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Light
a form of energy that travels away from the source that produces it at a speed of 3×10^8 m s-1
Crooke’s Radiometer
converts light into kinetic energy, which proves light is a from of energy
Parallel Beam
rays of light that travel in straight lines that never touch
Converging Beam
rays of light that travel inwards which eventually meet at a point
Diverging Beam
rays of light that travel outwards which never meet
Reflection
the bouncing of light from the surface of an object
Diffuse Reflection
light reflected from a matt surface is scattered in all directions
Regular Reflection
light reflected from a smooth surface is reflected directly
First Law of Reflection
the incident ray, the normal at the point of incidence, and the reflected ray all lie in the same plane.
Second Law of Reflection
the angle of incidence is equal to the angle of reflection
Image in a Plane Mirror
virtual, upright, the same distance behind the mirror as the object is in front of the mirror. objects are laterally inverted.
Parallax
the apparent movement of on object relative to another due to the motion of the observer. the object that is farthest away appears to move with the observer
Concave Mirror
reflecting surface caves in at centre
Convex Mirror
reflecting surface bulges out at centre
Concave Mirror - Ray at Pole
reflected at an equal angle with the axis
Concave Mirror - Ray Through Centre of Curvature
reflected back along its path
Concave Mirror - Ray Parallel to Axis
reflected through focus
Concave Mirror - Ray Through Focus
reflected parallel to axis
Real Image
an image formed by the actual intersection of rays, can be formed on a screen
Uses of a Concave Mirror
dentist’s mirror, floodlights, projector, torch, solar furnace, cosmetics mirror
Concave Mirror - Image Outside Focus
real, magnified, upside down
Concave Mirror - Image on Focus
formed at infinity
Concave Mirror - Image Inside Focus
virtual, magnified, upright
Concave Mirror - Image Outside Centre of Curvature
real, diminshed, upside down
Virtual Image
image formed by the apparent intersection of rays
Convex Mirror - Ray at Pole
reflected at an equal angle with axis
Convex Mirror - Ray Towards Centre of Curvature
reflected along back its own path
Convex Mirror - Ray Parallel to Axis
reflected as if coming from focus
Convex Mirror - Ray Towards Focus
reflected out parallel to axis
Refraction
the bending of light when it goes from one medium to another
Light from Rarer Medium to Denser Medium
refracted towards the normal
Light from Denser Medium to Rarer Medium
refracted away from the normal
First Law of Refraction
the incident ray, the normal at the point of incidence and the refracted ray all lie in the same plane
Second Law of Refraction
the ratio of the sine of the angle of incidence to the sine of the angle of refraction is constant
Snell’s Law
states that the ratio of the sine of the angle of incidence to the sine of the angle of refraction is constant
Refractive Index
the ratio of the sine of the angle of incidence to the sine of the angle of refraction when light travels from air into that material
Apparent Depth
due to refraction an object in liquid appears at a lesser depth than it actually is
Decrease in Apparent Depth
happens when object is viewed more from the side, apparent depth is greatest when viewed vertically above
Critical Angle
When light travels from a denser to a rarer medium the angle of incidnce whose angle of refraction is 90 degrees is called the critical angle
Total Internal Reflection
when light going from a denser to a rarer medium strikes the rarer medium at an angle greater than the critical angle, it does not enter the second medium, it is all reflected back in the denser medium
Optical Fibres
a very thin transparent rod through which light can travel by total internal reflection