COM 100 Test: Chapters 1-8

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103 Terms

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Mass Communication

The process of creating shared meaning between the mass media and their audiences.

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Communication

The transmission of a message from a source to a receiver.

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Models of Communication

Describes the questions of who, what, which channel, to whom, with what effect in the communication process.

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Encoding

The process of transforming a message into an understandable sign and symbol system.

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Decoding

The process of interpreting signs and symbols in a received message.

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Medium

The means of sending information, such as voice, telephone, internet, radio.

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Mass Medium

A technology that carries messages to a large number of people, such as radio, TV, books, magazines, newspapers, movies, computer networks.

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Feedback

The response or message received as a result of communication.

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Interpersonal Communication

Communication between two or a few people.

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Cultural Definition of Communication

Communication as a symbolic process whereby reality is produced, maintained, repaired, and transformed.

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Culture

The learned behavior of members of a given social group.

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Dominant Culture/Mainstream Culture

The culture that holds sway with the majority of people.

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Bounded Cultures/Co-cultures

Smaller cultures within a larger national culture that unite groups of people and differentiate them from other groups.

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Media Literacy

The ability to effectively and efficiently comprehend and use any form of mediated communication.

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Technological Determinism

The belief that technology is the predominant agent of social and cultural change.

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Media Skills

The ability and willingness to understand content, distinguish emotional from reasoned reactions, and develop heightened expectations of media content.

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Ethical and Moral Obligations of Media Practitioners

The understanding of the responsibilities and principles that guide media professionals in their work.

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Genre Conventions

Recognizing the established conventions and characteristics of different genres in media.

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Critical Thinking

The ability to analyze and evaluate media messages in a discerning and thoughtful manner.

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Internal Language of Media

Understanding the unique language and techniques used in various forms of media and their impact on audiences.

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Mass Communication Models

The framework for analyzing and understanding the communication process, including the sender, message, channel, receiver, and effect.

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Demographics

Consideration of the characteristics and traits of specific target audiences, such as age, gender, and interests, in media communication.

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Convergence

The merging of different media platforms and technologies into a unified system.

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Platform Agnostics

Media that can be accessed and consumed across multiple platforms and devices.

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Concentration of Ownership

The trend of a few large corporations owning and controlling a significant portion of the media industry.

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Conglomeration

The consolidation of media companies under a single corporate entity.

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News Deserts

Areas or communities with limited or no access to local news sources.

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Economies of Scale

The cost advantages that result from increased production or operation.

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Audience Fragmentation

The division of audiences into smaller, specialized groups based on their interests and preferences.

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Hypercommercialism

The excessive presence and influence of advertising and commercial messages in media.

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Product Placement

The inclusion of branded products or references within media content for promotional purposes.

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Infomercials

Long-form television commercials that resemble regular programming but are designed to sell products or services.

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Third Person Effect

The belief that others are more influenced by media messages than oneself.

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Hostile Media Effect

The tendency to perceive media coverage as biased against one's own point of view.

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Journalist

A professional who gathers, investigates, and reports news and information to the public.

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Aliteracy

The ability to read but choosing not to do so.

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Censorship

The suppression or control of certain forms of media or content deemed inappropriate or harmful.

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Trade, Professional, and Business Magazines

Publications aimed at specific industries or professional audiences.

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Industrial, Company, and Sponsored Magazines

Magazines produced by companies for their employees, customers, or members of specific organizations.

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Consumer Magazines

Magazines sold to the general public through subscriptions or retail outlets.

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Circulation

The number of copies of a magazine or newspaper sold.

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Controlled Circulation

The distribution of magazines to readers who meet specific criteria determined by advertisers.

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Delayed Feedback

The time lag between the distribution of magazines and advertisers receiving feedback on their impact.

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Custom Publishing

The creation of magazines specifically tailored to a particular company or target audience.

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Advertiser Influence

The impact of advertisers on the content and placement of ads within magazines.

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Muckraking

A form of investigative journalism that uses magazines to expose social and political issues.

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Talkies

Movies with synchronized sound, including dialogue, music, and sound effects.

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Silent Movies

Movies without synchronized sound, which had a significant impact on the film industry.

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Musical

A genre of film that incorporates songs and dance numbers into the storyline.

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Movie Viewers

The number of people watching movies reached 90 million by 1930.

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Scandalous Movie in the 1900’s

The Kiss, a movie that generated a moral outcry and led to censorship and self-regulation in the film industry.

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Censorship

The act of restricting or controlling the content of movies through legislation and internal codes.

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Red Scare

The fear of communist influence in Hollywood, leading to efforts to rid the industry of communist propaganda.

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Film Production

The process of making movies, with 700-800 feature-length films produced annually in the US.

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Technology

The use of digital cameras and editing programs in the production of movies.

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Special Effects

The use of advanced techniques to create visual and audio effects in movies, such as in Avatar and Titanic.

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Cloud Computing

The storage of computer data, including personal information and software, on remote servers hosted on the Internet.

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Movie Distribution

The process of supplying movies to various platforms, including TV networks, cable, satellite networks, DVDs, and internet streaming companies.

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Green Light Process

The decision-making process to approve the production of a movie.

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Platform Rollout

The strategy of releasing a movie on a limited number of screens to generate favorable reviews and word-of-mouth publicity.

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Movie Exhibition

The showing of movies in theaters, where exhibitors make most of their money through concession sales.

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Blockbuster Mentality

Filmmaking characterized by reduced risk-taking and more formulaic movies, driven by business concerns rather than artistic considerations.

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Concept Films

Movies that can be described in a single line or concept.

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Franchise Films

Movies produced with the intention of creating multiple sequels, such as Despicable Me and Pirates of the Caribbean.

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Merchandise Tie-Ins

The production of movies with the goal of generating a market for nonfilm products, such as The Lorax and Star Wars.

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Product Placement

The practice of featuring branded products in movies as a form of advertising.

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Audience Research

The process of market testing scripts, concepts, plots, and characters before a movie is released.

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Tentpole

An expensive blockbuster movie that serves as the centerpiece for a studio's other releases.

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Convergence

The integration of different media industries, such as movies and TV, resulting in new distribution and exhibition opportunities.

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Theatrical Films

Movies produced primarily for initial exhibition in theaters.

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Microcinema

Filmmaking using digital video cameras and desktop digital editing programs.

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Nikola Tesla and Guglielmo Marconi

_____ were the first inventors of radio in the 1890s.

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Sound Recording

The process of capturing and storing audio, which began in the 1800s with inventions like the phonautograph and Thomas Edison's "talking machine."

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Broadcasting

Transmitting voices and music at great distances to a large number of people, which predated the development of radio.

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Radio Regulation

The introduction of acts and regulations to govern the use and licensing of radio, such as the Wireless Ship Act and the Radio Act of 1912 and 1927.

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Advertising and Networks

The financial support of broadcasting through advertising, with private, commercially owned broadcasters and national networks programming the most lucrative hours.

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Golden Age

A period during the Great Depression and World War II when radio played a significant role in entertainment, news, and boosting morale.

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Local Radio

Radio stations that serve specific localities and are more affordable than local television stations.

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Fragmented Radio

The widespread distribution of radio stations throughout the US, allowing for specialization and diverse programming.

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Personal Radio

The shift from families listening together to individuals selecting personally pleasing formats and listening alone.

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Mobile Radio

The ability to listen to radio anywhere and at any time, with three-quarters of traditional radio listening occurring away from home.

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Business of Radio

The attractiveness of radio as an advertising medium due to its low production and time costs, as well as the loyalty of listeners to specific formats.

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Deregulation & Ownership

The removal of national ownership limits, allowing one person or company to own multiple radio stations in one area.

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Recording Industry

The industry involved in the production and distribution of recorded music, with DJs playing a significant role in introducing new music.

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Major Recording Companies

Companies like Sony and Universal that dominate the recording industry and have released best-selling albums by artists such as The Beatles and Michael Jackson.

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Impact of Television

The influence of television, especially MTV, on the recording industry, leading to the importance of music videos and televised talent shows.

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Satellite and Cable

The use of satellite technology and cable television to deliver radio content, including syndication and satellite-delivered services like Sirius XM Radio.

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Terrestrial Digital Radio

Land-based digital radio that simultaneously transmits analog and digital signals using digital compression technology.

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Podcasts

Audio programs that can be streamed or downloaded and have gained popularity with hundreds of thousands of active podcasters and millions of listeners.

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Portable Devices

The ability to listen to music on mobile devices, with more than half of all streaming music listening occurring on mobile devices.

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Internet and the Future of the Recording Industry

The shift from analog to digital recording and the impact of piracy, downloading, and streaming on the industry.

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Emergence of political parties

The magazine titles on display give a window into __________ in American history. (Article)

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Evolution of the Black freedom movement

The titles on display give a window into________ in American history.

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Rise of new technologies

The titles on display give a window into the ______ like television and computers in American history.

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The Saturday Evening Post

_________ appeared in 1821 and continued for the next 148 years.

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The American Magazine

________ was the first successful American magazine sold by Benjamin Franklin in Philadelphia.

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The Ladies' Magazine

________ was an early 18th-century publication where Sarah Josepha Hale became the first female editor in the country. (Article)

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Suffrage and homemakers

Women's magazines included articles about _____ and how-to for _____.

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Postal Act of 1879

The Postal Act of 1879 helped with the spread of magazines.

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The New Yorker

________ is an iconic magazine that dates back to May 1789 and printed a fold-out illustration of enslaved African people packed into a cargo ship.