Hearing exam 1

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69 Terms

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Sound
A __vibratory__ energy transmitted by __pressure__ waves through a media (like air)
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Hearing
The perception of sound
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Frequency tells us…
What and where and pitch
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Amplitude tells us…
location
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Phase tells us
Location
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Spectrum tells us…
\*Location
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Time
How the vibrations change over time
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Frequency
The rate, or frequency, of vibrations (how often it repeats)
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Amplitude
The magnitude, or amplitude, of a vibration (how much energy is in the signal)
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Time uses what units?
Seconds (s)

Milliseconds (ms)

Microseconds (µsec)
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Frequency uses what units?
Hertz (Hz)

Kilohertz (kHz)

Megahertz (MHz)

Gigahertz (GHz)
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Amplitude uses what units?
DB (db) decibels
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What are the three fundamental dimensions of sound?
Mass, TIme, length
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Scalar quantity
* Has magnitude
* Ex) mass, time, & length
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Vector quantities
* Has magnitude AND direction
* Ex) displacement, velocity, acceleration, force, work, energy, momentum, power, intensity, pressure
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Energy
Has the potential for work. Is something a body posses
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3 forms of energy
Potential, kinetic and total
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Power
**Rate at which work is accomplished**

**OR**

**Rate at which energy is expended, transformed, or transferred**
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In order for sound to move it must have…
Mass and elasticity
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Harmonic motion
**A mechanical disturbance that is propagated through an elastic medium**
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Simple harmonic motion
**Simple Harmonic Motion: an object moving in a harmonic motion, then changes in displacement, velocity & acceleration, creating a sinusoidal motion**
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Transverse wave motion
**A displacement of the medium where a wave travels that is PERPENDICULAR to the direction of the wave propagation**
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**Longitudinal Wave Motion**
**Particle displacement is PARALLEL to the wave of propagation.**
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**Sounds are what types of waves?**
**Longitudinal pressure waves**
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Condensation
Compression of a medium
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Rarefaction
Expansion of the medium
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Waveform
How we represent change of a physical quantity as a function of time.
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Phase
**Indicates a certain stage in the cycle of motion by using angles from the UNIT CIRCLE**
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Starting phase
**The displacement or location in the wave (in degrees) at the point where the vibration begins and time is 0**
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In phase
Same frequency & same phase
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Out of phase
Same frequency & different phase
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Lead
Positive Shift

**Reaches peak amplitude first**
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Lag
Negative Shift

**Reaches peak amplitude last**
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Instantaneous Amplitude
The magnitude of a waveform at any given moment of time
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RMS Amplitude
The rms value is obtained by squaring the amplitude of each point of a waveform and then averaging those points. For complex sounds, we can use a sound level meter to calculate the rms
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**Wavelength (**λ***)***
Wavelength depends upon the medium in which it is traveling. This is in contrast with frequency which is a constant.

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Higher frequencies have shorter wavelengths
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Simple harmonic motion can be represented as either:
1\. Sinusoid/sine wave

2\. Uniform circular motion
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**Uniform Circular Motion**
A __uniform__ __circular__ __motion__ describes SHM when a body moves around the circumference of a circle at a constant rate
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**Propagation of Sound**
When a sound source vibrates the molecules in the air, the molecules show NO NET MOVEMENT, but they vibrate with the motion of the sound source
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Inverse square law
Intensity decreases proportionately to the square of the distance from the sound source

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There is a rapid drop in sound intensity with increasing distance
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Impedance
the total opposition to motion

\*this changes the sound wave\*
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The difference between impedance and
will determine whether the sound wave gets __REFLECTED, TRANSMITTED__, or  __ABSORBED__ by the media
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Reflection
Bounces off
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Transmission
Passes through
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Absorption
absorbed by new medium
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**Constructive Interference**
Results in INCREASED displacement, as the waves  add together
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**Destructive Interference**
Results in REDUCED displacement, as the waves cancel out
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Sound shadow is affected by:

1. The size of the object that the sound wave is encountering
2. The wavelength of the sound wave
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Time Domain
Amplitude as a function of time (a waveform)
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Frequency Domain
Fourier Series

Describes frequency, amplitude, and starting phase


1. Amplitude spectrum
2. Phase spectrum
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**Fourier’s Theorem**
Ways we can break down complex vibrations into simple sinusoidal vibrations
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Fourier Analysis
Breaking down sounds into their parts

Recovery of amplitude and phase spectra from waveform
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Fourier Synthesis
Putting sounds together to make complex sounds

Add instantaneous amplitudes of waveform
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**Complex sounds**
NOT a sinusoidal waveform

Can be defined by a line spectrum AND/OR continuous spectrum

Can be PERIODIC or APERIODIC
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Periodic
Repetitive pattern

Line spectrum
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Aperiodic
No repetitive pattern

Continuous spectrum
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Fundamental frequency
The first harmonic
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Harmonics
integer multiples of the fundamental frequency
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Click stimulus
A transient stimuli– a sound that has an abrupt, quick “on” and “off”. They have a rapid onset and very short duration.

Broad continuous spectrum
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Broad Band
power in a large band of frequencies
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Narrowband
Power in a limited band of frequencies
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Complex sounds have…
Am and Fm
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Acoustic filters
**Mechanism by which frequencies are selectively passed or rejected**

**The cochlea acts as a filter to analyze the frequencies of complex sounds, such as speech.**
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**Cutoff Frequency:**
The frequency where the filter begins to attenuate the input signal. There can be a lower and upper cutoff frequency.
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Center frequency
The frequency midway between the upper and lower cutoff frequencies (for band-pass and band-reject filters)
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Bandwidth
Range of Frequencies
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Attenuation Rate
The amount of attenuation

We measure this in dB per octave change in frequency
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Octaves
Doubling or “halfing” of a frequency
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Filters Modify…
A signals spectrum and time domain waveform