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Unconditioned Stimulus (UCS)
A stimulus that naturally produces a response without learning.
Unconditioned Response (UCR)
The automatic, natural response to a UCS.
Neutral Stimulus (NS)
A stimulus that initially produces no relevant response.
Conditioned Stimulus (CS)
A previously neutral stimulus that, after being paired with a UCS, triggers a learned response.
Conditioned Response (CR)
The learned response to a CS.
Acquisition
Learning the CS–CR association.
Extinction
CR weakens/disappears when CS is repeatedly presented without UCS.
Spontaneous Recovery
Extinguished CR reappears after a delay.
Stimulus Generalisation
Similar stimuli trigger the CR.
Stimulus Discrimination
Ability to distinguish the original CS from similar stimuli.
Renewal Effect
Extinguished CR returns when the individual returns to the original learning environment.
Forward Conditioning
Conditioning is usually strongest when the CS occurs shortly before the UCS.
Habituation
Reduced response after repeated exposure to a harmless stimulus.
Sensitisation
Increased responsiveness after repeated exposure, especially to threatening stimuli.
Little Albert
An experiment that demonstrated that emotional responses such as fear can be classically conditioned.
Flooding
Immediate exposure to the most feared stimulus in therapy.
Taste Aversion (Garcia Effect)
Can develop after a single CS–UCS pairing, helping organisms avoid foods that previously caused illness.
Law of Effect
Behaviours followed by satisfying consequences are strengthened; those followed by unsatisfying consequences are weakened.
Reinforcement
Increases a behaviour.
Punishment
Decreases a behaviour.
Shaping
Reinforcing successive approximations of a desired behaviour.
Continuous Reinforcement
Reinforcement every time the behaviour occurs; best for learning new behaviours.
Partial Reinforcement
Reinforcement occurs only sometimes; slower learning but greater resistance to extinction.
Behaviour Modification
Systematic use of learning principles to change behaviour.
Token Economy
Desired behaviours are rewarded with tokens that can be exchanged for rewards.
Learned Helplessness
Belief that one cannot control or escape negative events, leading to reduced motivation.
Observational Learning
Learning by watching others, requiring attention, retention, reproduction, and motivation.
Vicarious Learning
Learning from observing the consequences experienced by others.
Perceived Control
Expectations about whether behaviour will influence outcomes.
Exam Summary
Includes key concepts and differences between classical conditioning, operant conditioning, and observational learning.