CMN 140

5.0(1)
studied byStudied by 2 people
call kaiCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/147

encourage image

There's no tags or description

Looks like no tags are added yet.

Last updated 4:04 AM on 4/27/23
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai

No analytics yet

Send a link to your students to track their progress

148 Terms

1
New cards
Gray matter
Where computation happens and where there is approximately 1B neurons
2
New cards
White matter
How information is transmitted, approximately 5T neurons
3
New cards
Ralf Schmalzle
Brain is the biological organ of communication
4
New cards
The software
Brain gives rise to the mind, which can be understood as a unified collection of software programs
5
New cards
Some programs are innate
Capacity for language
6
New cards
Some programs are learned
English language
7
New cards
Hydrocephalus
Water on the brain, missing white matter is replaced by fluid. Congenital disease. Many patients lead normal healthy lives. Displays that the mind/brain is remarkably robust
8
New cards
Stroke
Blood supply to part of your brain is interrupted/reduced. Can lead to speech/motor deficits (Broca’s Aphasia). Takeaway is that some psychological processes can be localized
9
New cards
Brain regions
Very few brain regions are for one specific psychological process. Higher order processes (video games) need distributed brain network
10
New cards
What does the mind have to do with mass communication
Our minds process media and understanding media processing gives us insight into the consequences (good and bad) of media use
11
New cards
Automatic routines
Sequences of learned behaviors that are enacted with little effort
12
New cards
Automaticity
Mental state where our minds operate without the perception of conscious effort
13
New cards
Automaticity applied
LaRose, 2010. Habits are formed, habits are automatically reactivated. media use exists along a continuum: volitional control to habitual
14
New cards
Social Cognitive Theory
Bandura, 1989. Mind has the capacity to learn by observing others. This means we can learn by observing mediated others. Basis for media effects research
15
New cards
Attention as a “spotlight”
Attention can be widely focused or can be narrowly focused. Narrow focus enhances one object at the expense of others
16
New cards
The Media Equation
Reeves & Nass, 1996. Media evolve rapidly, brains do not. Psychological processes that evolved in hunter gathered humans are used for interacting with media
17
New cards
Twin studies
Demonstrate that media use is heritable. Such as social media use, political talk, computer use, hours TV watching, news consumption
18
New cards
The Adapted Mind
Barkow, Cosmides, & Tooby, 1992. We actually evolved psychological programs for creating media. Think: Cave painting, oral histories, campfire stories
19
New cards
Narratives
Are structured, easily imaginable, illustrate relationships, utilize exemplars, are well remembered
20
New cards
Play and games
Tools for learning, low-cost opportunities to practice survival relevant behavior, and practice for coalition formation
21
New cards
Mind and brain
Tightly coupled, psychological processes are enabled by the mind. Some psychological processes are hardwired and some processes are the result of learning
22
New cards
Media use and attention
Media use can become habitual, things that were once volitional can become habitual

We have the capacity to learn from media (observational learning)

Attending to one thing comes at a cognitive cost to unattended things

You aren’t as good at multitasking as you think
23
New cards
Media and learning
Media hijack our evolutionary old brain (startle response)

We are evolutionary hardwired for media (learning through play)

We tend to learn particularly well from narratives
24
New cards
How we engage media
Very automatic ways, it takes deliberate, conscious effort to apply media literacy skills
25
New cards
Physical exposure
Physically exposed to the media. Necessary but not sufficient condition for media exposure, this does not mean we process the message. The message and the person occupy the same physical space for some period of time so that exposure to the media message is possible
26
New cards
Perceptual exposure
Received through visual/auditory senses. Media message falls within a person’s bandwidth of visual and/or auditory perception

Perception is mediated by physical constraints: RGB sensitive cones in the eye and 16Hz-20,000Hz frequency range (1,000Hz-4,000Hz is preferred)
27
New cards
Laurel or Yanny
Acoustically ambiguous, low quality recording

Primary information in the message is weak or degraded: makes meaning more ambiguous

Brain is looking for meaning

PhD student filtered out all the sound above the frequency 4.5kHz, some people are more sensitive to higher/lower frequencies, depending on what frequencies are filtered out, you can hear Laurel or Yanny
28
New cards
Encoding
Think short-term memory
29
New cards
Storage
Think long term memory
30
New cards
Retrieval
When we draw on a memory for further processing
31
New cards
Central
Careful conscious evaluation
32
New cards
Peripheral
Heuristic or unconscious processing
33
New cards
Children as a special audience
Children undergo a number of developmental milestones, these milestones are linked to specific age ranges, and characteristics of those developmental milestones shape the way children understand media
34
New cards
Sensorimotor stage
0-2 years old
35
New cards
Preoperational stage
2-7 years old
36
New cards
Concrete operational stage
7-11 years old
37
New cards
Formal operational stage
12+ years old
38
New cards
Children and educational TV
TV is still the dominant form of media among children when learning about science

Despite parents showing their children science programming, parents don’t expect that children learn very much from the programming

Children “learn” from anthropomorphic TV programs, but they do not apply the facts learned to the real world
39
New cards
Three stages of moral development (Kohlberg)
Pre-conventional stage

Conventional stage

Post conventional stage
40
New cards
Pre conventional stage
2-7 years old, children depend on authority. Child’s conscious is external
41
New cards
Conventional stage
Early adolescence, children begin to develop their own conscious and can internalize right from wrong
42
New cards
Post conventional stage
Middle adolescence, social conscious > rigid moral rules
43
New cards
Have smartphones destroyed a generation?
Jean M. Twenge. Data shows that teens are hanging out with friends less, dating less, not in a rush to drive, and have less sex
44
New cards
Association between adolescent well being and digital technology use
Association found between digital technology use and adolescents well being is negative but small, explaining at most 0.4% of the variation in well being. Taking the broader context of that data into account suggests that these effects are too small to warrant policy change
45
New cards
Media and processing
Much of our message processing happens automatically

The way we perceive media biases the way we process messages

If I perceive messages different from you, then what I experience as a result of media use will be different from what you experience

Media industries target audience based on these different perception
46
New cards
Media and developmental stages
Developmental stages constrain our media experiences.

Depending on what developmental stage a child is in will constrain what they can learn from a message
47
New cards
Three building blocks of media literacy
Skills

Knowledge structures

Personal locus
48
New cards
Skills
Analysis

Evaluation

Grouping

Induction

Deduction

Synthesis

Abstraction
49
New cards
Analysis
Breaking down of a message into meaningful elements
50
New cards
Evaluation
Judging the value of an element
51
New cards
Grouping
Determining which elements are alike in some way, then determining how a group of elements are different from other groups of elements
52
New cards
Induction
Inferring a pattern across a small set of elements, then generalizing the pattern to all the elements in a larger set
53
New cards
Deduction
Using general principles to explain particulars, typically with the use of syllogistic reasoning
54
New cards
Synthesis
Assembling of information elements into a new structure to reveal new relationships among the elements
55
New cards
Abstraction
Creates a brief, clear, and accurate description capturing essence of a message in a significantly smaller number of words than the message itself
56
New cards
Knowledge structures
Sets of organized information in your memory
57
New cards
Message
Composed of two kinds of information: factual and social
58
New cards
Facts
Discrete bits of information, such as names, dates, title
59
New cards
Social information
Composed of accepted beliefs that cannot be verified by authorities in the same way factual information can be
60
New cards
Personal Locus
Composed of goals and drives. The goals shape information processing tasks by determining what gets filtered in and what gets ignored
61
New cards
Media literacy
Set of perspectives that we actively use when we expose ourselves to the mass media to process and interpret the meaning of the messages we encounter
62
New cards
Emotional dimension of media literacy
Focuses our attention on how we perceive the feelings of people in media messages and how we read our own feelings as they are trigged by those media exposures. Which lives in the heart
63
New cards
Aesthetic dimension of media literacy
Focuses our attention on the art and craft exhibit in the production of media messages. Which resides in our eyes and ears
64
New cards
Moral dimension of media literacy
Focuses our attention on values. Moral information as that which resides in your conscience or your soul
65
New cards
Cognitive dimension of media literacy
Focuses our attention on factual information, dates, names, etc. Information as that which resides in the brain
66
New cards
Acquiring fundamentals
First year of life. Learning that there are human beings and other physical things apart from one’s self
67
New cards
Language acquisition
Years 2 and 3. Recognize speech sounds and attach meaning to them
68
New cards
Narrative acquisition
Years 3 to 5. Developing understanding of differences and understanding how to connect plot elements
69
New cards
Developing skepticism
5 to 9. Sharpen differences between likes and dislikes for shows, characters, and actions
70
New cards
Intensive development
Have a strong motivation to seek out information on certain topics, develop a detailed set of information on particular topics
71
New cards
Experiential exploring
Seek out different forms of content and narrative; focus on searching and surprises
72
New cards
Critical appreciation
Accept messages on their own terms then evaluate them within that sphere, have the ability to construct a summary judgment about the overall strengths and weaknesses of a message
73
New cards
Social responsibility
Take a moral stand that certain messages are more constructive for society than others, this is a multidimensional perspective based on a thorough analysis of the media landscape
74
New cards
Advantage of developing a higher degree of media literacy
Appetite for Wider Variety of Media Messages

More Self Programming of Mental Codes

More Control over Media
75
New cards
Mass communication
Outdated conceptualization that the media send messages to a mass audience in a one way flow with no feedback
76
New cards
Mass audience
Outdated conceptualization of the media audience as being a very large mass with no social organization or interaction among audience members, who are heterogenous, anonymous, and interchangeable
77
New cards
Niche audience
Relatively small audience that is defined by a special shared interest or need
78
New cards
Geographic segmentation
Identifying a niche audience by where its members live and shop
79
New cards
Social class segmentation
Identifying a niche audience by the level of their social class, such as lower class, middle class, and upper class
80
New cards
Geodemographic segmentation
Identifying niche audiences by a combination of where people live and their demographic characteristics
81
New cards
Psychographic segmentation
Identifying a marketing niche by the audience’s psychological and lifestyle characteristics
82
New cards
Attracting audiences
Appeal to existing needs and interests

Cross-media and cross-vehicle promotion
83
New cards
Cross vehicle promotion
Advertisers place messages in different vehicles in order to reach a wider variety of potential customers
84
New cards
Cross media promotion
Advertisers place messages in different media in order to reach a wider variety of potential customers
85
New cards
Audience conditioning
Strategy used by media organizations to make their existing audience members what to continually expose themselves to their subsequent messages
86
New cards
Information processing tasks
Sequence of tasks that include filtering media messages, meaning matching, and meaning construction
87
New cards
Filtering
Information processing task in which people continually make decisions about filtering out media messages or filtering them in
88
New cards
Meaning matching
Information processing task in which we engage in a process of recognizing elements in a media message and automatically access our memory to find the meanings we have memorized for those elements
89
New cards
Meaning construction
Information processing task in which we engage in a process of creating our own meaning for a media message: this process is usually engaged when we have no denoted meaning already residing in our memory or when the denoted meaning does not satisfy our current needs
90
New cards
Exposure
Condition of being in proximity to a message, having the message occur within our perceptual abilities, and leave some impression in our minds
91
New cards
Attention
Exposure to a media message that takes place in the attentional state; conscious awareness of the media message
92
New cards
Psychological exposure
Media message that creates a trace element in a person’s mind
93
New cards
Automatic exposure state
Experience of being exposed to a media message without being aware of the message
94
New cards
Attentional exposure state
Experience of being aware of a media message and actively processing its information while being exposed to the message
95
New cards
Transported exposure state
Experience of being exposed to a media message and being swept away by it into a different place and time so that you lose sense of your current physical surroundings and current point in time
96
New cards
Self reflexive exposure state
Experience of being exposed to a media message with a high degree of awareness of the media message as well as a high awareness of standing apart from the message while analyzing it
97
New cards
Field independency
Natural ability to distinguish between the signal and the noise in any message where the noise is the chaos of symbols and images while the signal is the information that emerges from the chaos
98
New cards
Crystalline intelliegence
Ability to memorize facts as well as the facility to absorb the images, definitions, opinions, and agendas of others
99
New cards
Fluid intelligence
Ability to be creative, make leaps of insight, and perceive things in a fresh and novel manner
100
New cards
Conceptual differentiation
Ability to classify objects into a large number of mutually exclusive categoriesA