Computer Graphics - Chapter 10

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Chapter 10

Last updated 1:49 PM on 9/26/24
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19 Terms

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Why is it important to know an algorithm's efficiency class/complexity class?

To optimize the efficiency of different algorithms and check whether an algorithm is suitable for large amounts of data.

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efficiency class

efficiency of the algorithm, how fast it works and how well it handles growing data sets.

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complexity class

complexity of the algorithm - whether the algorithm finds all possible correct solutions.

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Steps in 3D Graphics Creation

3D modeling, Rendering, Display.

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Rendering

Creating a realistic image from a 2D or 3D model using a computer program.

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ray tracing

rendering technique that simulates how light interacts with objects to create realistic images ( reflections ,shadows)

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Steps in Animation Projects

storyboard, key-frames, in-betweening.

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Storyboard

a series of drawings that shows the main scenes of an animation, helping to plan the story.

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Key Frame (Animation)

defends the most important moments in the animation, like the beginning and end of a character’s movement

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In-betweening

fill the gap between keyframes to create an illusion of smooth motion.

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Mechanics Useful in Natural Movement Simulation

Dynamics and Kinematics.

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Projection Plane

A flat surface where a 3D model is projected during the rendering process.

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Methods for Creating Polygonal Meshes

Mathematical equations, Bezier curves and surfaces, Procedural models.

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Local Lighting Model

A lighting model that does not consider object interactions, is less realistic and requires fewer calculations.

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Global Lighting Model

A lighting model that considers how objects affect each other, gives more realistic results and requires more calculations

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<p>Specular Light</p>

Specular Light

Maintains the light source's colour, noticeable on smooth surfaces.

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<p>Diffuse Light</p>

Diffuse Light

Diffuse in different directions, partially taking the colour of the reflecting surface.

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<p>Ambient Light</p>

Ambient Light

Evenly distributed throughout the scene without a specific source.