PSYC 104 Chapter 5- Learning

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34 Terms

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Learning

A relatively permanent change in an organism’s behavior due to experience.

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Associative Learning

Learning that involves associating two events.

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Classical Conditioning

Learning to associate two stimuli, such as a tone and food.

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Operant Conditioning

Learning to associate a behavior with its consequences.

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Unconditioned Stimulus (US)

A stimulus that naturally triggers a response, such as food.

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Unconditioned Response (UR)

The natural response to the unconditioned stimulus, like salivation.

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Neutral Stimulus (NS)

A stimulus that initially produces no specific response.

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Conditioned Stimulus (CS)

Previously the neutral stimulus, which now triggers a conditioned response.

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Conditioned Response (CR)

A learned response to the conditioned stimulus.

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Acquisition

The initial stage when the neutral stimulus becomes associated with the unconditioned stimulus.

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Extinction

The weakening and eventual disappearance of the conditioned response when the CS is presented without the US.

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Spontaneous Recovery

The reappearance of the conditioned response after a period of extinction.

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Stimulus Generalization

The tendency to respond to stimuli similar to the conditioned stimulus.

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Stimulus Discrimination

The learned ability to distinguish between the conditioned stimulus and other stimuli.

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Taste Aversion

A learned avoidance of a specific food or taste that has been associated with illness.

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Law of Effect

Behaviors followed by favorable consequences are more likely to be repeated.

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Operant Chamber (Skinner Box)

An enclosure used to study animal behavior by providing rewards for specific actions.

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Reinforcer

Any event that strengthens the behavior it follows.

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Primary Reinforcer

An innately reinforcing stimulus, such as food or water.

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Conditioned Reinforcer (Secondary Reinforcer)

A stimulus that gains its power through association with a primary reinforcer.

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Immediate Reinforcer

Occurs instantly after a behavior, reinforcing that behavior immediately.

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Delayed Reinforcer

A reward that is received after some time has passed, like a monthly paycheck.

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Positive Punishment

Administering an aversive stimulus to decrease a behavior.

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Negative Punishment

Withdrawing a desirable stimulus to decrease a behavior.

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Observational Learning

Learning by observing and imitating others.

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Mirror Neurons

Neurons that activate when observing others performing an action, aiding in imitation.

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Biological Constraints

The concept that some associations are easier to learn due to biological relevance.

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Cognitive Processes

The mental processes that enable prediction of events based on experiences.

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Classical Conditioning: Example

Pavlov's dog experiment, where dogs salivate in response to a tone.

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Operant Conditioning: Example

Skinner's experiments demonstrating reinforcement of behavior in animals.

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Applications of Classical Conditioning

Used in contexts like drug addiction and advertising to elicit emotional responses.

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Punishment Effects

Negative impacts resulting from punishment such as fear or aggression.

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Observational Learning: Bobo Doll

Bandura's experiment showing children learn aggression by watching others.

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Cognitive Maps

Mental representations that help in predicting events based on prior experiences.