psych

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Last updated 3:11 AM on 11/6/25
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58 Terms

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Sensation

The process by which sensory receptors and the nervous system receive and represent stimulus energies from the environment.

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Perception

The process of organizing and interpreting sensory information to recognize meaningful objects and events.

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Absolute Threshold

The minimum stimulation needed to detect a stimulus 50% of the time.

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Just-Noticeable Difference (JND)

The smallest change in a stimulus that can be detected 50% of the time.

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Weber’s Law

To perceive a difference between two stimuli, they must differ by a constant minimum percentage, not a fixed amount.

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Transduction

The conversion of sensory energy (like light or sound) into neural impulses.

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Sensory Adaptation

Diminished sensitivity as a result of constant stimulation.

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Sensory Interaction

The principle that one sense may influence another.

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Synesthesia

A condition in which one kind of sensory input involuntarily triggers another.

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Lens

Focuses light onto the retina.

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Retina

Light-sensitive layer at the back of the eye; contains rods and cones.

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Fovea

Central point of sharpest vision.

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Optic Nerve

Carries visual info from eye to brain.

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Blind Spot

Area where optic nerve leaves the eye — no receptor cells.

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Rods

Detect black, white, and gray; work best in dim light.

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Cones

Detect color; function in daylight.

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Trichromatic Theory

Three cone types (red, green, blue) combine to produce color vision.

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Opponent-Process Theory

Color perception is based on opposite color pairs (red–green, blue–yellow).

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Afterimages

Visual image that remains after a stimulus is removed.

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Accommodation

Process by which the lens changes shape to focus near or far objects.

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Nearsightedness (Myopia)

Distant objects blurry (eyeball too long).

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Farsightedness (Hyperopia)

Close objects blurry (eyeball too short).

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Prosopagnosia

Inability to recognize faces (“face blindness”).

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Dichromatism

Color blindness for one pair of colors (red-green confusion).

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Monochromatism

Total color blindness; only sees black, white, gray.

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Blindsight

Ability to respond to visual info without consciously seeing it.

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Amplitude

Determines loudness (height of waves).

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Wavelength

Determines pitch (distance between peaks).

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Frequency Theory

Whole basilar membrane vibrates with the sound’s frequency—explains low pitches.

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Place Theory

Different pitches activate different places on the cochlea’s basilar membrane—explains high pitches.

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Volley Theory

Groups of neurons fire alternately for mid-range pitches.

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Sound Localization

Determining direction of sound using differences between ears.

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Sensorineural Deafness

Damage to inner ear (cochlea/hair cells).

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Conduction Deafness

Damage to outer/middle ear prevents sound from reaching inner ear.

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Gustation (Taste)

Sense of sweet, sour, salty, bitter, umami.

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Olfaction (Smell)

Sense of smell.

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Pheromones

Chemical signals that affect behavior.

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Kinesthetic Sense

Awareness of body position and movement.

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Vestibular Sense

Balance and spatial orientation; relies on semicircular canals in inner ear.

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Phantom Limb

Sensation from a missing body part.

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Supertaster

Person with extra taste buds—more sensitive to flavors.

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Gate Control Theory

Spinal 'gate' controls pain messages; rubbing can reduce pain signals.

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Gestalt Principles

Principles of perception that demonstrate how we group and interpret visual information.

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Bottom-Up Processing

Sensory input builds perception from raw data.

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Top-Down Processing

Prior knowledge and expectations shape perception.

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Selective Attention

Focusing on one thing while ignoring others.

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Cocktail Party Effect

Ability to detect your name in a noisy room.

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Inattentional Blindness

Failing to notice something visible when focused elsewhere.

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Change Blindness

Failing to notice changes in the environment.

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Perceptual Set

Mental predisposition to perceive something a certain way.

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Schema

Mental framework that organizes information.

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Phi Phenomenon

Illusion of movement created by flashing lights.

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Stroboscopic Movement

Perceived motion from rapid still images.

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Autokinetic Effect

Stationary point of light appears to move in darkness.

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Perceptual Constancies

Objects perceived as unchanging despite changes in lighting, angle, or distance.

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Depth Cues

Visual information that helps perceive distance.

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Monocular Depth Cues

Depth cues that require one eye.

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Binocular Depth Cues

Depth cues that involve two eyes.