cognitive psych exam 1

0.0(0)
studied byStudied by 0 people
0.0(0)
full-widthCall with Kai
GameKnowt Play
New
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/64

encourage image

There's no tags or description

Looks like no tags are added yet.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

65 Terms

1
New cards

Structuralism

Overall experience is determined by combining basic elements of experience called sensations. Developed by Wundt (1879)

2
New cards

Analytic Introspection

Trained observers analyze their conscious experiences (sensations, images, affections) in response to stimuli. Goal: break down experiences into components. Problems: individual differences, hard to verify

3
New cards

Behaviorism

Eliminates the mind (introspection) as a topic of study. Focuses only on observable behavior (e.g., Pavlov’s dogs, Little Albert)

4
New cards

Ebbinghaus’s Contribution

Studied memory with nonsense syllables. Discovered the “savings curve”: memory retention decreases over time but can be relearned more easily

5
New cards

Classical Conditioning

US = stimulus naturally causing a response (altoid).
UR = natural response (accepting altoid).
CS = previously neutral stimulus (computer noise).
CR = learned response (expecting altoid after noise).

6
New cards

Little Albert

Showed fear generalization. Albert learned fear of white rat → generalized to rabbit. Showed behavior can be studied without reference to the mind

7
New cards

Operant Conditioning

Behavior shaped by rewards and punishments. Rewarded = more likely repeated; punished = less likely

8
New cards

Re-Emergence of Cognitive Psych (1960s)

Behaviorism dominated (objective, scientific). Cognitive psychology returned when behaviorism failed to explain complex processes (language, memory). Computers provided new metaphors.

9
New cards

PET

measures active brain areas using radioactive tracers (now rare)

10
New cards

fMRI

non-invasive, high spatial precision of brain activit

11
New cards

Neuropsychology

Studies brain-damaged patients to learn brain function

12
New cards

Electrophysiology

Measures electrical responses of the nervous system, often using animals

13
New cards

Nerve Net Theory

Golgi: signals travel in a continuous network like a highway.

14
New cards

Neuron Doctrine

Cajal: neurons are individual cells that transmit signals (not continuous).

15
New cards

Neuron Parts

  • Dendrites: receive info

  • Cell body (soma): integrates info

  • Axon: sends signal

  • Terminals: release neurotransmitters

  • Myelin sheath: speeds transmission (saltatory conduction).

16
New cards

Action Potential Steps

  • Resting potential (–70 mV).

  • Depolarization (Na⁺ enters).

  • Rising phase (+30 mV).

  • Repolarization (K⁺ leaves).

  • Hyperpolarization → back to rest.

17
New cards

Feature Detectors

Neurons that respond to specific cues (edges, orientation, motion). Plasticity: become specialized with experience.

18
New cards

Sea Slugs

Simple nervous system, large neurons. Used for learning/memory studies (Kandel).

19
New cards

Broca’s Aphasia

Non-fluent, effortful speech. Comprehension intact.

20
New cards

Wernicke’s Aphasia

Fluent but nonsensical speech. Comprehension impaired.

21
New cards

Henry Molaison (H.M.)

Hippocampus removed → anterograde amnesia. Could not form new long-term memories, but short-term and procedural memory intact.

22
New cards

Reinforcement & Punishment

  • Positive reinforcement: add pleasant (reward).

  • Negative reinforcement: remove unpleasant (stop shock).

  • Positive punishment: add unpleasant (scolding).

  • Negative punishment: remove pleasant (take away privilege).

23
New cards

Neural Communication

  • Synapse = gap between neurons

  • Neurotransmitters = chemical messengers

  • Receptors = receive NTs on next neuron

24
New cards

Neural Representation

We experience the world through patterns of neural firing, not direct stimuli.

25
New cards

Neural Networks

Interconnected neurons (excitatory/inhibitory). Basis of perception and thought.

26
New cards

Structural vs Functional Connectivity

  • Structural: physical wiring (axons/synapses).

  • Functional: regions working together during tasks/rest.

27
New cards

Viewpoint Invariance

Recognizing an object from different angles.

28
New cards

Likelihood Principle

We perceive what is most likely to have caused sensory input (Helmholtz).

29
New cards

Gestalt Principles

  • Good continuation (smooth path).

  • Prägnanz/simplicity (simplest form).

  • Similarity (group similar items).

  • Others: proximity, closure, common fate.

30
New cards

Bottom-up

Taking sensory information and then assembling and integrating it (What am I seeing?- eg. seeing an animal you’ve never seen before)

31
New cards

Top-down

Using models, ideas, and expectations to interpret sensory information (is that something I’ve seen before?- eg. recognizing a familiar face)

32
New cards

Prior Probability

What you believe before new info.

33
New cards

Likelihood

How well data supports an interpretation.

34
New cards

What stream

What (ventral → temporal lobe): object recognition. Damage = object discrimination problems.

35
New cards

Where stream

Where (dorsal → parietal lobe): spatial awareness. Damage = landmark discrimination issues.

36
New cards

Mirror Neurons

Fire during both doing and observing an action. Important for empathy and imitation.

37
New cards

Direct perception

Gibson): environment provides all info (bottom-up).

38
New cards

Constructive perception

  • (Helmholtz): brain interprets using prior knowledge (top-down).

39
New cards

Inverse Projection Problem

One retinal image could come from many real objects → brain must interpret.

40
New cards

Bayesian Inference

Combines prior knowledge + likelihood to make perceptual decisions.

41
New cards

Selective Attention

Focus on one thing, ignore others.

42
New cards

Divided Attention

Pay attention to multiple things. With practice, some tasks become automatic.

43
New cards

Attentional Capture

Automatic shift in attention due to sudden stimulus (e.g., loud noise).

44
New cards

Broadbent’s Filter Model

Early selection. Unattended info blocked.

45
New cards

Treisman’s Attenuation Model

Unattended info weakened but not eliminated; important words may still get through.

46
New cards

Dichotic Listening Findings

  • Notice gender/tone but not content.

  • Cocktail party effect (own name detected).

  • Gray & Wedderburn: combined info across ears.

  • MacKay: unattended words bias meaning.

47
New cards

Stroop Effect

Word meaning interferes with color naming.

48
New cards

Scene Schema

Knowledge of typical scenes guides attention.

49
New cards

Automatic Processing

Unconscious, low-resource processing (typing, driving).

50
New cards

Change Detection

Detection = noticing differences.

51
New cards

Change Blindness

Blindness = failure to notice large changes without attention.

52
New cards

Executive Functioning

High-level control (decision-making, inhibition).

53
New cards

Overt Attention

Overt: with eye movements.

54
New cards

Covert Attention

Covert: without eye movements.

55
New cards

Stimulus Salience

Bottom-up capture by noticeable features (color, movement).

56
New cards

Sensory Memory

Very brief storage (fractions of a second). Example: sparkler’s trail.

57
New cards

Short-Term Memory (STM)

Holds 7 ± 2 items for 10–30 seconds.

58
New cards

Working Memory (WM)

STM plus manipulation of info for reasoning, problem solving.

59
New cards

Long-Term Memory (LTM)

  • Episodic: personal experiences.

  • Semantic: facts/knowledge.

  • Procedural: skills.

  • Perceptual: recognizing familiar objects.

60
New cards

Sperling’s Experiment

Showed sensory memory is large but brief. Whole report ~37% accuracy; partial report with cue ~82%.

61
New cards

Phonological Loop

Stores verbal/auditory info. Evidence: phonological similarity, word length, articulatory suppression.

62
New cards

Visuospatial Sketchpad

Stores/manipulates visual/spatial info. Evidence: mental rotation tasks.

63
New cards

Central Executive

Directs attention, coordinates WM systems, inhibits irrelevant info.

64
New cards

Episodic Buffer

Links WM and LTM, integrates info into episodes.

65
New cards

High vs Low Capacity WM

  • High: better at ignoring distractors, efficient neural activity.

  • Low: easily distracted, higher neural effort.