chapter 3 questions

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23 Terms

1
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explain why detecting edges is fundamentally important for object recognition

our ability to recognize objects depends on our high spatial resolution central vision

  • edges define the boundaries of objects

2
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describe figure/ground perception

separating the figure (the main object in the image) from the ground (the foreground/texture of the image)

3
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what are bistable images

figures that can be perceived in 2 ways and your perception changes back and forth between the 2 perceptions

  • necker cube

4
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compare and contrast algorithms and heuristics

algorithms

  • methodical procedures that are slow (many steps)

  • always get you the right answer

  • used by computers

  • not constructive

heuristics

  • best guesses that are faster

  • more error-prone

  • used by humans

  • constructuve

5
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why do computers sometimes have difficulty recognizing objects

  • computer can’t always identify incomplete edges due to contrast

  • computers can’t recognize shadows in scene segmentation

6
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describe the pandemonium model of object recognition

a hierarchical model where there are feature demons providing input to cognitive demons which then feed a decision demon which decides what is present by looking at which cognitive demon is most active

  • each demon is like a neuron in the brain

7
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what are the major problems with the pandemonium model of object recognition

  • the whole thing breaks down when we try to find something like the decision demon

  • there aren’t any neurons or areas in the brain that are solely responsible for deciding what we see

8
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discuss the template theory of object recognition

a theory that we have a template or complex pattern detector that matches up with a particular letter

9
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what is the major problem with template theory of object recognition

  • even when we’re just talking about letters, there are too many variations to have a template for each one

  • we would need a template for every object which isn’t possible

10
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discuss the recognition by components theory of object recognition

states that objects can be made up of simple, 3D objects called geons

11
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discuss the feature integration model of object recognition

a stage theory

  • pre-attentive stage

    • brain unconsciously evaluates all objects in parallel

    • immediately processes basic textural information

  • focused attention stage

    • must consciously search for things in a serial manner

12
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describe the computational approach to object recognition

stage theory

  • primal sketch

    • basic difference in light between objects and their backgrounds are computed

  • 2 ½ D sketch

    • based on primal sketch

    • constructs a representation of the world that is viewpoint dependent

13
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discuss the “structuralist” and “Gestalt” approaches to object recognition

structuralist

  • states that what we perceive is merely the sum of its individual parts

gestalt

  • states that the perceptual whole is greater than the sum of its individual parts

  • states that there are many principles by which the brain organizes perceptual information

    • based on the brains experience with the visual world

14
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what are the Gestalt grouping principles

  • the law of good figure/simplicity

    • we perceive the simplest possible pattern

  • law of similarity

    • things that are alike are grouped together

  • law of good continuation

    • lines are seen following smoothest possible path

  • law of proximity

    • objects are closer to each other are grouped together

  • law of pragnanz

    • our brain constructs the simplest, most statistically likely perception of all possible alternatives

15
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what is the law of pragnanz and why is it important

states that our brains construct the simplest and most statistically likely perception of all possible alternatives

16
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what happens when we trick the brain into applying the law of pragnanz inappropriately

visual illusions

  • we can trick our brain into seeing things that aren’t really there based on misapplication of law of pragnanz

17
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how does the visual system deal with the aperture problem

  • parallel processing

    • brain looks at receptive fields all at the same time

  • convergence

    • when multiple neurons send info to a single neuron

      • leads to larger receptive fields and more complex tuning

18
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how does the visual system deal with the occlusion problem

the brain has to construct a perception of what should be behind the object

  • relatability

    • if two lines are relatable, the brain can easily connect them

  • non-accidental figures

    • arrow junctions, y-junctions, t-junctions in corners that make up boundaries of objects

19
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why does the perception of faces seem to be special

  • faces provide a lot of info about someone

  • helps us identify people

  • no other area of the brain that is able to process and recognize faces

20
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discuss the area of the brain involved with facial perception and recognition

fusiform face area

  • in right inferior temporal lobe

21
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what happens if the fusiform face area is destroyed

  • balint’s syndrome

    • people can’t use visual info to guide their movements

  • visual agnosia

    • the inability to identify objects using visual info

22
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compare and contrast the what and where/how pathway

what pathway

  • ventral stream → temporal lobe

  • involved with object identification

  • damage = visual agnosia

where/how pathway

  • dorsal stream → parietal lobe

  • involved with object location & visually guided movements

  • damage on both sides = balint’s syndrome

23
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discuss evidence that the brain area involved with facial recognition may be more generally involved with expert object recognition

greeble study

  • trained people to become experts at recognizing greebles

  • measured activity of the fusiform face area using fMRI

  • found that as people become better at recognizing greebles, more activity would be observed in the FFA

  • FFA can be trained to help us become experts at recognizing other types of objects