Two Models Used to Identify the Stages of Learning Motor Skills
Fitts and Posner three-stage model
Gentile two-stage model
The Basis for The Learning Stage Models (Time/Amount of Practice Continuum)
Fitts and Posner Model: Three Stages
Cognitive (novice)
Associative
Autonomous (expert)
Fitts and Posner Model: Cognitive Stage
Person characteristics -questions concern what to do to achieve the goal of the skill -involved in cognitive and movement problem-solving activity -movements demand large amounts of conscious attention -aware of making errors, but doesn't know how to correct them
Performance characteristics -"in the ballpark" movement pattern -large number of errors -errors tend to be "big" -high amount of trial-to-trial variability (poor consistency). ex) skier falls down a hill and loses their equipment
Fitts and Posner Model: Associative Stage
Person characteristics -performer "associates" environmental cues with required movements -reduced amount of attention demanded at movement level -increased capability to perform simultaneous tasks -increased capability to detect errors
Performance characteristics -refinement of movement pattern -errors are fewer and smaller -trial-to-trial variability decreases ex) baseball batter takes in environmental features (ball, pitcher posture) while swinging
Fitts and Posner Model: Autonomous Stage
Person characteristics -very little, if any, attention demanded at movement level (automatic) -capable of performing simultaneous tasks -capable of detecting and correcting errors
Performance characteristics -consistent trial-to-trial movement pattern -errors are few and small
Gentile Model: Two Stages
Initial Stage
Later Stages
Gentile Model: Initial Stage
Characteristics -performance emphasis: develop movement pattern that allows some degree of success at achieving the action goal --"The action goal is not achieved consistently and the movement lacks efficiency". (Gentile, 2000) -person begins to learn to discriminate regulatory from non-regulatory environmental conditions -other performance characteristics similar to Cognitive Stage in Fitts and Posner model
Gentile Model: Later Stages
Person Emphasizes: -developing capability to adapt movement patterns to situation demands -becoming more consistent at achieving action goal -involves refining movement pattern developed in Initial Stage -increasing economy of effort (efficiency of effort--no "wasted effort") while performing the skill -achieving specific goals for performing closed and open motor skills
Gentile Model: Later Stages-Closed Skills
-goal: fixation -focus on increasing consistency of producing same movement pattern each time skill is performed -increase capability to adapt to non-regulatory conditions (ex: fatigue, anxiety, wind, noise)
Gentile Model: Later Stages-Open Skills
-goal: diversification -focus on increasing capability to adapt to changing spatial and temporal regulatory conditions -increase capability to modify movement characteristics of movement pattern as needed (ex: ping pong game)
7 Concepts that Explain the Stages of Learning
Rate of Improvement
Body & Limb Segment Coordination
Muscle Activation During Performance
Energy Cost
Kinematic Goal Achievement
Visual Attention
Demand for Conscious Attention
Rate of Improvement
-power law of practice ex) Crossman's study of cigar makers who ranged from 1 to 7 years of experience
ex) Langley Study of Beginning Bowlers: o assessed what students were trying to correct at the beginning, middle, and end of a 10-week bowling class -first week: general lack of ball control related to inconsistency and aiming -middle week: specific movement errors related to specific desired outcomes -final week: specific errors related to consistency and aiming of a hook
-What do people do as they improve performance so that the Power Law characterizes the rate of improvement? o change their emphasis on the types of performance errors they try to correct: -gross errors -movement errors -accuracy and consistency errors
Body and Limb Segment Coordination
-Progresses from "freezing to freeing" degrees of freedom -For a multi-joint movement: initial control strategy, person performs skill by moving some joints as only 1 joint (freezing); eventually develops a functional synergy of those joints (freeing)
Muscle Activation During Performance
-Decrease in number of muscles activated -develop sequences of muscle activation (ex: Jaegers dart throwing experiment) -Energy cost: increase in efficient use of energy (ex: decrease in energy cost) -Energy use involves: o physiological (O2, calories) o mechanical (=work rate/metabolic rate)
Kinematic Goal Achievement
progresses from spatial to temporal goals
Visual Attention
-from erratic to more specific visual search -develops faster visual focus on correct cues -increases capability to shift visual attention
Demand for Conscious Attention
-decrease due to CHUNKING -systematically increase number of parts in a "chunk" ex) learning to shift gears while driving a stick shift
Characteristics of "Experts"
-in sports, the level of expertise considered here is commonly referred to as an "elite" or "world-class" athlete
-some similarities across domains of expertise (ex: musicians, athletes, artists): minimum of 10 years of deliberate practice (involves regular schedule of intense, work like practice)
-some differences across domains of expertise: expertise is domain specific; little transfer of capabilities from expertise domain to one in which expert has no experience
Expertise: a Conundrum-2 Contradictory Occurrences
If 'experts' perform skill "automatically", why do they not perform perfectly all the time? -external factors -inconsistent with movement
Can an expert lose the capability to perform like an expert? - many stories of professional sports about athletes who "lost it" during the peak of their careers and never regained the previously achieved level of performance