1/29
Name | Mastery | Learn | Test | Matching | Spaced |
---|
No study sessions yet.
Attention/Selection
Determines what you will attend to/perceive
Focusing on SOME stimuli and IGNORING other stimuli
Must FILTER OUT irrelevant information to attend to stimuli of interest
2 Concepts of Filtering Theory
1) Dichotic Listening: The presentation of TWO DIFFERENT messages presented at the SAME time
EXCEPTIONS: Similarity of info, physical property of message (same intonation, voice, etc.) or level of meaningfulness
2) Stroop Effect: Double conflicting stimulus—must IGNORE the meaning of a word to attend to the task
External Factors
1) Intensity + Size
2) Contrast + Novelty
3) Repetition
4) Movement
Internal Factors
1) Motives + Needs (What do you need in the moment?)
2) Preparatory Set (Personal factors, prior experience with presented material)
3) Interest
4) Emotional State + Personality
Perceptional Organization
The process of COMBINING sensory objects into PERCEPTUAL OBJECTS—making sense of the visual world
Gestalt
Seeing the objects as part of a WHOLE
3 Ways of Perceptual Organization
1) Perceptual Grouping: Perceiving stimuli and grouping them into PATTERNS
2) Organizational Patterns: Seeing PATTERNS and not CLUSTERS of STIMULI
3) Follow the 7 Laws of Perceptual Organization which are INNATE
7 Laws of Perceptual Organization
1) Figure + Ground
2) Proximity + Nearness
3) Similarity + Likeness
4) Closure (Perceive a WHOLE object when it is not depicted as whole)
5) Continuity
6) Symmetry
7) Common Fate (Elements are perceived as moving TOGETHER as an organized group)
Perceptual Constancy (Stability)
A tendency to perceive objects as RELATIVELY STABLE/UNCHANGING despite the changing sensory input
Size Constancy
Perceiving an object having the same SIZE regardless of DISTANCE
Ames Room
A titled room illusion where objects appear to be larger/smaller than they SHOULD be
EXCEPTION to size constancy
Key is distance + angle
Honi Phenomenon
Exception to the AMES ROOM
People will experience LESS size distortion when looking at a familiar person
Shape Constancy
The tendency to perceive objects as having the same SHAPE regardless of the angle you look at the object from
Brightness + Color Constancy
Visual objects appear CONSTANT in their degree of whiteness/blackness/greyness regardless of the INTENSITY OF LIGHT
Accommodation
The role played by the muscles in/around your eyelines
Looking at NEAR objects: Round out
Looking at FAR objects: Flatten out
Monocular Depth Perception
Stimuli that operate INDEPENDENTLY on each eye
Linear Perspective
FARTHER objects are from eye, CLOSER they appear to each other
Clearness + Aerial Perspective
The more CLEAR we see an object, the CLOSER it appears
Interposition
An object PARTIALLY BLOCKED by another seems FARTHER AWAY than obstructing object
(EX: Skyscrapers)
Shadows + Light
Far objects seem DARKER
Near objects seem BRIGHTER
Texture + Density Gradient
Detailed/rough textures seem CLOSE
Fine/soft textures seem FAR
Movement
Differences in the SPEED of movement across your eyes cues to DISTANCE/DEPTH
Binocular Depth Perception
Stimuli that depend on BOTH eyes interacting at the SAME time
Closer the object, the more DISPARITY ~2.5 inches due to distance of the eyes
Convergence
The joining of different images produced by the retinal disparity so that a SINGLE image is seen
Stratoscopic Motion
Rapid presentation of SEPARATE images, each SLIGHTLY different from PRECEDING one
Goal = Continuous motion
Autokinetic Motion
Small stationary spot of light in a COMPLETELY DARK room will appear to move if you FIXATE on it for a period of time
Due to a lack of visible boundaries to compare light to
Induced Motion
Vision INCORRECTLY tells us that a figure is moving THROUGH the ground
Ex: Sun behind a cloud
Phi Phenomenon
If you arrange two spots of light in a COMPLETELY DARK room and alternatively illuminate them, this gives the affect of a single light MOVING from one position to another
10 Factors that AFFECT Perception
1) Motivation: One’s needs/desires
2) Expectation: Knowing in ADVANCE what one is supposed to perceive
3) Personality: People project their emotions/needs/wants on to a figure (Projective tests)
4) Sensory Deprivation: Whether for a short, long, or critical period of time
5) Drug-Induced Experience
6) Extra Sensory Perception (ESP): Test with playing cards, those with ESP ranged from 4-8 points (number of correct guesses on what a card was)
7) Cultural Experiences
8) Learning: Size constancy develops around age 8
9) Maturation: Nature vs. Nurture
Nativists: Everything is INNATE (Gestalt)
Impiracists: Everything is EXPERIENCE
FANTZ Experiment: After 6 months, take mobile down—children perceive the ENTIRE face
VISUAL CLIFF EXPERIMENT: By 14 months, a baby has developed DEPTH PERCEPTION
10) Context
Illusions
An incorrect perception
Muller/Lyre: Line segments arrowhead illusions