Speed
Rate of change of distance. S=D/T. Unit=ms^-1
Average speed
Rate of change of distance calculated over a complete journey.
Mean speed=total distance travelled/total time
Unit;ms^-1
Instantaneous speed
Speed at a particular instant in time. Rate of change of distance.
Velocity
Rate of change of displacement. Unit; ms^-1
Mean velocity
Total displacement/total time taken. Unit; ms^-1
Instantaneous velocity
Rate of change of displacement at a particular instant in time.
Acceleration
Rate of change of velocity. Unit; ms^-2
Mean acceleration
Change in velocity/time taken. Unit: ms^-2
Instantaneous acceleration
The rate of change of velocity at a particular instant in time. Unit; ms^-2
Displacement
The shortest distance from A to B, together with the direction. Unit; m
Terminal velocity
The constant, maximum velocity of an object when the resistive forces on it are equal and opposite to the ‘accelerating’ force (e.g. pull of gravity)
Displacement-time graphs
X-axis; time, t, in seconds
Y-axis; displacement, x, in metres
Steeper line = higher constant velocity
Upwards; travelling at a constant positive speed/velocity
Flat; stationary
Downwards; negative velocity, going backwards
(Instantaneous) velocity from a displacement-time graph
Gradient of the tangent to the graph at the point
Average velocity from a displacement-time graph
Divide the change in displacement between the points by the time between them. (x/t)
Steep line on a displacement-time graph meaning
Higher constant velocity
Velocity-time graphs
Gradient = acceleration
Area under the graph = displacement travelled
Negative velocity = travelling in the opposite direction to the original motion
Distance travelled from a velocity-time graph with uniform motion
Area under the graph
Distance travelled from a velocity-time graph with non-uniform motion
Count the squares to estimate the distance travelled
Equations of uniform acceleration
v=u+at
x=1/2(v+u)t
x=ut+1/2at²
v²=u²+2ax
a; acceleration (ms^-2)
u; initial velocity (ms^-1)
v; final velocity (ms^-1)
t; time (s)
x; displacement (m)
Deriving v=u+at
Deriving x=1/2(v+u)t
Deriving x=ut+1/2at²
Deriving v²=u²+2ax
Terminal velocity
Projectiles