Learning and Thinking Exam 2

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41 Terms

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Law of Effect

if an action is preceded by a satisfying event, you will increase the action, vice versa

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Classical vs. Operant Conditioning

passive/active; stimulus/organism

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Positive Punishment

something undesirable is added to the scenario; decreases behavior

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Negative Punishment

something desirable is removed from the scenario; decreases behavior

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Positive Reinforcement

something desirable is added to the scenario; increases behavior

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Negative Reinforcement

something undesirable is removed from the scenario; increases behavior

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Immediate

reinforcement/punishment occurs right after the behavior

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Delayed

reinforcement or punishment happens some time after the behavior

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Primary

unlearned or naturally occurring reinforcement or punishment; typically biological needs

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Secondary

must be learned through association in order to have reinforcement or punishing power; gain power through primary’s

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Generalized Consequences

reinforcers or punishers that have been conditioned to work across a wide variety of situations or behaviors

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Natural Consequences

reinforcers or punishers that occur without human interference (food, pain, etc)

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Contrived Consequences

reinforcers or punishers that are created or imposed by humans (money, tokens, etc)

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Extrinsic

a consequence that is something other than the behavior, typically following

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Intrinsic

where doing the actual behavior is the reinforcement or punishment

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Fixed Ratio

reinforcement comes after a set number of responses; leads to a high response rate with breaks in between

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Variable Ratio

reinforcement occurs after an random number of responses; high responses in the shortest amount of time (slots)

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Fixed Interval

reinforcement occurs after a certain amount of time has passed, provided that the behavior has occurred at least once during the time; leads to scalloped behavior pattern

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Variable Interval

reinforcement occurs after an unknown amount of time, as long as the behavior happens at least once during that time; steady rate of behavior

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Post Reinforcement Pause

stopping the behavior after receiving reinforcement during ratio scheduling

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Ratio Run

a high frequency of responses following reinforcement

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Ratio Strain

a reduction in behavioral responses due to a high demand

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Breaking Point

you can no longer produce the behavior due to over demanding requirements

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High Rates of Behavior

once the behavior increases, they get a reward

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Low Rates of Behavior

once behavior decreases they get a reward

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Paced Responding

the ‘goldilocks’ zone of behavior rates

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Shaping

reinforcement happens in baby steps, but only the first time the step is completed → then reinforcement happens for the next completed step

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Chained Schedules

building behavior on top of behavior with rewards to complete a series of behaviors

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Drive Reduction Theory

an internal need that creates discomfort, which motivates the person to engage in a behavior to reduce that discomfort; reinforcment

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Incentive Motivation Theory

behavior is based on external rewards; people are motivated to engage in behaviors with expectations of the positive rewards or outcomes

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Premack Principle

consequences are behaviors that you get to do as reinforcement for doing the undesirable behavior

ex. clean your room to hang out with friends

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Partial Reinforcement Extinction Effect (PREE)

behavior that is intermittently reinforced takes longer to extinguish

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Continuous Reinforcement (CRF)

reinforcement is consistently given, no resistance to extinction

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Partial Reinforcement (PRF)

reinforcement is given only some of the time; is resistant to extinction

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Factors that Extend Extinction

long history, high deprivation, large magnitude

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Factors that Speed Up Extinction

short history, low deprivation, previous experience with extinction, discriminative stimuli

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Differential Reinforcement of Other Behavior (DRO)

reinforcement is given for the absence of a target behavior

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Differential Reinforcement for Incompatible Behavior (DRI)

reinforcement is given for the behavior that is physically incompatible with the undesirable behavior

ex. sitting vs. standing

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Differential Reinforcement of Alternative Behavior (DRA)

reinforcing the behavior that achieves the same goal as the undesirable behavior but is more socially appropriate

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Behavioral Contrast

increasing or decreasing behavior due to how reinforcement compares to alternative schedules or past experience

ex. decreasing a behavior that no longer brings pleasure and increasing another

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Anticipatory Contrast

changes in the rate of a behavior on one schedule in anticipation of reinforcement