Newton’s laws of motion and momentum

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28 Terms

1

State Newton’s 1st law?

An object will remain at rest or continue to move at constant velocity unless acted upon by a resultant force

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2

Give an example of Newton’s First Law?

A Cyclist travelling on a straight road at constant velocity

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3

State Newton’s 2nd law?

The net (Resultant) force acting on an object is directly proportional to the rate of change of its momentum, and is in the same direction

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4

Give an example of Newton’s Second Law?

A Rocket launching

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5

Show that f=ma is a special case of Newton’s 2nd law when mass is constant?

F(Force)=p(momentum) / t(time) → mv-mv/t → m (v-u/t) = acceleration

Therefore F=ma

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6

State Newton’s 3rd law?

When 2 objects interact, they exert equal and opposite forces on each other

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7

Give an example of Newton’s 3rd law?

Bouncing a ball on the ground

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8

List the characteristics of Newton’s 3rd law?

(Magnitude, direction, type of force, object acting on etc.)

  • The pair of forces will have the same magnitude but in opposite directions (Same type of force as well)

  • Act on different bodies

  • Act of the same type

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9

Define linear momentum?

Momentum depends on mass and velocity

Momentum= Mass X Velocity

p=mv

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10

What are the SI units of momentum?

kgms^-1

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11

Is momentum a scalar or vector quantity?

Vector

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12

Define impulse?

The product of force and time for which the force acts on an object

Impulse= change in momentum

F(Force) X ∆t (time)= ∆p

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13

Show the relationship between Newton’s 2nd law and impulse?

Newtons 2nd law → F= ∆p/∆t → rearranged for impulse which is

F X ∆t = ∆p

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14

What is the link between impulse and momemtum?

Impulse= Change in momentum

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15

What are 2 possible units of impulse?

N (Newton) or Kgms^-1

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16

How can impulse be determined from a force- time graph?

Include a diagram

Area under the graph

<p>Area under the graph</p>
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17

Explain why is it a good idea to position your hands backwards when catching a ball?

The impulse applied by the ball decreases as the time period increases (ball slows down)

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18

State the principle of conservation of momentum?

For a system of interacting objects, the total momentum in a specified direction remains constant, as long as no external forces act on a system

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19

How is the principle of conservation of momentum useful for dealing with questions involving collisions?

Total momentum before and after a the collision is the same, You can use this to predict the motion of interacting objects

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20

Use the principle of conservation of momentum to explain what happens when a bullet is fired from a gun?

  • A Gun recoils when a bullet is fired

  • The total momentum of a system remains the same and is equal to 0

  • The momentum of the gun and the momentum of the bullet have the same magnitude but act in opposite directions

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21

Produce a labelled diagram of apparatus that can be used to investigate the conservation of momentum?

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22

Which 2 quantities are always conserved during a collision?

  • Momentum

  • Total energy

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23

What is an elastic collision?

When all the kinetic energy can be retained by the objects after the collision

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24

What is an inelastic collision?

When some of the kinetic energy after a collision may dissipate into the surroundings (as heat, sound etc)

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25

What is a perfectly inelastic collision and when does this occur?

When the maximum amount of kinetic energy of a system is lost,

When colliding objects stick together after the collision. (Impact, moving with a common velocity)

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26

In collisions and interactions, linear momentum is conserved in all directions. Which 2 methods can be used to solve momentum problems involving collisions in 2D?

  • Vector Triangles

  • Resolving Vectors

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27
<p>Describe how a Vector Triangle can be applied to solve a 2D Collision.</p>

Describe how a Vector Triangle can be applied to solve a 2D Collision.

The vector sum of p1 and p2 (Total final momentum) must be equal to be p (Initial momentum)

<p>The vector sum of p1 and p2 (Total final momentum) must be equal to be p (Initial momentum)</p>
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28

Describe how Resolving Vectors can be applied to solve a 2D Collision.

Momentum must be conserved, and must remain the same in the x directions and the y direction

X direction: Total Initial momentum=Total Final momentum →

m1v0 = m1v1cosθ1 + m2v2cosθ2

Y direction: Total Initial momentum=Total Final momentum →

0 = m1v1sinθ1 + m2v2sinθ2

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