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Anthropometry
Measurement of human body dimensions used in engineering design and ergonomics.
Structural (Static) Anthropometry
Measurement of body dimensions in standard, still postures (e.g., sitting height, stature). Used for clearance and fit.
Functional (Dynamic) Anthropometry
Measurement of body dimensions during movement or activity (e.g., forward reach, overhead reach). Used for reach and performance.
Popliteal Height
Vertical distance from the floor to the underside of the thigh next to the knee while seated; determines chair height.
Acromial Height
Vertical distance from the floor to the acromion (shoulder) process when standing upright.
Eye Height
Vertical distance from the floor to the inner corner of the eye when standing or sitting erect.
Hip Breadth (Sitting)
Maximum horizontal distance across hips while sitting erect; used for seat width.
Elbow-to-Elbow Breadth
Horizontal distance between elbows when sitting erect with arms at sides; used for workspace clearance.
Thigh Clearance
Vertical distance between the seat surface and the thigh-abdomen intersection; affects under-desk clearance.
Arm Reach
Horizontal distance between the tip of the middle finger and the shoulder; used for reach envelope design.
Morant Technique
A method using perpendicular grids to project body landmarks for measurement. Useful for capturing accurate anthropometric data in research or when direct caliper measurement is impractical
Anthropometer
Device for measuring human body dimensions such as height and reach.
Percentile
Value of a variable below which a specific percentage of a population falls (e.g., 95th percentile).
Z-Score
Standardized value used to calculate percentiles in normally distributed anthropometric data.
Mean (μ)
Average value of a dataset; measure of central tendency.
Standard Deviation (σ)
Measure of dispersion or variability in a dataset.
Design for the Mean
Design approach accommodating the 50th percentile user when adjustability is not critical.
Design for One Extreme (short or small user)
Design for 5th percentile users when reach is primary concern (smallest users).
Design for the Other Extreme (tall or large user)
Design for 95th percentile users when clearance is primary concern (largest users).
Design for Adjustability
Design that accommodates a range of users (typically 5th percentile female to 95th percentile male). Consumer product – very common
Workplaces – not that common
Not practical or desirable in many design situations:
Economically infeasible
Design constraints
Radius of Gyration (k)
Distance from axis of rotation where the entire mass could be concentrated without changing MOI; reflects mass distribution.
Moment of Inertia (MOI)
Resistance of an object to changes in rotational motion; depends on mass and distance from rotation axis.
Center of Mass (CoM)
Point at which a body’s mass is equally balanced in all directions.
Parallel Axis Theorem
Used to calculate MOI about an axis not through the center of mass.
Dempster’s Body Segment Parameters
Biomechanical data giving average segment mass (% body mass), CoM, and radius of gyration for body parts.
ANSUR Database
Anthropometric survey of U.S. Army personnel providing standardized human measurements.
Active Range of Motion (ROM)
Extent of movement produced by muscle contraction; usually less than passive ROM.
Passive Range of Motion (ROM)
Extent of movement achieved with external assistance (e.g., another person).
Correlation Coefficient (Ï)
Measures relationship strength between two body dimensions (e.g., stature and arm reach).
Human Variability
Natural differences within and between populations that require adjustability in design.
Design Principle Conflict
Occurs when designing for small reach and large clearance simultaneously; resolved with adjustability or zoning.
Design for Clearance
Ensures adequate space for movement or equipment use; typically based on 95th percentile male.
Design for Reach
Ensures smallest users can reach; typically based on 5th percentile female.
Static Dimension
Measurement of body while still; examples: stature, sitting height.
Dynamic Dimension
Measurement of body while moving; examples: reach or bending postures.
Ergonomics
Application of human measurements and capabilities in design to optimize comfort, safety, and performance.
Adjustability Range
Span between smallest (5th) and largest (95th) user dimensions a design can accommodate.
Moment
Rotational effect of a force acting at a distance from an axis.
Mass
Amount of matter in an object; proportional to inertia.
Normal Distribution
Bell-shaped statistical distribution describing most anthropometric data.
manikins
lifelike human models (2D or 3D) and computerized models can be used to simulate the anthropometric characteristics of a user population and evaluate proposed designs.
factors that affect anthropometric data
age, gender, ethnic background, body position, clothing
Tragion – Top of Head
The vertical distance between the right tragion landmark and the horizontal plane tangent to the top of the head.
Bitragion Chin Arc
The surface distance between the right and left tragion landmarks across the chin landmark
Bitragion Submandibular Chin Arc
The surface distance between the right and left tragion landmarks across the submandibular landmark
Bizygomatic Breadth
The maximum horizontal breadth of the face (between the zygomatic arches) at the left and right zygion landmarks.
Head Breadth
The maximum horizontal breadth of the head above the plane of attachment of the ears.
Head Circumference
The maximum circumference of the head above the attachment of the ears is measured with a tape passing just above the ridges of the eyebrows and around the back of the head.
Head Length
The distance from the glabella landmark to the opisthocranion landmark
inertia
refers to an object’s tendency to maintain its state of motion. The greater the mass, the greater this
force
a push or pull that can cause an object to accelerate or decelerate.
Newton’s Laws of Motion
An object will remain at rest or move with a constant velocity unless acted upon by an external force. This equation also describes how forces cause changes in an object’s motion
Newton’s Laws of Equilibrium
An object is in equilibrium when the sum of all forces acting on it is zero, and the sum of all moments acting on it is zero.
Dempster’s Body Segment Parameters
a gold-standard source in
biomechanics and ergonomics for
estimating:
Segment mass as a % of total body mass (P)
E.g.,
Center of mass (COM) location from the
proximal end (R_proximal)
Radius of gyration (K_proximal) to calculate
moment of inertia