1/102
Looks like no tags are added yet.
Name | Mastery | Learn | Test | Matching | Spaced |
---|
No study sessions yet.
Mass Communication
The process of creating shared meaning between the mass media and their audiences.
Communication
The transmission of a message from a source to a receiver.
Models of Communication
Describes the questions of who, what, which channel, to whom, with what effect in the communication process.
Encoding
The process of transforming a message into an understandable sign and symbol system.
Decoding
The process of interpreting signs and symbols in a received message.
Medium
The means of sending information, such as voice, telephone, internet, radio.
Mass Medium
A technology that carries messages to a large number of people, such as radio, TV, books, magazines, newspapers, movies, computer networks.
Feedback
The response or message received as a result of communication.
Interpersonal Communication
Communication between two or a few people.
Cultural Definition of Communication
Communication as a symbolic process whereby reality is produced, maintained, repaired, and transformed.
Culture
The learned behavior of members of a given social group.
Dominant Culture/Mainstream Culture
The culture that holds sway with the majority of people.
Bounded Cultures/Co-cultures
Smaller cultures within a larger national culture that unite groups of people and differentiate them from other groups.
Media Literacy
The ability to effectively and efficiently comprehend and use any form of mediated communication.
Technological Determinism
The belief that technology is the predominant agent of social and cultural change.
Media Skills
The ability and willingness to understand content, distinguish emotional from reasoned reactions, and develop heightened expectations of media content.
Ethical and Moral Obligations of Media Practitioners
The understanding of the responsibilities and principles that guide media professionals in their work.
Genre Conventions
Recognizing the established conventions and characteristics of different genres in media.
Critical Thinking
The ability to analyze and evaluate media messages in a discerning and thoughtful manner.
Internal Language of Media
Understanding the unique language and techniques used in various forms of media and their impact on audiences.
Mass Communication Models
The framework for analyzing and understanding the communication process, including the sender, message, channel, receiver, and effect.
Demographics
Consideration of the characteristics and traits of specific target audiences, such as age, gender, and interests, in media communication.
Convergence
The merging of different media platforms and technologies into a unified system.
Platform Agnostics
Media that can be accessed and consumed across multiple platforms and devices.
Concentration of Ownership
The trend of a few large corporations owning and controlling a significant portion of the media industry.
Conglomeration
The consolidation of media companies under a single corporate entity.
News Deserts
Areas or communities with limited or no access to local news sources.
Economies of Scale
The cost advantages that result from increased production or operation.
Audience Fragmentation
The division of audiences into smaller, specialized groups based on their interests and preferences.
Hypercommercialism
The excessive presence and influence of advertising and commercial messages in media.
Product Placement
The inclusion of branded products or references within media content for promotional purposes.
Infomercials
Long-form television commercials that resemble regular programming but are designed to sell products or services.
Third Person Effect
The belief that others are more influenced by media messages than oneself.
Hostile Media Effect
The tendency to perceive media coverage as biased against one's own point of view.
Journalist
A professional who gathers, investigates, and reports news and information to the public.
Aliteracy
The ability to read but choosing not to do so.
Censorship
The suppression or control of certain forms of media or content deemed inappropriate or harmful.
Trade, Professional, and Business Magazines
Publications aimed at specific industries or professional audiences.
Industrial, Company, and Sponsored Magazines
Magazines produced by companies for their employees, customers, or members of specific organizations.
Consumer Magazines
Magazines sold to the general public through subscriptions or retail outlets.
Circulation
The number of copies of a magazine or newspaper sold.
Controlled Circulation
The distribution of magazines to readers who meet specific criteria determined by advertisers.
Delayed Feedback
The time lag between the distribution of magazines and advertisers receiving feedback on their impact.
Custom Publishing
The creation of magazines specifically tailored to a particular company or target audience.
Advertiser Influence
The impact of advertisers on the content and placement of ads within magazines.
Muckraking
A form of investigative journalism that uses magazines to expose social and political issues.
Talkies
Movies with synchronized sound, including dialogue, music, and sound effects.
Silent Movies
Movies without synchronized sound, which had a significant impact on the film industry.
Musical
A genre of film that incorporates songs and dance numbers into the storyline.
Movie Viewers
The number of people watching movies reached 90 million by 1930.
Scandalous Movie in the 1900’s
The Kiss, a movie that generated a moral outcry and led to censorship and self-regulation in the film industry.
Censorship
The act of restricting or controlling the content of movies through legislation and internal codes.
Red Scare
The fear of communist influence in Hollywood, leading to efforts to rid the industry of communist propaganda.
Film Production
The process of making movies, with 700-800 feature-length films produced annually in the US.
Technology
The use of digital cameras and editing programs in the production of movies.
Special Effects
The use of advanced techniques to create visual and audio effects in movies, such as in Avatar and Titanic.
Cloud Computing
The storage of computer data, including personal information and software, on remote servers hosted on the Internet.
Movie Distribution
The process of supplying movies to various platforms, including TV networks, cable, satellite networks, DVDs, and internet streaming companies.
Green Light Process
The decision-making process to approve the production of a movie.
Platform Rollout
The strategy of releasing a movie on a limited number of screens to generate favorable reviews and word-of-mouth publicity.
Movie Exhibition
The showing of movies in theaters, where exhibitors make most of their money through concession sales.
Blockbuster Mentality
Filmmaking characterized by reduced risk-taking and more formulaic movies, driven by business concerns rather than artistic considerations.
Concept Films
Movies that can be described in a single line or concept.
Franchise Films
Movies produced with the intention of creating multiple sequels, such as Despicable Me and Pirates of the Caribbean.
Merchandise Tie-Ins
The production of movies with the goal of generating a market for nonfilm products, such as The Lorax and Star Wars.
Product Placement
The practice of featuring branded products in movies as a form of advertising.
Audience Research
The process of market testing scripts, concepts, plots, and characters before a movie is released.
Tentpole
An expensive blockbuster movie that serves as the centerpiece for a studio's other releases.
Convergence
The integration of different media industries, such as movies and TV, resulting in new distribution and exhibition opportunities.
Theatrical Films
Movies produced primarily for initial exhibition in theaters.
Microcinema
Filmmaking using digital video cameras and desktop digital editing programs.
Nikola Tesla and Guglielmo Marconi
_____ were the first inventors of radio in the 1890s.
Sound Recording
The process of capturing and storing audio, which began in the 1800s with inventions like the phonautograph and Thomas Edison's "talking machine."
Broadcasting
Transmitting voices and music at great distances to a large number of people, which predated the development of radio.
Radio Regulation
The introduction of acts and regulations to govern the use and licensing of radio, such as the Wireless Ship Act and the Radio Act of 1912 and 1927.
Advertising and Networks
The financial support of broadcasting through advertising, with private, commercially owned broadcasters and national networks programming the most lucrative hours.
Golden Age
A period during the Great Depression and World War II when radio played a significant role in entertainment, news, and boosting morale.
Local Radio
Radio stations that serve specific localities and are more affordable than local television stations.
Fragmented Radio
The widespread distribution of radio stations throughout the US, allowing for specialization and diverse programming.
Personal Radio
The shift from families listening together to individuals selecting personally pleasing formats and listening alone.
Mobile Radio
The ability to listen to radio anywhere and at any time, with three-quarters of traditional radio listening occurring away from home.
Business of Radio
The attractiveness of radio as an advertising medium due to its low production and time costs, as well as the loyalty of listeners to specific formats.
Deregulation & Ownership
The removal of national ownership limits, allowing one person or company to own multiple radio stations in one area.
Recording Industry
The industry involved in the production and distribution of recorded music, with DJs playing a significant role in introducing new music.
Major Recording Companies
Companies like Sony and Universal that dominate the recording industry and have released best-selling albums by artists such as The Beatles and Michael Jackson.
Impact of Television
The influence of television, especially MTV, on the recording industry, leading to the importance of music videos and televised talent shows.
Satellite and Cable
The use of satellite technology and cable television to deliver radio content, including syndication and satellite-delivered services like Sirius XM Radio.
Terrestrial Digital Radio
Land-based digital radio that simultaneously transmits analog and digital signals using digital compression technology.
Podcasts
Audio programs that can be streamed or downloaded and have gained popularity with hundreds of thousands of active podcasters and millions of listeners.
Portable Devices
The ability to listen to music on mobile devices, with more than half of all streaming music listening occurring on mobile devices.
Internet and the Future of the Recording Industry
The shift from analog to digital recording and the impact of piracy, downloading, and streaming on the industry.
Emergence of political parties
The magazine titles on display give a window into __________ in American history. (Article)
Evolution of the Black freedom movement
The titles on display give a window into________ in American history.
Rise of new technologies
The titles on display give a window into the ______ like television and computers in American history.
The Saturday Evening Post
_________ appeared in 1821 and continued for the next 148 years.
The American Magazine
________ was the first successful American magazine sold by Benjamin Franklin in Philadelphia.
The Ladies' Magazine
________ was an early 18th-century publication where Sarah Josepha Hale became the first female editor in the country. (Article)
Suffrage and homemakers
Women's magazines included articles about _____ and how-to for _____.
Postal Act of 1879
The Postal Act of 1879 helped with the spread of magazines.
The New Yorker
________ is an iconic magazine that dates back to May 1789 and printed a fold-out illustration of enslaved African people packed into a cargo ship.