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what is an oscillator?
system of repeated motion around an equilibrium position
what is the equilibrium?
position where forces are balanced and a system is stable. (wants to return to this position)
what is the time period
the time it takes to complete one cycle
what is the amplitude
the furthest point from the equilibrium
what is the frequency (formula?)
number of cycles per second. Slows down = increase in frequency.
f=1/T
where f is frequency and T is time period.
precision
reliability of result
accuracy
closeness of a measurement to the true value
what is the epicenter
The point on the Earth's surface directly above where an earthquake originates, indicating the location of the seismic event.
2 types of waves
longitudinal and transverse waves.
P waves =
primary waves (longitudinal) that are compressional and travel through solids and liquids.
(like sound waves)
S waves =
secondary waves (transverse) that are shear and only travel through solids.
(like waves of the sea)
S vs P waves
S waves = slower, move up down, displacement of the medium is perpendiclar to the propagation of the wave
P waves = faster, move back and forth, displacement of the medium parallel to the propagation of the wave.
displacement time graphs show
one molecule in the wave as time progresses. It illustrates how the position of a particle changes over time as the wave propagates. - use time period for 1 cycle
displacemnt distance graphs show
the instant shape of the wave (like a picture) – use wave length – lagdma for a cycle
(of waves) A =
amplitude
(of waves) F =
frequency (f=1/t)
(of waves) C =
crest
(of waves) T =
trough or time period
(of waves) lagdma =
wave length
(of waves) V =
speed of wave
wave front model
shows the crests of a wave (usually) can show the frequency and the shape but not the direction.
High frequency causes wavelength to
decrese
Low frequency causes wavelength to
increase
(of waves) if there is a change in medium
f = stays constant
v = changes (speeds up or slows down)
lagdma has to change accordingly
echolocation
makes use of refracted sound waves to find objects (whales, dolphins, bats)
calculations, echolocation
s=vt
where s = 2 ties the distance because it has to go and come back. can be replaced by 2d for simplicity
where v = speed
where t = time taken.
what does light need?
a source (blub) a medium (air) and an observer (person)
examples point source (luminous)
eg. laser, lamp, sun
examples extended source (luminous)
LED screen, LED’s, smartboard
examples extended source (non-luminous)
wall, cloud, rainbow
examples point source (non-luminous)
moon, (e.g., because the sun reflects its light off the moon), planets
Ray model
is used to represent light, shows direction no wavelength.
a collection of parallel rays is a _____
beam
penumbra
is a half shade (half umbra) that forms when an extended source is casting a shadow.
If the extended source moves closer to the object, the penumbra increases – the umbra stays the same. if it moves further, the penumbra decreases.
If the object blocking the light moves closer (to the light), penumbra increases. if it moves further from the light, it decreases.
umbra
A different word for shade, in this case ‘full shade’ or ‘full umbra', can be formed with an extended or point source. But in an extended source, penumbra is also formed.
law of reflection
i = r
i = the angle of incidence
r = angle of reflection
specular reflection
a surface in which you can see yourself, pan, glass, metal, shiny plastic… (you are mirrored due to rays crossing)
diffuse reflection
When the surface is rough so the light scatters, you are unable to see your reflection.
2 types of curved mirrors
concave - converging
convex - diverging
(in mirrors) P =
pole of mirror,
(in mirrors) Principle axis =
line thorugh the center (like the equator of the earth)
(in mirrors) F =
focus (or focal length)
(in mirrors) C =
center of curvature (the center if the circle were to be compleated)
(in mirrors) the normal has to be drawn through the _____
center of curvature
in concave mirrors, the image is where the ________
Reflected rays cross. (draw 3 rays – one parallel to the principal axis, then reflected through F, and another through F and then parallel to the principal axis, then one that goes through the center and gets refected back on the same path)
speed of light
represented by C = 3×108 ms-1
refracted index formula
n=C/Cm
c = speed of light
cm = speed of light in the medium
n = refracted index
refractive index AIR
= 1
refractive index WATER
= 1.33
refractive index GLASS
1.48-1.56 - depends on type
if it moves from a lower refractive index to a higher one it ________
slows down (towards the normal)
if it moves from a higher refractive index to a lower one it ________
speeds up (away from the normal)
snells law
n1sin()1=n2sin()2
where () = theta
critical angle causes
TIR (total internal reflection)
criticaol angle formula
()c=sin-1(n2/n1)
where () = theta
Mirage occurs when….
air is cold, ground is hot
a mirage is ……
when layers of cold to hot air form, causing the light from an object to be refracted at a larger angle each time until the critical angle is hit. Then it reflects back up.
fiber optic cable
The skinnier it is, the closer it is to the critical angle.
2 types of lenses
convex converging, concave diverging
convex lenses cause light to …
converge into a single point (thinner = less difference in angle of the ray)
concave lenses cause light to…
diverge (spead out)
convex lens diagram
uses arows on the y axis (to show its shape)
F2 is on the left, F1 is on the right
shorter F = stronger lense = more change in angle
concave lens diagram
uses inverted arrows on the y axis (to show it goes inwards)
F1 is on the left, F2 is on the right.
where do you find convex lenses
telescope (needs to show a large picture in small)
magnifying glass (needs to show a small object in big)
webcams (laptop) (needs to show a large picture in small)
where do you find concave lenses
light house (diverges light)
(in lenses) Mg =
magnification = h2/h1or v/u
(in lenses) H1 =
object height
(in lenses) H2 =
image height
(in lenses) U =
object distance
(in lenses) V =
image distance
(in lenses) F =
focal length
lens formulas
1/f=1/u+1/v - It is used to determine the lens properties or to find where an image will be formed given the object's position and the lens's focal length.
h1/f=(h1+h2)/v - It can be used to find the image height or image distance given other parameters.
h1/u=h2/v - It is often used to calculate magnification and to find unknown heights or distances in lens systems.
Vector is a
quantity with magnitude and direction
Scalar is a
quantity with magnitude but no direction
examples of scalars
distance, speed
examples of vectors
displacement, velocity, aceleration
suvat equations
v=u+at
s=vt-(1/2)at²
s=ut+(1/2)at²
s=((u+v)/2)t
v2=u2+2as
freefall
falling when gravitational force is the only force acting on you (no air resistance)
terminal velocity
what the gravitational force is equal to the air resistance (when falling)
a or g= ____ on earth
9.81 ms⁻²
distance-time graphs slope =
speed
displacement-time graphs slope =
velocity
speed-time graph slope =
acceleration (without direction indicated)
Velocity-time graph slope =
acceleration (with direction)
area under a velocity-time graph shows
displacement
area under speed-time graph shows
total distance travled
kinematics
motion under constant acceleration (assume a=9.81)
dynamics
forces and acceleration – you cant see the force, only the effect of the force.
work
energy transformation from one form into another.
contact force =
tempoary deformation (eg. stub toe)
non contact force =
no contact involved (e.g., gravity)
list contact forces
elastic
normal (reaction)
tension
friction
air resistance
applied
bouyancy
all forces (exept normal) are drawn from the area they are acted upon (eg. side top bottom)
list non contact forces
magnetic
gravitational
nuclear
electrostatic
all forces are drawn from the center of the object
what types of changes do we see from forces
change in acceleration
change in the shape – elastic or (bounces back to initial shape) or plastic (stays deformed)
change in direction
doppler shift
the change in sound frequency due to movement
without interaction there is no _____
force
newtons first law
An object at rest stays at rest and an object in motion stays in motion with the same speed and in the same direction unless acted upon by an unbalanced force. (aka inertia)
W=mg
g = 9.81
m = mass
w = wieght
newton’s second law
F=ma
where F is force, m is mass, and a is acceleration.
where a is proportional to F