lit/lang midterm terms

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122 Terms

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Long shot (LS)

shot from some distance – shows full subject and perhaps surrounding scene as well

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Establishing shot (ES)

contains lots of landscape or space of a scene; often a long shot or a series of shots

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Close-up shot (CS)

image being shot takes up at least 80% of the frame

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extreme close-up

focuses on one feature – shows only a part of a body or an object – no background shown

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Medium shot (MS)

in-between LS and CS; people are seen from the waist up

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soft focus

the object is intentionally out of focus to make the image look softer or unclear

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rack focus

focus shifts from one object to another in the same shot to direct the viewer’s attention

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deep focus

the foreground and background are equally in focus

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low angle (LA)

camera shoots the subject from below

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High angle (HA)

camera shots from above the subject (but not directly overhead)

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Eye level (EL)

camera is level with the key character’s eyes – 90-95% of shots are from this angle

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Slant angle

shot is tilted or slanted on the horizontal line

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Point of view

camera takes perspective of one character and moves as that character does

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pan

stationary camera moves left or right (horizontally)

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tilt

stationary camera moves up or down (vertically)

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zoom

camera is stationary but the lens moves closer to or farther away from the object

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dolly or tracking

camera itself moves with or follows the action – on a track, wheels, hand-held (steadicam)

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low-key

dim lighting – scene is flooded with shadows and darkness

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high-key

bright lighting – scene is flooded with light

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neutral

neither bright nor dim – lighting is even throughout the shot

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Bottom or side lighting

direct lighting from below or from one side

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Front or rear lighting

soft, direct lighting on face or back of subject

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Diegetic

sounds that can be heard logically by characters of the film

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Internal diegetic

sound can only be heard within the mind of one character (eg, internal voice-over, thoughts)

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Non-diegetic

sound that is added to the film – heard only by the viewer, not the characters (eg, music, sound effects)

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cut

immediate change of shot from one scene or subject to another

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fade

scene fades to black before new shot

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flare

scene lightens to complete white before a new shot.

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dissolve

one image fades into another

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crosscutting

shot cuts to an action that is happening simultaneously – also called parallel editing

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flashback or flashforward

shot moves into action that has happened previously OR ahead in time

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eye-line match

shot of a character looking; then a cut to whatever he or she is looking at – may be followed by a cut back for a reaction shot

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slow motion

action is slowed down and depicted as slower than reality

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fast motion

action is speeded up and depicted as faster than reality

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setting

Established through descriptive details, often woven into the narrative or dialogue. Time, Place, Culture

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plot

Structured with rising action, climax, and falling action, often focusing on a single main event

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conflict

Built into the core of the story, driving character actions and plot development

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framing device

Established at the start, sometimes revisited to conclude the story

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exposition

Integrated naturally into the narrative, avoiding info-dumps

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foreshadowing

Planted early in the story, often subtle hints or seemingly minor details

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flashback

Inserted to provide crucial background information or character insight

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in medias res

Begins mid-action, gradually revealing context through flashbacks or dialogue

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denouement

Crafted to provide closure, often brief in short stories

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point of view

Chosen to control information flow and reader intimacy with characters

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narrator

Crafted to have a distinct voice, knowledge level, and relationship to the story

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unreliable narrator

Developed through subtle contradictions or clearly biased perspectives

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stream of consciousness

Written in fragmented, associative style to mimic thought processes

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character development

Developed through actions, thoughts, dialogue, and reactions to events

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protagonist

Centered as the main focus, often undergoing change or facing the primary conflict

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antagonist

Constructed to create obstacles or opposition, can be a person, force, or internal struggle

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characterization

Achieved through a mix of direct description and indirect revelation

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dialogue

Written to reveal character, advance plot, and provide information naturally

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epiphany

Positioned at a crucial moment, often near the story's climax

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symbolism

Integrated subtly, often through recurring objects or actions

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imagery

Woven throughout to create vivid mental pictures and sensory experiences

using sense images to make the meaning more vivid and to evoke emotions in the reader

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motif

Repeated images, phrases inserted at key points to reinforce themes and create cohesion

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allusion

reference to a person, place, or event which the reader already knows

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simile

a comparison using "like" or "as"

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metaphor

a comparison without the use of "like" or "as"

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personification

giving human qualities to something that is not human

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hyperbole

an exaggeration

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pacing

Manipulated through varying sentence/paragraph lengths and scene durations

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diction

the author’s choice or words

Chosen to reflect character backgrounds, story tone, and evoke specific emotions

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figurative language

language that should not be taken literally or in its exact meaning, but which refers to another idea (figures of speech)

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sight

visual imagery helps us "see" what is being described

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sound

aural imagery helps us "hear" what is being described

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smell

olfactory imagery helps us "smell" what is being described

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taste

gustatory imagery helps us 'taste" what is being described

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touch

tactile imagery helps us 'leer' what is being described

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organic imagery

relating to the organs (heart, gut, knees shaking….)

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symbol

a person, thing, idea, or action that stands for something else. It is usually something concrete that stands for something abstract

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rhythm

the alternation of stressed and unstressed syllables

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example of rhythm

But soft, what light from yonder window breaks?

For the moon never beams without bringing me dreams

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rhyme or end rhyme

the repetition of sounds at the end of the lines of a poem

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half-rhyme

rhyming of the first and last consonants, with a different vowel sound in the middle

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examples of half-rhyme

flip/flop

seen/sign

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internal rhyme

rhyme within the same line of poetry

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example of internal rhyme

For the moon never beams without bringing me dreams

Of the beautiful Annabel Lee

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off-rhyme or slant-rhyme

a rhyme that is not full and perfect but contains echoes of parts of words

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examples of off/slant-rhyme

last/west

trade/trod

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eye-rhyme

words that look as though they would rhyme but they don’t

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examples of eye-rhyme

great/defeat

compare/are

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assonance

the repetition of vowel sounds

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example of assonance

The ploughman homeward plods his weary way

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consonance

the repetition of consonant sounds

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example of consonance

What a world of merriment their melody foretells!

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alliteration

the repetition of beginning consonant sounds

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example of alliteration

Doubting, dreaming dreams no modal ever dared to dream before

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onomatopoeia

words that imitate sounds

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example of onomatopoeia

How they clang, and clash, and roar!

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cacophony

a combination of harsh, unpleasant sounds or tones

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example of cacophony

My stick fingers click with a snicker

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euphony

a combination of soothing, pleasant, soft sounds or tones

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example of euphony

O star (the fairest one in sight)

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repetition

words or groups of words that are repeated

Strategically placed to create rhythm, emphasis, or thematic significance

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example of repetition

How they tinkle, tinkle, tinkle

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anaphora

the repetition of an initial word or phrase

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example of anaphora

This royal throne of kings, this sceptered isle,

This earth of majesty, this seat of Mars

This other Eden, demi-paradise.

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abstract

an idea, concept, belief that does not have an actual existence: opposite of concrete

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ambiguity

a situation in which more than one meaning or interpretation is possible or expected (a part of human life - like most of our experiences)