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Learning

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49 Terms

1

Learning

The process of acquiring new information or behaviors through experience.

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2

Behaviorism

An approach to psychology emphasizing the study of observable behavior and the role of the environment in determining behavior.

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3

Conditioning

Learning that involves associations between environmental stimuli and the organism’s responses.

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4

Classical Conditioning

A process by which a previously neutral stimulus acquires the capacity to elicit a response through association with a stimulus that already elicits a similar response.

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5

Unconditioned Stimulus (US)

A stimulus that already elicits a response without additional learning.

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6

Unconditioned Response (UR)

The response elicited by an unconditioned stimulus.

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7

Neutral Stimulus (NS)

A stimulus that elicits no response before conditioning.

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8

Conditioned Stimulus (CS)

An initially neutral stimulus that elicits a conditioned response after being paired with an unconditioned stimulus.

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9

Conditioned Response (CR)

A response elicited by the conditioned stimulus after it has been associated with the unconditioned stimulus.

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10

Extinction

The weakening and eventual disappearance of a learned response when the conditioned stimulus is no longer paired with the unconditioned stimulus.

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11

Spontaneous Recovery

The reappearance of an extinguished conditioned response after a pause.

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12

Higher-Order Conditioning

A neutral stimulus can become a conditioned stimulus by being paired with an existing conditioned stimulus.

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13

Stimulus Generalization

When a new stimulus resembling the conditioned stimulus elicits the conditioned response.

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14

Stimulus Discrimination

The learned ability to distinguish between the conditioned stimulus and other irrelevant stimuli.

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15

Operant Conditioning

The process by which a response becomes more or less likely to occur depending on its consequences.

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16

Positive Reinforcement

Adding a desirable stimulus to increase the likelihood of a behavior.

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17

Negative Reinforcement

Removing an aversive stimulus to increase the likelihood of a behavior.

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18

Positive Punishment

Adding an aversive stimulus to decrease the likelihood of a behavior.

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19

Negative Punishment

Removing a desirable stimulus to decrease the likelihood of a behavior.

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20

Reinforcement Schedules

Patterns that define how often a response will be reinforced.

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21

Continuous Reinforcement Schedule

Reinforces desired response every time it occurs.

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22

Partial Reinforcement Schedule

Reinforces a response only some of the time.

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23

Fixed Ratio Schedule

Reinforcement after every nth behavior.

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24

Variable Ratio Schedule

Reinforcement after an unpredictable number of behaviors.

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25

Fixed Interval Schedule

Reinforcement for behavior after a fixed time.

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26

Variable Interval Schedule

Reinforcement for behavior after a random amount of time.

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27

Cognitive Processes

Mental processes involved in learning, such as interpretation and prediction.

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28

Social Learning Theory

Learning can occur through observation and imitation of others.

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29

Observational Learning

Learning new responses by observing the behavior of a model rather than through direct experience.

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30

Memory

The capacity to retain and retrieve information.

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31

Encoding

The initial registration of information.

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32

Storage

Maintaining information over time.

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33

Retrieval

The ability to access information when needed.

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34

Sensory Memory

Momentarily preserves accurate images of sensory information.

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35

Working Memory

A limited capacity memory system for retaining information for brief periods.

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36

Long-Term Memory

The memory system for long-term information storage with no apparent limit.

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37

Explicit Memory

Conscious, intentional recollection of events or information.

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38

Implicit Memory

Unconscious retention of information.

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39

Priming

Activation of associations without awareness.

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40

Amnesia

Partial or total loss of explicit memory.

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41

Anterograde Amnesia

Inability to form new memories after an event that caused amnesia.

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42

Retrograde Amnesia

Inability to remember information from the past before the event causing amnesia.

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43

Misinformation Effect

Memory is corrupted by misleading information.

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44

Cognition

Mental activities associated with thinking, knowing, remembering, and communicating.

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45

Metacognition

Cognition about one's own cognition; tracking and evaluating mental processes.

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46

Algorithm

Methodical, logical procedure that guarantees a solution to a problem.

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47

Heuristic

Simple thinking strategy that is usually speedier but more error-prone than an algorithm.

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48

Confirmation Bias

Predisposition to verify rather than challenge our hypotheses.

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49

Mental Set

Tendency to approach a problem with a previously successful mindset.

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