place.

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22

well-defined problems

Problems in which the initial state, the goal, and the methods available for solving them are clearly laid out

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23

ill-defined problems

problems in which the definition of the problem statement is imprecisely specified; the initial state, goal state, and methods to be used to solve the problem may be unclear

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24

knowledge-rich problems

problems that can only be solved through the use of considerable amounts of relevant prior knowledge

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25

knowledge-lean problems

Problems that can be solved without the use of much prior knowledge; most of the necessary info is provided by the problem statement

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26

functional fixedness

the inflexible focus on the usual function or functions of an object in problem solving

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27

mental set

a readiness to think or act in a given way, often because this has been shown to be successful in the past

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28

insight

the experience of suddenly realizing how to solve a problem

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29

incubation

a stage of problem solving in which the problem is put to one side for some time; it is claimed to facilitate problem solving

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30

means-ends analysis

a heuristic for solving problems based on creating a sub goal designed to reduce the difference between the current state of a problem and the end goal state

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31

hill climbing

a simple heuristic used by problem solvers in which they focus on making moves that will apparently put them closer to the goal or problem soultion

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32

algorithm

a systematic set of step by step operations that covers the entire problem space and guarantees a solution if one exists

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33

heuristic

rule of thumb that is cognitively undemanding and often produces approximately accurate answers

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34

subgoal

a smaller, intermediate goal that helps achieve a larger, ultimate goal. Breaking down a complex task into subgoals makes it easier to manage and solve step-by-step.

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35

analogical problem solving

a type of problem solving based on detecting analogies or similarities between the current problem and problems solved in the past

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36

hypothesis testing

an approach to problem solving based on forming a hypothesis or tentative explanation, which is then subjected to one or more tests

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37

protocol analysis

a research method where participants think aloud while performing a task. Their verbalized thoughts are analyzed to understand cognitive processes like problem-solving and decision-making.

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38

unusualness heuristic

a cognitive shortcut where people judge the likelihood or validity of something based on how unusual or rare it seems. If an event or situation appears uncommon or out of the ordinary, people may assume it’s more significant or likely, even if this is not supported by evidence.

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39

expertise

a very high level of thinking and performance in a given domain, achieved from many years of practice

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40

deliberate practice

a very useful form of practice in which the learner can repeat the task, correct his/her errors, and is given performance feedback

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41

problem space

model used by Newell and Simon that compares problem solvers to people trying to find their way in a maze; problem solvers make a mental journey from the initial problem state to the desired goal state via a sequence of intermediate states

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42

progress monitoring

this is a heuristic used in problem solving in which insufficiently rapid progress toward solution leads to the adaptation of a different strategy

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43

avalibility heuristic

this is the heuristic that makes us use the first solution that comes to mind and that makes us judge the difficulty of a problem on the basis of the ease with which such a first solution is found

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44

illusion of knowing

the conviction people have that they know more about topics than they actually do

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45

motivated reasoning

the observation that people tend to reason in ways that make the conclusion they favor more likely

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46

judgment

this involves an assessment of the likelihood of a given event occurring on the basis of incomplete information; it often forms the initial process in decision making

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47

decision making

this involves making a selection from various options; full information is often unavailable, so judgment is required

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48

base-rate information

this is generally expected probability of an event or outcome; it is often ignored when individuals make a judgment

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49

representativeness heuristic

the rule of thumb that an object or individual belongs to a specified category because it is representative of that category; it is used in judgment and produces the wrong answer when it leads the individual to ignore base-rate info

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50

availability heuristic

a rule of thumb in which the frequency of a given event is estimated(often wrongly) on the basis of how easily relevant information about that event can be accessed in long term memory

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51

recognition heuristic

a rule of thumb used when a judgment has to be made between 2 objects; it involves selecting the object that is recognized

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52

conjunction fallacy

the mistaken assumption that the probability of 2 events occuring in conjunction or combination is greater than one of these events on its own; most famously studied with the linda problem

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53

omission bias

a preference for risking harm through inaction comparing to risking harm through action; it is shown even when the balance of advantage lies in action rather than inaction

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54

loss aversion

the greater sensitivity to potential losses than to potential gains exhibited by most people in decision making

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55

framing effect

the finding that decisions are often influenced by aspects of the situation(ex. precise wording of a problem) that are irrelevant to good decision making

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56

sunk-cost effect

the finding that individuals who have invested effort, time or money to little avail tend to invest more resources in the hope of justifying the previous investment; it corresponds to “throwing good money after bad”

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57

bounded rationality

the hypothesis that people produce workable solutions to problems in spite of limited processing ability by using various shortcut strategies

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58

deductive reasoning

a form of reasoning in which conclusions an be categorizes as valid or invalid given that certain statements or premises are assumed to be true; conditional reasoning and syllogistic reasoning are forms of deductive reasoning

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59

premises

in deductive reasoning, statements that participants are instructed to assume are true

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60

syllogism

a type of problem solving used in studies on deductive reasoning; there are 2 statements or premises and a conclusion that may or may not follow logically from the premises

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61

belief bias

un syllogistic reasoning, mistakenly accepting believable conclusions that are invalid and rejecting unbelievable ones that are valid

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62

conditional reasoning

a form of deductive reasoning in which “if…then’ statement is followed by a conclusion that is logically valid or invalid

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63

matching bias

as applied to the Wason selection task, selection of cards simply because they match those contained within the rule weather they are correct or incorrect

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64

deontic rules

in reasoning, rules in which the emphasis is on the detection of the rule violations

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65

mental model

used in reasoning, an internal or mental representation of some possible situation or event in the world

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66

principle of truth

including what is true by omitting what is false from a mental represenation or mental model

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67

principle of parsimony

in deductive reasoning. the tendency to form only one mental model even when additional ones could be constructed

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68

informal reasoning

a form of reasoning that involves arguments based on ones relevant knowledge and experience; it is prone to error and differs from deductive reasoning in not being based on logic

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69

myside bias

in informal reasoning, the tendency to evaluate statements in terms of ones own beliefs and behavior rather on their merits

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70

dysrationalia

the failure of reasonably intelligent individuals to think and reason in a rational way

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71

dunning-kruger effect

the finding that less-skilled individuals overestimate their abilities more than those who are skilled

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72

hindsight bias

the tendency to believe, after an event has occurred, that we knew the outcome all along. It leads to overestimating our ability to predict events once we know the result.

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73

inductive reasoning

a type of reasoning that involves making generalizations based on specific observations or evidence. It moves from particular instances to broader conclusions, though the conclusions may not always be certain.

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74

cognitive (re)appraisal

the process of changing the way we think about a situation in order to alter its emotional impact. It involves reinterpreting events or experiences, either by seeing them in a more positive light or by reframing them to reduce negative emotions.

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75

nonconscious processing

refers to mental processes that occur outside of conscious awareness. These processes influence thoughts, decisions, and behaviors without us being actively aware of them, such as automatic reactions or learned skills.

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76

emotional regulation

the use of deliberate and effortful processes to change a spontaneous emotional state produced by an emotion generation process

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77

attentional narrowing

the phenomenon where intense focus on a specific task or stimulus reduces awareness of other surrounding stimuli. It often occurs under stress or high arousal, leading to a more focused, but limited, scope of attention.

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78

mood-state-dependent memory

the finding that memory performance is better when the individuals mood state is the same at learning and retrieval than when it differs

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79

mood congruity

the finding that learning and retrieval are better when the learners mood state is the same as the affective value of the to be remembered material

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80

optimism bias

the tendency to exaggerate our chances of experiencing positive events and to minimize our chances of experiencing negative events relative to other people

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81

Urbach-Wiethe disease

a disease in which the amygdala and adjacent areas deteriorate; it leads to the impairment of emotional processing and memory for emotional material

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82

personal moral dilemma

situation in which we have to make complex judgments and a decision between alternative actions that will harm or kill people; our actions have a direct effect on the well-being of individuals with whom we are interacting in person

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83

attentional bias

the selective allocation of attention to threat-related stimuli when they are presented at the same time as neutral ones

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84

interpretative bias

the tendency to interpret ambiguous stimuli and situations in a threatening fashion

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85

homographs

words that have a single spelling but at least 2 different meanings ; used to study interpretive bias

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86

valence

basic dimension of emotions representing the affective component going from negative(misery) to positive(pleasure)

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87

arousal

basic dimension of emotions indicating how much bodily excitation is stirred, going from absent to strong

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88

amygdala

subcortical structure particularly important for the detection of danger and other emotion-arousing stimuli

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89

distraction

a strategy used in emotion regulation in which the individual disengages attention from emotional processing and focuses on neutral information

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90

reappraisal

a strategy used in emotion regulation in which the individual elaborates emotional information from an event prior to changing its meaning

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