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Last updated 2:52 AM on 3/16/26
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67 Terms

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World Wide Web (WWW)

A system of linked pages, programs, and files.

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The Internet

A global computer network consisting of interconnected networks that use standardized, open (nonproprietary) communication protocols. It relies on TCP/IP for communication between devices.

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Computing Network

A type of computing system. It is a group of interconnected computing devices capable of sending or receiving data.

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Virtualization

Technology used to allow a computer to have more than one Operating System (OS) present and operating at the same time on a single piece of hardware.

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Network

A group of 2 or more computers connected to one another in a way that gives the computer users simultaneous access to the same data, resources, and applications.

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Local Area Network (LAN)

Devices connected inside a home, office, building, or small geographic area for LOCAL sharing of resources such as files, printers, applications, etc.

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Data Stream

How information is passed through the Internet. They contain chunks of data, which are encapsulated in packets.

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Binary

A base 2 numeral system that represents all numbers, using only the two digits 0 and 1.

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Byte

Eight bits, able to represent 256 distinct values.

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Overflow Error

An error that occurs when a computer attempts to handle a number that is outside of the defined range of values.

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American Standard Code for Information Interchange (ASCII)

A standard that computers use to represent letters, numbers, and symbols.

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Abstraction

A very common concept in computer science and information technology meaning that a lot of the detail of a system or a process is hidden, allowing the user to focus on the details that are important for the task at hand.

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Pixel

A single dot in an image. Many color monitors actually have three dots (red, blue, and green) for each pixel, but it is referred to as one pixel.

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Computer Network

A group of interconnected computing devices capable of sending or receiving data.

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Computing Device

A physical artifact that can run a program. Some examples include computers, tablets, servers, routers, and smart sensors.

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Bandwidth

The maximum amount of data that can be sent in a fixed amount of time, usually measured in bits per second.

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Network Path

A sequence of directly connected computing devices that begins at the sender and ends at the receiver.

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Packets

Small units of data transmitted on a network. Collected together, they compose some larger data, such as a document, a website, a movie, etc.

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Network Interface Card (NIC)

A physical component on a computer or device that provides connectivity to a network.

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Media Access Control (MAC) Address

Unique identifier for each networking device, also known as the physical address of a device.

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Authoritative Domain Name System (DNS) Server

A server that publishes DNS data for a given domain and its subdomains.

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Scalability

The capacity for the system to change in size and scale to meet new demands. The Internet was designed to be scalable.

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Cache

Data storage built into a hardware component or computer system to improve speeds by providing memory closer to the point of use.

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Latency

Measure of delay in communication between two devices over a network.

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Metadata

Information about data, such as when, how, or by whom the data were collected or what software was used to manipulate the data.

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Internet Protocol (IP) Address

A unique string of characters that identifies each computer using the Internet Protocol to communicate over a network.

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Address Resolution Protocol (ARP)

A tool used by devices on the same network to find the MAC address associated with an IP address.

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ARPANET

A network, developed under the direction of the U.S. Advanced Research Projects Agency (ARPA), that interconnected four university computers. It became the basis for the internet.

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Transmission Control Protocol (TCP)

A connection-oriented protocol used to send data in a network. It is reliable, keeps track of lost packets, keeps track of packet order, and uses more CPU resources.

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User Datagram Protocol (UDP)

A connectionless protocol used to send data in a network. It is a much faster alternative to TCP for sending network traffic but it is unreliable and doesn't keep track of lost packets.

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Physical Layer

Concerned with signal propagating from "here" to "there". 1 and 0 - however that may be expressed (light, voltage, radio wave).

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Data Link Layer

Makes sense of pulses, the 1s and 0s. Recombines the pulses into collections of data.

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Network Layer

Addressing, routing, path finding, collision detection/avoidance. Which path the data takes from "here" to "there".

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Transport Layer

Handles synchronization, acknowledgement of sending/receiving.

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Session Layer

Breaks data into "chunks" to be transmitted or received across several sessions.

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Presentation Layer

Converts data from compressed, encrypted, encoded form into digestible "plain text".

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Application Layer

Provides meaning and visualization of data for human (or device) use.

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Protocol

An agreed-upon set of rules that specify the behavior of a system.

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Payload

The body of a packet.

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System Administrator

A person who is responsible for managing computers, networks, servers, and other computing resources for an organization or group.

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Redundancies

The inclusion of extra components that can be used to mitigate failure of a system if other components fail. Many of the resources or components serve identical purposes.

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Fault-Tolerant

A system designed to work when components fail.

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Compression

Storing information using fewer bytes.

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Lossless

Method of compression in which original data can be completely recovered from the compressed data, without any loss of content.

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Lossy

Method of compression in which data is lost in a way that cannot be recovered from the compressed data.

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Uncompress

To extract the original content from compressed data.

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Fidelity

The extent to which a copy is identical to the original.

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OSINT(Open Source Intelligence Tools)

Any information that can be gathered from free, public sources about an individual or organization. This information must be legally accessible by a member of the public.

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Transistor

A miniature semiconductor that regulates or controls current or voltage flow.

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Wide Area Network (WAN)

Devices connected across a wide geographic area. Usually, a collection of connected LANs.

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Networking

Sharing Information

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Server

a computer or computer program which manages access to a centralized resource or service in a network.

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OSI Model

A conceptual framework controlled by the International Standards Organization, created to visualize data movement through a network using 7 layers. It provides a standardized model that enables different applications, computer systems and networks to communicate.

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DNS Server(Domain Name System servers)

A huge server that maintain lists of all IP addresses and their hostnames that they are associated with

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Hub

A device that sends a broadcast message to every system it is connected to.

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Switch

A device that sends the message only to the destination device in the LAN like making a local call directly to one person directs signal only to correct device using MAC address.

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Router

Sends the message only to the destination device in the LAN or in the WAN.

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Hypertext Transfer Protocol (HTTP)

Used when exchanging web page content over the World Wide Web.

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Simple Mail Transfer Protocol (SMTP)

Used in sending and receiving email content.

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File Transfer Protocol (FTP)

Used when sending and receiving files between a client and a server.

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Computer System

A group of computing devices and programs working together for a common purpose.

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Wireshark

A network packet analyzer - aka packet sniffer.

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Wireless Access Point (WAP)

A switch without wires.

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IPv4

The old kind of address but it is still the most commonly used. The format is four decimal numbers separated by dots (dotted decimal notation).

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IPv6

The newer but not yet widely used address. Each section is called an octet and can hold a decimal number from 0 to 255 and is separated by colons.

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Virtual Port

A number assigned to a specific pathway of communication. Helps manage network traffic by using assigned numbers from 0 through 65535.

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3-Way Handshake

Used by TCP to establish a synchronized source-to-destination connection between two PCs.

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