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sEr
Excitatory Potential
V
Stimulus Intensity Dynamism
D
Drive Strength
K
Incentive Motivation
J
Incentive Delay
sHr
Habit Strength
sIr
Conditioned Inhibition
Ir
Reactive inhibition
sOr
Random Error
sLr
Reaction Threshold
Excitatory potential (sEr)
The likelihood that an organism will respond to a stimulus
Stimulus Intensity Dynamism (V)
Some stimuli will have greater influence on behavior than others
EXAMPLE: Conditional Taste Aversion
Drive Strength (D)
EXAMPLE: A hungrier animal will be more motivated to perform than a satiated
animal
Incentive Motivation (K)
Magnitude of the goal
EXAMPLE: An animal will be more motivated by a pile of food than by a single
pellet
Incentive Delay (J)
The delay before the animal is allowed to seek the goal
EXAMPLE: An animal will be more motivated if it has been denied the ability to
seek the goal for a longer time
Habit Strength (sHr)
Depends on contiguity and reinforcement
Reinforcement = Drive (D) reduction
sHr rises to asymptote
Conditioned Inhibition (sIr)
An S – R Link that interferes with performing the target response
Formed as Ir fades
Reactive Inhibition (Ir)
Analogous to Fatigue
Drive state
Fades with time
Random Error (sOr)
Impossible to fully eliminate confounding variables
EXAMPLE: A loud train passes by the lab where a rat is being trained. The animal
hears the train whistle and freezes
Reaction Threshold (sLr)
The smallest amount of reinforcement that will produce learning