Sound
A vibratory energy transmitted by pressure waves through a media (like air)
Hearing
The perception of sound
Frequency tells us…
What and where and pitch
Amplitude tells us…
location
Phase tells us
Location
Spectrum tells us…
*Location
Time
How the vibrations change over time
Frequency
The rate, or frequency, of vibrations (how often it repeats)
Amplitude
The magnitude, or amplitude, of a vibration (how much energy is in the signal)
Time uses what units?
Seconds (s)
Milliseconds (ms)
Microseconds (µsec)
Frequency uses what units?
Hertz (Hz)
Kilohertz (kHz)
Megahertz (MHz)
Gigahertz (GHz)
Amplitude uses what units?
DB (db) decibels
What are the three fundamental dimensions of sound?
Mass, TIme, length
Scalar quantity
Has magnitude
Ex) mass, time, & length
Vector quantities
Has magnitude AND direction
Ex) displacement, velocity, acceleration, force, work, energy, momentum, power, intensity, pressure
Energy
Has the potential for work. Is something a body posses
3 forms of energy
Potential, kinetic and total
Power
Rate at which work is accomplished
OR
Rate at which energy is expended, transformed, or transferred
In order for sound to move it must have…
Mass and elasticity
Harmonic motion
A mechanical disturbance that is propagated through an elastic medium
Simple harmonic motion
Simple Harmonic Motion: an object moving in a harmonic motion, then changes in displacement, velocity & acceleration, creating a sinusoidal motion
Transverse wave motion
A displacement of the medium where a wave travels that is PERPENDICULAR to the direction of the wave propagation
Longitudinal Wave Motion
Particle displacement is PARALLEL to the wave of propagation.
Sounds are what types of waves?
Longitudinal pressure waves
Condensation
Compression of a medium
Rarefaction
Expansion of the medium
Waveform
How we represent change of a physical quantity as a function of time.
Phase
Indicates a certain stage in the cycle of motion by using angles from the UNIT CIRCLE
Starting phase
The displacement or location in the wave (in degrees) at the point where the vibration begins and time is 0
In phase
Same frequency & same phase
Out of phase
Same frequency & different phase
Lead
Positive Shift
Reaches peak amplitude first
Lag
Negative Shift
Reaches peak amplitude last
Instantaneous Amplitude
The magnitude of a waveform at any given moment of time
RMS Amplitude
The rms value is obtained by squaring the amplitude of each point of a waveform and then averaging those points. For complex sounds, we can use a sound level meter to calculate the rms
Wavelength (λ)**
Wavelength depends upon the medium in which it is traveling. This is in contrast with frequency which is a constant.
Higher frequencies have shorter wavelengths
Simple harmonic motion can be represented as either:
1. Sinusoid/sine wave
2. Uniform circular motion
Uniform Circular Motion
A uniform circular motion describes SHM when a body moves around the circumference of a circle at a constant rate
Propagation of Sound
When a sound source vibrates the molecules in the air, the molecules show NO NET MOVEMENT, but they vibrate with the motion of the sound source
Inverse square law
Intensity decreases proportionately to the square of the distance from the sound source
There is a rapid drop in sound intensity with increasing distance
Impedance
the total opposition to motion
*this changes the sound wave*
The difference between impedance and
will determine whether the sound wave gets REFLECTED, TRANSMITTED, or ABSORBED by the media
Reflection
Bounces off
Transmission
Passes through
Absorption
absorbed by new medium
Constructive Interference
Results in INCREASED displacement, as the waves add together
Destructive Interference
Results in REDUCED displacement, as the waves cancel out
Sound shadow is affected by:
The size of the object that the sound wave is encountering
The wavelength of the sound wave
Time Domain
Amplitude as a function of time (a waveform)
Frequency Domain
Fourier Series
Describes frequency, amplitude, and starting phase
Amplitude spectrum
Phase spectrum
Fourier’s Theorem
Ways we can break down complex vibrations into simple sinusoidal vibrations
Fourier Analysis
Breaking down sounds into their parts
Recovery of amplitude and phase spectra from waveform
Fourier Synthesis
Putting sounds together to make complex sounds
Add instantaneous amplitudes of waveform
Complex sounds
NOT a sinusoidal waveform
Can be defined by a line spectrum AND/OR continuous spectrum
Can be PERIODIC or APERIODIC
Periodic
Repetitive pattern
Line spectrum
Aperiodic
No repetitive pattern
Continuous spectrum
Fundamental frequency
The first harmonic
Harmonics
integer multiples of the fundamental frequency
Click stimulus
A transient stimuli– a sound that has an abrupt, quick “on” and “off”. They have a rapid onset and very short duration.
Broad continuous spectrum
Broad Band
power in a large band of frequencies
Narrowband
Power in a limited band of frequencies
Complex sounds have…
Am and Fm
Acoustic filters
Mechanism by which frequencies are selectively passed or rejected
The cochlea acts as a filter to analyze the frequencies of complex sounds, such as speech.
Cutoff Frequency:
The frequency where the filter begins to attenuate the input signal. There can be a lower and upper cutoff frequency.
Center frequency
The frequency midway between the upper and lower cutoff frequencies (for band-pass and band-reject filters)
Bandwidth
Range of Frequencies
Attenuation Rate
The amount of attenuation
We measure this in dB per octave change in frequency
Octaves
Doubling or “halfing” of a frequency
Filters Modify…
A signals spectrum and time domain waveform