Criminal Justice Exam 1 Key Terms & Definitions

0.0(0)
Studied by 0 people
call kaiCall Kai
Locked
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/90

flashcard set

Earn XP

Description and Tags

Vocabulary flashcards generated for Criminal Justice Exam 1 key terms and definitions.

Last updated 4:10 AM on 9/24/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai
Chat

No analytics yet

Send a link to your students to track their progress

91 Terms

1
New cards

Murder

Unlawful killing of another with malice aforethought (intent to kill formed before acting).

2
New cards

Malice aforethought

Conscious intent to kill, formed prior to acting.

3
New cards

Premeditation

Deliberating or reflecting on the decision to kill before acting; distinct from malice aforethought.

4
New cards

First-degree murder

Malice aforethought + premeditation ("cold blood").

5
New cards

Second-degree murder

Malice aforethought without premeditation (impulsive); includes depraved heart murder.

6
New cards

Felony murder

Murder charge with no requirement of intent to kill — only intent to commit an underlying felony (e.g., robbery); death occurs during the felony.

7
New cards

Depraved heart murder

A form of second-degree murder involving extreme recklessness / total disregard for human life, without reasonable provocation.

8
New cards

Non-negligent (voluntary) manslaughter

Unlawful killing without malice aforethought, committed in response to reasonable provocation (sudden quarrel / heat of passion).

9
New cards

Negligent (involuntary) manslaughter

Unlawful killing due to gross negligence; NOT counted as a violent crime by the FBI.

10
New cards

Justifiable homicide

Killing in self-defense (e.g., "stand your ground") or a legally justified police shooting.

11
New cards

Excusable homicide

A true accident causing death, with no negligence or illegal act involved.

12
New cards

Aggravated assault

Attack with a weapon (regardless of injury), an attack without a weapon causing serious injury, or threatening someone with a weapon.

13
New cards

Simple assault

Attack without a weapon causing no or minor injury; a misdemeanor, NOT counted as a violent crime by the FBI.

14
New cards

Intimidation

A threat without a weapon; a separate (non-violent-crime) offense from assault.

15
New cards

Battery

Legal term for assault involving actual physical contact or injury, not just a threat.

16
New cards

Robbery

Taking or attempting to take property from a person by force or threat of force.

17
New cards

Burglary

A property crime involving unlawful entry to steal, without threatening any person directly.

18
New cards

Rape (pre-2013 FBI definition)

"Carnal knowledge of a female forcibly and against her will" — excluded male victims, required force, excluded other penetration types.

19
New cards

Rape (post-2013 FBI definition)

Penetration (any body part or object) of vagina/anus, or oral penetration by a sex organ, without consent — gender-neutral, doesn't require force.

20
New cards

Instrumental violence

Violence used as a means to achieve another goal (e.g., robbery for money).

21
New cards

Expressive violence

Violence used to express or release emotion (e.g., rage, jealousy).

22
New cards

Offensive violence

Violence in which the person is the instigator.

23
New cards

Defensive violence

Violence in response to someone else's provocation (not necessarily legally "justifiable").

24
New cards

UCR (Uniform Crime Reports)

Older, voluntary law enforcement crime reporting system; tracked only 8 crime types; used the hierarchy rule.

25
New cards

Hierarchy rule

UCR rule that only the single most serious crime in a multi-crime incident gets reported.

26
New cards

NIBRS

National Incident-Based Reporting System; tracks ~46 crime subtypes and every crime in an incident (no hierarchy rule); replacing the UCR.

27
New cards

SHR (Supplementary Homicide Reports)

More detailed, homicide-specific version of UCR data.

28
New cards

NCVS (National Crime Victimization Survey)

Federal self-report survey of ~150,000 households every 6 months; not official/police data.

29
New cards

Law enforcement discretion

An officer's choice of whether to make an arrest; a source of bias in official crime data.

30
New cards

Social desirability bias

Tendency to answer survey questions in a way that looks good to the interviewer, reducing survey accuracy.

31
New cards

Rate per 100,000

Rate per 100,000=(Number of incidentstotal population)×100,000\text{Rate per 100,000} = \left(\frac{\text{Number of incidents}}{\text{total population}}\right) \times 100{,}000 — used to fairly compare crime across areas of different size.

32
New cards

Incidents vs. victimizations

Incidents = number of criminal events; victimizations = number of people harmed (can differ, e.g., a mass shooting).

33
New cards

Phrenology

Debunked 19th-century theory (Cesare Lombroso) that skull shape predicts criminality; discredited biological theories of crime for decades.

34
New cards

Amygdala

Brain region for emotional processing (fear, guilt, empathy); processes fear differently in people with psychopathy.

35
New cards

Orbitofrontal cortex (OFC)

Brain region for impulse control and decision-making; damage linked to impulsive, antisocial behavior.

36
New cards

Phineas Gage

Case study of OFC damage from a workplace accident that turned a mild-mannered man impulsive and antisocial.

37
New cards

Testosterone

Hormone associated with aggression; causal direction unclear, and levels fluctuate with environment/status.

38
New cards

Postpartum psychosis

Rare hormonal condition after childbirth linked to extreme violence (e.g., the Andrea Yates case).

39
New cards

MAOA gene ("warrior gene")

Gene whose low-activity variant is linked to violence, but only in combination with a history of childhood abuse (gene x environment interaction).

40
New cards

Gene x environment (GxE) interaction

When a gene's effect on behavior depends on environmental conditions (e.g., MAOA + child abuse).

41
New cards

Epigenetics

The study of how environmental factors influence gene expression.

42
New cards

Neuroplasticity

The brain's ability to physically change/reshape itself in response to behavior and environment.

43
New cards

Serious mental illness (SMI)

DSM category for conditions causing serious functional impairment (schizophrenia, severe bipolar, major depression); ~5-6% of adults.

44
New cards

Antisocial personality disorder (ASPD)

A real DSM diagnosis; ~3-5% of the general population, about half of the incarcerated population.

45
New cards

Psychopathy

NOT a DSM diagnosis (unreliable criteria); described as "intra-species predators" with a "mask of sanity"; measured by the PCL-R.

46
New cards

PCL-R (Psychopathy Checklist-Revised)

Robert Hare's tool for scoring psychopathy across two factors: personality and lifestyle/case history.

47
New cards

PCL-R Factor 1

Personality traits: superficial charm, grandiosity, manipulation, lack of remorse; correlates with narcissistic personality disorder.

48
New cards

PCL-R Factor 2

Lifestyle/case history traits: impulsivity, irresponsibility, criminal versatility; correlates with ASPD.

49
New cards

Sociopathy

Not a DSM diagnosis; implies an environmental origin ("made," not "born"); correlates more strongly with ASPD/lifestyle traits.

50
New cards

Squares and rectangles (ASPD/psychopathy)

Nearly all psychopaths qualify for ASPD, but not all people with ASPD are psychopaths (psychopathy is the narrower category).

51
New cards

Pseudo-psychopath

Someone with psychopathic personality traits (charm, callousness) but no criminal/violent behavior.

52
New cards

Dissociative Identity Disorder (DID)

Extremely rare condition; little to no evidence links it to violent behavior despite common TV/movie tropes.

53
New cards

Anomie (Merton)

Disconnect between culturally approved goals (e.g., the American Dream) and legitimate means to achieve them.

54
New cards

Criminal innovators (Merton)

People who accept society's goals but reject the conventional means to achieve them.

55
New cards

General Strain Theory (Agnew)

Expands strain to include removal of positive stimuli and exposure to negative stimuli; negative emotions mediate the link to crime.

56
New cards

Frustration-aggression hypothesis

Psychology's version of strain/anomie theory.

57
New cards

Social learning theory

Theory that behavior (including violence) is learned by observing and imitating others, directly or vicariously.

58
New cards

Differential association theory (Sutherland)

People learn both attitudes toward crime and techniques to commit it from others.

59
New cards

Operant conditioning (Skinner)

Behavior shaped by reinforcement and punishment.

60
New cards

Bobo doll experiments (Bandura)

Classic study showing children imitate adults' modeled aggression.

61
New cards

Social bond theory (Hirschi)

People will offend unless constrained by bonds to society: attachment, commitment, belief, involvement.

62
New cards

General Theory of Crime / Self-control theory (Gottfredson & Hirschi)

Low self-control, developed (or not) in early childhood via parenting, is the primary driver of crime.

63
New cards

Formal social control

Written laws and sanctions enforced by institutions (criminal justice system, schools).

64
New cards

Informal social control

Unwritten social consequences for behavior (family disapproval, gossip, community pressure).

65
New cards

Social disorganization theory

Meso-level theory: neighborhood structural factors, not individual traits, drive crime/violence rates.

66
New cards

Concentrated disadvantage

Poverty/socioeconomic disadvantage; the strongest predictor in social disorganization theory.

67
New cards

Racial/ethnic heterogeneity

Mixing of different racial/ethnic groups within a neighborhood; a social disorganization factor (context-dependent).

68
New cards

Residential mobility

High turnover of residents moving in/out of a neighborhood; a social disorganization factor.

69
New cards

Code of the street (Anderson)

Subcultural theory: violence becomes tolerated/encouraged to defend turf, build status, and prevent victimization in disadvantaged areas.

70
New cards

Instrumentality argument

The weapon used (not offender intent) is the main determinant of whether an assault turns fatal.

71
New cards

Case fatality rate (CFR)

The proportion of victims who die from a given weapon type; guns have a much higher CFR than knives or personal weapons.

72
New cards

"Big three" of homicide (Land et al.)

Concentrated disadvantage, familial disruption (divorce rate), and population age structure — strongest structural predictors of homicide.

73
New cards

Racial invariance assumption

Individual-level risk factors for violence operate similarly across racial groups; disparities reflect place, not race.

74
New cards

Divergent social worlds (Peterson & Krivo)

Finding that predominantly Black/Hispanic neighborhoods are far more disadvantaged, on average, than white neighborhoods.

75
New cards

Southern culture of violence / honor culture

Cultural explanation for the South's high homicide rates — violence as a response to insults to reputation/honor.

76
New cards

Victim precipitation

When the eventual homicide victim is the one who initiates the conflict that leads to their own death.

77
New cards

Honor killings

Killings of women by male family members for perceived family dishonor; most common in parts of the Middle East, North Africa, South Asia.

78
New cards

Instrumentality (guns)

Gun lethality drives escalation of violent encounters to death; the strongest "more guns, more crime" argument.

79
New cards

Great equalizer

A gun lets a physically weaker person overpower a stronger one, potentially emboldening aggression.

80
New cards

Weapon effect

Psychological association of guns with power/aggression that may prime aggressive behavior; the weakest "more guns, more crime" argument.

81
New cards

Deterrence theory (Beccaria)

Punishment must be swift, certain, and severe to discourage crime; assumes people are rational actors weighing costs/benefits.

82
New cards

"Good guy with a gun" / more guns, less crime (Lott)

Public gun carrying raises the perceived cost of committing crime, deterring offenders.

83
New cards

Intentionality / more guns, same crime

"Guns don't kill people, people kill people" — a motivated offender substitutes another weapon if a gun isn't available.

84
New cards

Displacement / substitution effect

A decrease in firearm homicide is partly offset by an increase in non-firearm homicide when guns are less available.

85
New cards

Direct (regular) causation

Gun ownership causes an increase in violence.

86
New cards

Reverse causation

Violence in a community causes people to buy more guns for self-defense.

87
New cards

Reciprocal causation

Gun ownership and violence cause each other in an ongoing, cyclical relationship.

88
New cards

Case-control study (guns)

Individual-level research design comparing gun-owning to non-gun-owning households, matched on other characteristics.

89
New cards

Ecological study (guns)

Population-level research design comparing gun ownership rates to violence rates across cities/states/countries.

90
New cards

Gun ownership proxy

A substitute measure for household gun ownership when survey data isn't available at a given geographic level.

91
New cards

FS/S (firearm suicide ratio)

The most common gun ownership proxy — the percentage of suicides in an area committed with a firearm.