Light

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41 Terms

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Light

a form of energy that travels away from the source that produces it at a speed of 3×10^8 m s-1

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Crooke’s Radiometer

converts light into kinetic energy, which proves light is a from of energy

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Parallel Beam

rays of light that travel in straight lines that never touch

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Converging Beam

rays of light that travel inwards which eventually meet at a point

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Diverging Beam

rays of light that travel outwards which never meet

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Reflection

the bouncing of light from the surface of an object

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Diffuse Reflection

light reflected from a matt surface is scattered in all directions

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Regular Reflection

light reflected from a smooth surface is reflected directly

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First Law of Reflection

the incident ray, the normal at the point of incidence, and the reflected ray all lie in the same plane.

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Second Law of Reflection

the angle of incidence is equal to the angle of reflection

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Image in a Plane Mirror

virtual, upright, the same distance behind the mirror as the object is in front of the mirror. objects are laterally inverted.

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Parallax

the apparent movement of on object relative to another due to the motion of the observer. the object that is farthest away appears to move with the observer

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Concave Mirror

reflecting surface caves in at centre

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Convex Mirror

reflecting surface bulges out at centre

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Concave Mirror - Ray at Pole

reflected at an equal angle with the axis

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Concave Mirror - Ray Through Centre of Curvature

reflected back along its path

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Concave Mirror - Ray Parallel to Axis

reflected through focus

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Concave Mirror - Ray Through Focus

reflected parallel to axis

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Real Image

an image formed by the actual intersection of rays, can be formed on a screen

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Uses of a Concave Mirror

dentist’s mirror, floodlights, projector, torch, solar furnace, cosmetics mirror

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Concave Mirror - Image Outside Focus

real, magnified, upside down

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Concave Mirror - Image on Focus

formed at infinity

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Concave Mirror - Image Inside Focus

virtual, magnified, upright

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Concave Mirror - Image Outside Centre of Curvature

real, diminshed, upside down

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Virtual Image

image formed by the apparent intersection of rays

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Convex Mirror - Ray at Pole

reflected at an equal angle with axis

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Convex Mirror - Ray Towards Centre of Curvature

reflected along back its own path

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Convex Mirror - Ray Parallel to Axis

reflected as if coming from focus

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Convex Mirror - Ray Towards Focus

reflected out parallel to axis

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Refraction

the bending of light when it goes from one medium to another

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Light from Rarer Medium to Denser Medium

refracted towards the normal

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Light from Denser Medium to Rarer Medium

refracted away from the normal

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First Law of Refraction

the incident ray, the normal at the point of incidence and the refracted ray all lie in the same plane

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Second Law of Refraction

the ratio of the sine of the angle of incidence to the sine of the angle of refraction is constant

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Snell’s Law

states that the ratio of the sine of the angle of incidence to the sine of the angle of refraction is constant

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Refractive Index

the ratio of the sine of the angle of incidence to the sine of the angle of refraction when light travels from air into that material

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Apparent Depth

due to refraction an object in liquid appears at a lesser depth than it actually is

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Decrease in Apparent Depth

happens when object is viewed more from the side, apparent depth is greatest when viewed vertically above

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Critical Angle

When light travels from a denser to a rarer medium the angle of incidnce whose angle of refraction is 90 degrees is called the critical angle

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Total Internal Reflection

when light going from a denser to a rarer medium strikes the rarer medium at an angle greater than the critical angle, it does not enter the second medium, it is all reflected back in the denser medium

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Optical Fibres

a very thin transparent rod through which light can travel by total internal reflection